Fix device recovery issues on CODO maps >359

This commit is contained in:
Rackover Xiaochad 2021-02-06 21:25:55 +01:00
parent addcaddb8c
commit 0c462c1152
2 changed files with 28 additions and 0 deletions

View File

@ -1655,6 +1655,21 @@ namespace Components
image->delayLoadPixels = image359.loaded; image->delayLoadPixels = image359.loaded;
image->name = image359.name; image->name = image359.name;
// CODO makes use of additional enumerator values (9, 10, 11) that don't exist in IW4
// We have to translate them. 9 is for Reflection probes, 11 is for Compass, 10 is for Lightmap
switch (image->category)
{
case 9:
image->category = Game::ImageCategory::IMG_CATEGORY_AUTO_GENERATED;
break;
case 10:
image->category = Game::ImageCategory::IMG_CATEGORY_LIGHTMAP;
break;
case 11:
image->category = Game::ImageCategory::IMG_CATEGORY_LOAD_FROM_FILE;
break;
}
// Used for later stuff // Used for later stuff
(&image->delayLoadPixels)[1] = image359.pad3[1]; (&image->delayLoadPixels)[1] = image359.pad3[1];
} }

View File

@ -98,6 +98,19 @@ namespace Game
DVAR_FLAG_NONEXISTENT = 0xFFFFFFFF //no such dvar DVAR_FLAG_NONEXISTENT = 0xFFFFFFFF //no such dvar
} dvar_flag; } dvar_flag;
enum ImageCategory : char
{
IMG_CATEGORY_UNKNOWN = 0x0,
IMG_CATEGORY_AUTO_GENERATED = 0x1,
IMG_CATEGORY_LIGHTMAP = 0x2,
IMG_CATEGORY_LOAD_FROM_FILE = 0x3,
IMG_CATEGORY_RAW = 0x4,
IMG_CATEGORY_FIRST_UNMANAGED = 0x5,
IMG_CATEGORY_WATER = 0x5,
IMG_CATEGORY_RENDERTARGET = 0x6,
IMG_CATEGORY_TEMP = 0x7,
} ;
enum DvarSetSource enum DvarSetSource
{ {
DVAR_SOURCE_INTERNAL = 0x0, DVAR_SOURCE_INTERNAL = 0x0,