maint: re-order local variable definitions
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@ -40,12 +40,12 @@ namespace Components
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return;
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return;
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}
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}
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auto* addr = reinterpret_cast<Game::netadr_t*>(0xA5EA44);
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if (Password.empty())
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if (Password.empty())
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{
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{
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Logger::Print("You need to be logged in and connected to a server!\n");
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Logger::Print("You need to be logged in and connected to a server!\n");
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}
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}
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auto* addr = reinterpret_cast<Game::netadr_t*>(0xA5EA44);
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Network::Address target(addr);
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Network::Address target(addr);
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if (!target.isValid() || target.getIP().full == 0)
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if (!target.isValid() || target.getIP().full == 0)
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{
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{
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