Merge pull request #152 from diamante0018/add-cheat-cmds
[Script/Command] Add back cheat commands and gsc functions
This commit is contained in:
commit
060eb4baaa
@ -106,6 +106,7 @@ namespace Components
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Loader::Register(new TextRenderer());
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Loader::Register(new Movement());
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Loader::Register(new Elevators());
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Loader::Register(new ClientCommand());
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Loader::Register(new Client());
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@ -134,6 +134,7 @@ namespace Components
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#include "Modules/TextRenderer.hpp"
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#include "Modules/Movement.hpp"
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#include "Modules/Elevators.hpp"
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#include "Modules/ClientCommand.hpp"
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#include "Modules/Gamepad.hpp"
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#include "Modules/Client.hpp"
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282
src/Components/Modules/ClientCommand.cpp
Normal file
282
src/Components/Modules/ClientCommand.cpp
Normal file
@ -0,0 +1,282 @@
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#include "STDInclude.hpp"
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namespace Components
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{
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std::unordered_map<std::string, Utils::Slot<ClientCommand::Callback>> ClientCommand::FunctionMap;
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bool ClientCommand::CheatsOk(const Game::gentity_s* ent)
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{
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const auto entNum = ent->s.number;
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if (!Dvar::Var("sv_cheats").get<bool>())
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{
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Logger::Print("CheatsOk: cheats are disabled!\n");
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_CHEATSNOTENABLED\"", 0x65));
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return false;
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}
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if (ent->health < 1)
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{
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Logger::Print("CheatsOk: entity %u must be alive to use this command!\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_MUSTBEALIVECOMMAND\"", 0x65));
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return false;
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}
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return true;
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}
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bool ClientCommand::CallbackHandler(Game::gentity_s* ent, const char* cmd)
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{
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const auto command = Utils::String::ToLower(cmd);
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if (ClientCommand::FunctionMap.find(command) != ClientCommand::FunctionMap.end())
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{
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ClientCommand::FunctionMap[command](ent);
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return true;
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}
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return false;
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}
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void ClientCommand::Add(const char* name, Utils::Slot<Callback> callback)
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{
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const auto command = Utils::String::ToLower(name);
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ClientCommand::FunctionMap[command] = callback;
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}
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void ClientCommand::ClientCommandStub(const int clientNum)
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{
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char cmd[1024]{};
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const auto entity = &Game::g_entities[clientNum];
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if (entity->client == nullptr)
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{
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Logger::Print("ClientCommand: client %d is not fully in game yet\n", clientNum);
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return;
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}
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Game::SV_Cmd_ArgvBuffer(0, cmd, sizeof(cmd));
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if (!ClientCommand::CallbackHandler(entity, cmd))
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{
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// If no callback was found call original game function
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Utils::Hook::Call<void(const int)>(0x416790)(clientNum);
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}
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}
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void ClientCommand::AddCheatCommands()
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{
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ClientCommand::Add("noclip", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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const auto entNum = ent->s.number;
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Logger::Print("Noclip toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->client->flags & Game::PLAYER_FLAG_NOCLIP) ? "GAME_NOCLIPON" : "GAME_NOCLIPOFF"));
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});
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ClientCommand::Add("ufo", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->client->flags ^= Game::PLAYER_FLAG_UFO;
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const auto entNum = ent->s.number;
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Logger::Print("UFO toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->client->flags & Game::PLAYER_FLAG_UFO) ? "GAME_UFOON" : "GAME_UFOOFF"));
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});
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ClientCommand::Add("god", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_GODMODE;
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const auto entNum = ent->s.number;
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Logger::Print("God toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_GODMODE) ? "GAME_GODMODE_ON" : "GAME_GODMODE_OFF"));
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});
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ClientCommand::Add("demigod", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_DEMI_GODMODE;
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const auto entNum = ent->s.number;
