[Script] Added Script Runtime Error printing when in Developer

This commit is contained in:
INeedBots 2020-12-08 16:14:47 -06:00
parent 8d1b06203e
commit 1176a15e71
2 changed files with 175 additions and 77 deletions

View File

@ -8,6 +8,7 @@ namespace Components
std::vector<std::string> Script::ScriptNameStack; std::vector<std::string> Script::ScriptNameStack;
unsigned short Script::FunctionName; unsigned short Script::FunctionName;
std::unordered_map<std::string, std::string> Script::ScriptStorage; std::unordered_map<std::string, std::string> Script::ScriptStorage;
std::unordered_map<int, std::string> Script::ScriptBaseProgramNum;
Utils::Signal<Scheduler::Callback> Script::VMShutdownSignal; Utils::Signal<Scheduler::Callback> Script::VMShutdownSignal;
@ -282,15 +283,95 @@ namespace Components
call Script::GetFunction call Script::GetFunction
add esp, 0Ch add esp, 0Ch
returnSafe: returnSafe:
pop edi pop edi
pop esi
retn
}
}
void Script::StoreScriptBaseProgramNum()
{
Script::ScriptBaseProgramNum.insert_or_assign(Utils::Hook::Get<int>(0x1CFEEF8), Script::ScriptName);
}
void Script::Scr_PrintPrevCodePos(int scriptPos)
{
int bestCodePos = -1;
int nextCodePos = -1;
int offset = -1;
std::string file;
for (auto kv : Script::ScriptBaseProgramNum)
{
int codePos = kv.first;
if (codePos > scriptPos)
{
if (nextCodePos == -1 || codePos < nextCodePos)
nextCodePos = codePos;
continue;
}
if (codePos < bestCodePos)
continue;
bestCodePos = codePos;
file = kv.second;
offset = scriptPos - bestCodePos;
}
if (bestCodePos == -1)
return;
float onehundred = 100.0;
Logger::Print(23, "\n@ %d (%d - %d)\n", scriptPos, bestCodePos, nextCodePos);
Logger::Print(23, "in %s (%.1f%% through the source)\n\n", file.c_str(), ((offset * onehundred) / (nextCodePos - bestCodePos)));
}
__declspec(naked) void Script::Scr_PrintPrevCodePosStub()
{
__asm
{
push esi
call Script::Scr_PrintPrevCodePos
add esp, 4h
pop esi pop esi
retn retn
} }
} }
__declspec(naked) void Script::StoreScriptBaseProgramNumStub()
{
__asm
{
// execute our hook
pushad
pusha
call Script::StoreScriptBaseProgramNum
popa
popad
// execute overwritten code caused by the jump hook
sub eax, ds:201A460h // gScrVarPub_programBuffer
add esp, 0Ch
mov ds : 1CFEEF8h, eax // gScrCompilePub_programLen
// jump back to the original code
push 426C3Bh
retn
}
}
void Script::OnVMShutdown(Utils::Slot<Scheduler::Callback> callback) void Script::OnVMShutdown(Utils::Slot<Scheduler::Callback> callback)
{ {
Script::ScriptBaseProgramNum.clear();
Script::VMShutdownSignal.connect(callback); Script::VMShutdownSignal.connect(callback);
} }
@ -336,121 +417,121 @@ namespace Components
{ {
// System time // System time
Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime() Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime()
{ {
SYSTEMTIME time; SYSTEMTIME time;
GetSystemTime(&time); GetSystemTime(&time);
Game::Scr_AddInt(time.wSecond); Game::Scr_AddInt(time.wSecond);
}); });
Script::AddFunction("GetSystemMilliseconds", [](Game::scr_entref_t) // gsc: GetSystemMilliseconds() Script::AddFunction("GetSystemMilliseconds", [](Game::scr_entref_t) // gsc: GetSystemMilliseconds()
{ {
SYSTEMTIME time; SYSTEMTIME time;
GetSystemTime(&time); GetSystemTime(&time);
Game::Scr_AddInt(time.wMilliseconds); Game::Scr_AddInt(time.wMilliseconds);
}); });
// Print to console, even without being in 'developer 1'. // Print to console, even without being in 'developer 1'.
Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>) Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>)
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n"); if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n");
return;
}
auto str = Game::Scr_GetString(0); auto str = Game::Scr_GetString(0);
Game::Com_Printf(0, str); Game::Com_Printf(0, str);
}); });
// Executes command to the console // Executes command to the console
Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>) Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>)
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1Exec: Needs one string parameter!\n"); if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1Exec: Needs one string parameter!\n");
return;
}
auto str = Game::Scr_GetString(0); auto str = Game::Scr_GetString(0);
Command::Execute(str, false); Command::Execute(str, false);
}); });
// Script Storage Funcs // Script Storage Funcs
Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>); Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>);
{
if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1StorageSet: Needs two string parameters!\n"); if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1StorageSet: Needs two string parameters!\n");
return;
}
std::string key = Game::Scr_GetString(0); std::string key = Game::Scr_GetString(0);
std::string data = Game::Scr_GetString(1); std::string data = Game::Scr_GetString(1);
Script::ScriptStorage.insert_or_assign(key, data); Script::ScriptStorage.insert_or_assign(key, data);
}); });
Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>); Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n"); if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n");
