Don't create LSP socket
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@ -105,6 +105,7 @@ namespace Components
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Utils::Hook::Set<BYTE>(0x49C220, 0xC3); // We wanted to send a logging packet, but we haven't connected to LSP!
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Utils::Hook::Set<BYTE>(0x49C220, 0xC3); // We wanted to send a logging packet, but we haven't connected to LSP!
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Utils::Hook::Set<BYTE>(0x4BD900, 0xC3); // main LSP response func
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Utils::Hook::Set<BYTE>(0x4BD900, 0xC3); // main LSP response func
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Utils::Hook::Set<BYTE>(0x682170, 0xC3); // Telling LSP that we're playing a private match
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Utils::Hook::Set<BYTE>(0x682170, 0xC3); // Telling LSP that we're playing a private match
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Utils::Hook::Nop(0x4FD448, 5); // Don't create lsp_socket
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// Don't delete config files if corrupted
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// Don't delete config files if corrupted
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Utils::Hook::Set<BYTE>(0x47DCB3, 0xEB);
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Utils::Hook::Set<BYTE>(0x47DCB3, 0xEB);
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