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Logger::Print("Demigod toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_DEMI_GODMODE) ? "GAME_DEMI_GODMODE_ON" : "GAME_DEMI_GODMODE_OFF"));
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});
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ClientCommand::Add("notarget", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_NOTARGET;
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const auto entNum = ent->s.number;
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Logger::Print("Notarget toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_NOTARGET) ? "GAME_NOTARGETON" : "GAME_NOTARGETOFF"));
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});
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}
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void ClientCommand::AddScriptFunctions()
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{
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Script::AddFunction("Noclip", [](Game::scr_entref_t entref) // gsc: Noclip(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1NoClip: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_NOCLIP;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_NOCLIP;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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}
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});
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Script::AddFunction("Ufo", [](Game::scr_entref_t entref) // gsc: Ufo(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1Ufo: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_UFO;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_UFO;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_UFO;
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}
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});
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Script::AddFunction("God", [](Game::scr_entref_t entref) // gsc: God(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1God: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_GODMODE;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_GODMODE;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_GODMODE;
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}
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});
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Script::AddFunction("Demigod", [](Game::scr_entref_t entref) // gsc: Demigod(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1Demigod: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_DEMI_GODMODE;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_DEMI_GODMODE;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_DEMI_GODMODE;
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}
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});
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Script::AddFunction("Notarget", [](Game::scr_entref_t entref) // gsc: Notarget(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1Notarget: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_NOTARGET;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_NOTARGET;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_NOTARGET;
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}
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});
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}
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ClientCommand::ClientCommand()
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{
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// Hook call to ClientCommand in SV_ExecuteClientCommand so we may add custom commands
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Utils::Hook(0x6259FA, ClientCommand::ClientCommandStub, HOOK_CALL).install()->quick();
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ClientCommand::AddCheatCommands();
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ClientCommand::AddScriptFunctions();
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}
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ClientCommand::~ClientCommand()
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{
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ClientCommand::FunctionMap.clear();
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}
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}
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23
src/Components/Modules/ClientCommand.hpp
Normal file
23
src/Components/Modules/ClientCommand.hpp
Normal file
@ -0,0 +1,23 @@
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#pragma once
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namespace Components
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{
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class ClientCommand : public Component
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{
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public:
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typedef void(Callback)(Game::gentity_s* entity);
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ClientCommand();
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~ClientCommand();
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static void Add(const char* name, Utils::Slot<Callback> callback);
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static bool CheatsOk(const Game::gentity_s* ent);
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private:
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static std::unordered_map<std::string, Utils::Slot<Callback>> FunctionMap;
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static bool CallbackHandler(Game::gentity_s* ent, const char* cmd);
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static void ClientCommandStub(const int clientNum);
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static void AddCheatCommands();
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static void AddScriptFunctions();
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};
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}
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@ -164,55 +164,6 @@ namespace Components
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static int toastDurationMedium = 2500;
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static int toastDurationLong = 5000;
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// Disable native noclip command
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Utils::Hook::Nop(0x474846, 5);
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Command::Add("noclip", [](Command::Params*)
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{
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int clientNum = Game::CG_GetClientNum();
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if (!Game::CL_IsCgameInitialized() || clientNum >= 18 || clientNum < 0 || !Game::g_entities[clientNum].client)
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{
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Logger::Print("You are not hosting a match!\n");
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Toast::Show("cardicon_stop", "Error", "You are not hosting a match!", toastDurationMedium);
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return;
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}
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if (!Dvar::Var("sv_cheats").get<bool>())
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{
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Logger::Print("Cheats disabled!\n");
