[Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions
This commit is contained in:
parent
b3e8ce95b4
commit
0bb12a9783
@ -7,6 +7,7 @@ namespace Components
|
||||
std::vector<Script::Function> Script::ScriptFunctions;
|
||||
std::vector<std::string> Script::ScriptNameStack;
|
||||
unsigned short Script::FunctionName;
|
||||
std::unordered_map<std::string, std::string> Script::ScriptStorage;
|
||||
|
||||
Utils::Signal<Scheduler::Callback> Script::VMShutdownSignal;
|
||||
|
||||
@ -331,6 +332,127 @@ namespace Components
|
||||
return &Game::svs_clients[gentity->number];
|
||||
}
|
||||
|
||||
void Script::AddFunctions()
|
||||
{
|
||||
// System time
|
||||
Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime()
|
||||
{
|
||||
SYSTEMTIME time;
|
||||
GetSystemTime(&time);
|
||||
|
||||
Game::Scr_AddInt(time.wSecond);
|
||||
});
|
||||
|
||||
Script::AddFunction("GetSystemMilliseconds", [](Game::scr_entref_t) // gsc: GetSystemMilliseconds()
|
||||
{
|
||||
SYSTEMTIME time;
|
||||
GetSystemTime(&time);
|
||||
|
||||
Game::Scr_AddInt(time.wMilliseconds);
|
||||
});
|
||||
|
||||
// Print to console, even without being in 'developer 1'.
|
||||
Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>)
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
auto str = Game::Scr_GetString(0);
|
||||
|
||||
Game::Com_Printf(0, str);
|
||||
});
|
||||
|
||||
// Executes command to the console
|
||||
Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>)
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1Exec: Needs one string parameter!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
auto str = Game::Scr_GetString(0);
|
||||
|
||||
Command::Execute(str, false);
|
||||
});
|
||||
|
||||
|
||||
// Script Storage Funcs
|
||||
Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>);
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1StorageSet: Needs two string parameters!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = Game::Scr_GetString(0);
|
||||
std::string data = Game::Scr_GetString(1);
|
||||
|
||||
Script::ScriptStorage.insert_or_assign(key, data);
|
||||
});
|
||||
|
||||
Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>);
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = Game::Scr_GetString(0);
|
||||
|
||||
if (!Script::ScriptStorage.contains(key))
|
||||
{
|
||||
Game::Scr_Error(Utils::String::VA("^1StorageRemove: Store does not have key '%s'!\n", key.c_str()));
|
||||
return;
|
||||
}
|
||||
|
||||
Script::ScriptStorage.erase(key);
|
||||
});
|
||||
|
||||
Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>);
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1StorageGet: Needs one string parameter!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = Game::Scr_GetString(0);
|
||||
|
||||
if (!Script::ScriptStorage.contains(key))
|
||||
{
|
||||
Game::Scr_Error(Utils::String::VA("^1StorageGet: Store does not have key '%s'!\n", key.c_str()));
|
||||
return;
|
||||
}
|
||||
|
||||
auto data = Script::ScriptStorage.at(key);
|
||||
Game::Scr_AddString(data.c_str());
|
||||
});
|
||||
|
||||
Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>);
|
||||
{
|
||||
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
|
||||
{
|
||||
Game::Scr_Error("^1StorageHas: Needs one string parameter!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string key = Game::Scr_GetString(0);
|
||||
|
||||
Game::Scr_AddInt(Script::ScriptStorage.contains(key));
|
||||
});
|
||||
|
||||
Script::AddFunction("StorageClear", [](Game::scr_entref_t) // gsc: StorageClear();
|
||||
{
|
||||
Script::ScriptStorage.clear();
|
||||
});
|
||||
}
|
||||
|
||||
Script::Script()
|
||||
{
|
||||
Utils::Hook(0x612DB0, Script::StoreFunctionNameStub, HOOK_JUMP).install()->quick();
|
||||
@ -357,6 +479,8 @@ namespace Components
|
||||
MessageBoxA(nullptr, Game::Scr_GetString(0), "DEBUG", 0);
|
||||
}, true);
|
||||
|
||||
Script::AddFunctions();
|
||||
|
||||
// Script::AddFunction("playviewmodelfx", [](Game::scr_entref_t /*index*/)
|
||||
// {
|
||||
// /*auto Scr_Error = Utils::Hook::Call<void(const char*)>(0x42EF40);
|
||||
@ -391,5 +515,7 @@ namespace Components
|
||||
Script::ScriptNameStack.clear();
|
||||
Script::ScriptFunctions.clear();
|
||||
Script::VMShutdownSignal.clear();
|
||||
|
||||
Script::ScriptStorage.clear();
|
||||
}
|
||||
}
|
||||
|
@ -38,6 +38,7 @@ namespace Components
|
||||
static std::vector<Function> ScriptFunctions;
|
||||
static std::vector<std::string> ScriptNameStack;
|
||||
static unsigned short FunctionName;
|
||||
static std::unordered_map<std::string, std::string> ScriptStorage;
|
||||
|
||||
static Utils::Signal<Scheduler::Callback> VMShutdownSignal;
|
||||
|
||||
@ -62,5 +63,7 @@ namespace Components
|
||||
static void ScrShutdownSystemStub(int);
|
||||
|
||||
static int SetExpFogStub();
|
||||
|
||||
static void AddFunctions();
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user