Fix crash

This commit is contained in:
Diavolo 2022-01-31 13:53:57 +01:00
parent 7601985f32
commit 09e565e431
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GPG Key ID: FA77F074E98D98A5
2 changed files with 5 additions and 4 deletions

View File

@ -252,11 +252,12 @@ namespace Components
Utils::IO::WriteFile(Utils::String::VA("raw/%s.ents", name.data()), asset.mapEnts->entityString, true);
}
static std::string mapEntities;
FileSystem::File ents(name + ".ents");
if (ents.exists())
{
static auto mapEntities = ents.getBuffer();
asset.mapEnts->entityString = const_cast<char*>(mapEntities.data());
mapEntities = ents.getBuffer();
asset.mapEnts->entityString = mapEntities.data();
asset.mapEnts->numEntityChars = mapEntities.size() + 1;
}
}

View File

@ -1983,7 +1983,7 @@ namespace Game
struct __declspec(align(4)) MapEnts
{
const char *name;
char *entityString;
const char *entityString;
int numEntityChars;
MapTriggers trigger;
Stage *stages;