diff --git a/README.md b/README.md index f8f64fdf..dfb2fcbc 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ ## How to compile - Run `premake5 vs2022` or use the delivered `generate.bat`. -- Build via solution file in `build\iw4x.sln`. (You can use the `build.bat` script to do it quick and easy.) +- Build via solution file in `build\iw4x.sln`. ## Premake arguments @@ -41,7 +41,6 @@ | `-console` | Allow the game to display its own separate interactive console window. | | `-dedicated` | Starts the game as a headless dedicated server. | | `-scriptablehttp` | Enable HTTP related gsc functions. | -| `-bigdumps` | Include all code sections from loaded modules in the dump. | | `-bigminidumps` | Include all code sections from loaded modules in the dump. | | `-reallybigminidumps` | Include data sections from all loaded modules in the dump. | | `-dump` | Write info of loaded assets to the raw folder as they are being loaded. | @@ -49,7 +48,7 @@ | `-nointro` | Skip game's cinematic intro. | | `-version` | Print IW4x build info on startup. | | `-zonebuilder` | Start the interactive zonebuilder tool console instead of starting the game. | -| `-nosteam` | Do not update Steam about the game's current status just like an invisible mode. | +| `-nosteam` | Disable friends feature and do not update Steam about the game's current status just like an invisible mode. | ## Disclaimer diff --git a/src/Components/Modules/Exception.cpp b/src/Components/Modules/Exception.cpp index 44c397a3..677b8bb0 100644 --- a/src/Components/Modules/Exception.cpp +++ b/src/Components/Modules/Exception.cpp @@ -78,21 +78,9 @@ namespace Components //Exception::SuspendProcess(); - bool doFullDump = Flags::HasFlag("bigdumps"); - /*if (!doFullDump) - { - if (MessageBoxA(nullptr, - Utils::String::VA("%s\n\n" // errorStr - "Would you like to create a full crash dump for the developers (this can be 100mb or more)?\nNo will create small dumps that are automatically uploaded.", errorStr), - "IW4x Error!", MB_YESNO | MB_ICONERROR) == IDYES) - { - doFullDump = true; - } - }*/ - MessageBoxA(nullptr, errorStr.data(), "ERROR", MB_ICONERROR); - if (doFullDump) + if ( Flags::HasFlag("bigminidumps")) { Exception::SetMiniDumpType(true, false); }