Correctly unload zones.
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@ -15,6 +15,14 @@ namespace Components
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ZoneBuilder::Zone::~Zone()
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{
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// Unload our fastfiles
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Game::XZoneInfo info;
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info.name = nullptr;
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info.allocFlags = 0;
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info.freeFlags = 0x01000000;
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Game::DB_LoadXAssets(&info, 1, true);
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AssetHandler::ClearTemporaryAssets();
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Localization::ClearTemp();
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