return;
}
std::string key = Game::Scr_GetString(0); std::string key = Game::Scr_GetString(0);
if (!Script::ScriptStorage.contains(key)) if (!Script::ScriptStorage.contains(key))
{ {
Game::Scr_Error(Utils::String::VA("^1StorageRemove: Store does not have key '%s'!\n", key.c_str())); Game::Scr_Error(Utils::String::VA("^1StorageRemove: Store does not have key '%s'!\n", key.c_str()));
return; return;
} }
Script::ScriptStorage.erase(key); Script::ScriptStorage.erase(key);
}); });
Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>); Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1StorageGet: Needs one string parameter!\n"); if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1StorageGet: Needs one string parameter!\n");
return;
}
std::string key = Game::Scr_GetString(0); std::string key = Game::Scr_GetString(0);
if (!Script::ScriptStorage.contains(key)) if (!Script::ScriptStorage.contains(key))
{ {
Game::Scr_Error(Utils::String::VA("^1StorageGet: Store does not have key '%s'!\n", key.c_str())); Game::Scr_Error(Utils::String::VA("^1StorageGet: Store does not have key '%s'!\n", key.c_str()));
return; return;
} }
auto data = Script::ScriptStorage.at(key); auto data = Script::ScriptStorage.at(key);
Game::Scr_AddString(data.c_str()); Game::Scr_AddString(data.c_str());
}); });
Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>); Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
{ {
Game::Scr_Error("^1StorageHas: Needs one string parameter!\n"); if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
return; {
} Game::Scr_Error("^1StorageHas: Needs one string parameter!\n");
return;
}
std::string key = Game::Scr_GetString(0); std::string key = Game::Scr_GetString(0);
Game::Scr_AddInt(Script::ScriptStorage.contains(key)); Game::Scr_AddInt(Script::ScriptStorage.contains(key));
}); });
Script::AddFunction("StorageClear", [](Game::scr_entref_t) // gsc: StorageClear(); Script::AddFunction("StorageClear", [](Game::scr_entref_t) // gsc: StorageClear();
{ {
Script::ScriptStorage.clear(); Script::ScriptStorage.clear();
}); });
} }
Script::Script() Script::Script()
@ -458,6 +539,17 @@ namespace Components
Utils::Hook(0x612DB0, Script::StoreFunctionNameStub, HOOK_JUMP).install()->quick(); Utils::Hook(0x612DB0, Script::StoreFunctionNameStub, HOOK_JUMP).install()->quick();
Utils::Hook(0x427E71, Script::RestoreScriptNameStub, HOOK_JUMP).install()->quick(); Utils::Hook(0x427E71, Script::RestoreScriptNameStub, HOOK_JUMP).install()->quick();
Utils::Hook(0x427DBC, Script::StoreScriptNameStub, HOOK_JUMP).install()->quick(); Utils::Hook(0x427DBC, Script::StoreScriptNameStub, HOOK_JUMP).install()->quick();
Utils::Hook(0x426C2D, Script::StoreScriptBaseProgramNumStub, HOOK_JUMP).install()->quick();
Utils::Hook(0x42281B, Script::Scr_PrintPrevCodePosStub, HOOK_JUMP).install()->quick();
// enable scr_error printing if in developer
Dvar::OnInit([]()
{
int developer = Dvar::Var("developer").get<int>();
if (developer > 0)
Utils::Hook::Set<BYTE>(0x48D8C7, 0x75);
});
Utils::Hook(0x612E8D, Script::FunctionError, HOOK_CALL).install()->quick(); Utils::Hook(0x612E8D, Script::FunctionError, HOOK_CALL).install()->quick();
Utils::Hook(0x612EA2, Script::FunctionError, HOOK_CALL).install()->quick(); Utils::Hook(0x612EA2, Script::FunctionError, HOOK_CALL).install()->quick();
@ -475,9 +567,9 @@ namespace Components
Utils::Hook(0x4D06BA, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick(); Utils::Hook(0x4D06BA, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick();
Script::AddFunction("debugBox", [](Game::scr_entref_t) Script::AddFunction("debugBox", [](Game::scr_entref_t)
{ {
MessageBoxA(nullptr, Game::Scr_GetString(0), "DEBUG", 0); MessageBoxA(nullptr, Game::Scr_GetString(0), "DEBUG", 0);
}, true); }, true);
Script::AddFunctions(); Script::AddFunctions();
@ -517,5 +609,6 @@ namespace Components
Script::VMShutdownSignal.clear(); Script::VMShutdownSignal.clear();
Script::ScriptStorage.clear(); Script::ScriptStorage.clear();
Script::ScriptBaseProgramNum.clear();
} }
} }

View File

@ -39,6 +39,7 @@ namespace Components
static std::vector<std::string> ScriptNameStack; static std::vector<std::string> ScriptNameStack;
static unsigned short FunctionName; static unsigned short FunctionName;
static std::unordered_map<std::string, std::string> ScriptStorage; static std::unordered_map<std::string, std::string> ScriptStorage;
static std::unordered_map<int, std::string> Script::ScriptBaseProgramNum;
static Utils::Signal<Scheduler::Callback> VMShutdownSignal; static Utils::Signal<Scheduler::Callback> VMShutdownSignal;
@ -61,6 +62,10 @@ namespace Components
static void GetFunctionStub(); static void GetFunctionStub();
static void ScrShutdownSystemStub(int); static void ScrShutdownSystemStub(int);
static void StoreScriptBaseProgramNumStub();
static void StoreScriptBaseProgramNum();
static void Scr_PrintPrevCodePosStub();
static void Scr_PrintPrevCodePos(int);
static int SetExpFogStub(); static int SetExpFogStub();