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Toast::Show("cardicon_stop", "Error", "Cheats disabled!", toastDurationMedium);
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return;
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}
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Game::g_entities[clientNum].client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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Logger::Print("Noclip toggled\n");
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Toast::Show("cardicon_abduction", "Success", "Noclip toggled", toastDurationShort);
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});
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Command::Add("ufo", [](Command::Params*)
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{
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int clientNum = Game::CG_GetClientNum();
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if (!Game::CL_IsCgameInitialized() || clientNum >= 18 || clientNum < 0 || !Game::g_entities[clientNum].client)
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{
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Logger::Print("You are not hosting a match!\n");
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Toast::Show("cardicon_stop", "Error", "You are not hosting a match!", toastDurationMedium);
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return;
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}
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if (!Dvar::Var("sv_cheats").get<bool>())
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{
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Logger::Print("Cheats disabled!\n");
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Toast::Show("cardicon_stop", "Error", "Cheats disabled!", toastDurationMedium);
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return;
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}
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Game::g_entities[clientNum].client->flags ^= Game::PLAYER_FLAG_UFO;
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Logger::Print("UFO toggled\n");
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Toast::Show("cardicon_abduction", "Success", "UFO toggled", toastDurationShort);
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});
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Command::Add("setviewpos", [](Command::Params* params)
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{
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int clientNum = Game::CG_GetClientNum();
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@ -252,9 +203,7 @@ namespace Components
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Game::TeleportPlayer(&Game::g_entities[clientNum], pos, orientation);
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//Logging that will spam the console and screen if people use cinematics
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//Logger::Print("Successfully teleported player!\n");
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//Toast::Show("cardicon_abduction", "Success", "You have been teleported!", toastDurationShort);
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// Logging will spam the console and screen if people use cinematics
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});
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Command::Add("openLink", [](Command::Params* params)
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@ -635,56 +635,6 @@ namespace Components
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{
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Script::ScriptStorage.clear();
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});
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Script::AddFunction("Noclip", [](Game::scr_entref_t entref)
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1NoClip: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1 && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_NOCLIP;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_NOCLIP;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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}
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});
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Script::AddFunction("Ufo", [](Game::scr_entref_t entref)
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1Ufo: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1 && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_UFO;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_UFO;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_UFO;
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}
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});
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}
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Script::Script()
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|
@ -314,6 +314,7 @@ namespace Game
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SV_GameSendServerCommand_t SV_GameSendServerCommand = SV_GameSendServerCommand_t(0x4BC3A0);
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SV_Cmd_TokenizeString_t SV_Cmd_TokenizeString = SV_Cmd_TokenizeString_t(0x4B5780);
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SV_Cmd_EndTokenizedString_t SV_Cmd_EndTokenizedString = SV_Cmd_EndTokenizedString_t(0x464750);
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SV_Cmd_ArgvBuffer_t SV_Cmd_ArgvBuffer = SV_Cmd_ArgvBuffer_t(0x40BB60);
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SV_DirectConnect_t SV_DirectConnect = SV_DirectConnect_t(0x460480);
|
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SV_SetConfigstring_t SV_SetConfigstring = SV_SetConfigstring_t(0x4982E0);
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SV_Loaded_t SV_Loaded = SV_Loaded_t(0x4EE3E0);
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|
@ -750,6 +750,9 @@ namespace Game
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typedef void(__cdecl * SV_Cmd_EndTokenizedString_t)();
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extern SV_Cmd_EndTokenizedString_t SV_Cmd_EndTokenizedString;
|
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|
||||
typedef void(__cdecl* SV_Cmd_ArgvBuffer_t)(int arg, char* buf, int size);
|
||||
extern SV_Cmd_ArgvBuffer_t SV_Cmd_ArgvBuffer;
|
||||
|
||||
typedef void(__cdecl * SV_SetConfigstring_t)(int index, const char* string);
|
||||
extern SV_SetConfigstring_t SV_SetConfigstring;
|
||||
|
||||
|
@ -189,6 +189,28 @@ namespace Game
|
||||
ERR_MAPLOADERRORSUMMARY = 0x7
|
||||
} errorParm_t;
|
||||
|
||||
enum entityFlag
|
||||
{
|
||||
FL_GODMODE = 0x1,
|
||||
FL_DEMI_GODMODE = 0x2,
|
||||
FL_NOTARGET = 0x4,
|
||||
FL_NO_KNOCKBACK = 0x8,
|
||||
FL_NO_RADIUS_DAMAGE = 0x10,
|
||||
FL_SUPPORTS_LINKTO = 0x1000,
|
||||
FL_NO_AUTO_ANIM_UPDATE = 0x2000,
|
||||
FL_GRENADE_TOUCH_DAMAGE = 0x4000,
|
||||
FL_STABLE_MISSILES = 0x20000,
|
||||
FL_REPEAT_ANIM_UPDATE = 0x40000,
|
||||
FL_VEHICLE_TARGET = 0x80000,
|
||||
FL_GROUND_ENT = 0x100000,
|
||||
FL_CURSOR_HINT = 0x200000,
|
||||
FL_MISSILE_ATTRACTOR = 0x800000,
|
||||
FL_WEAPON_BEING_GRABBED = 0x1000000,
|
||||
FL_DELETE = 0x2000000,
|
||||
FL_BOUNCE = 0x4000000,
|
||||
FL_MOVER_SLIDE = 0x8000000
|
||||
};
|
||||
|
||||
struct FxEffectDef;
|
||||
struct pathnode_t;
|
||||
struct pathnode_tree_t;
|
||||
|
Loading…
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Reference in New Issue
Block a user