[IGfxWorld] Null light maps in import testing

This commit is contained in:
TheApadayo 2016-12-27 10:42:37 -05:00
parent b3e6da21dc
commit 021ec9f1c4

View File

@ -139,6 +139,10 @@ namespace Assets
map->draw.reflectionProbes = 0;
map->draw.reflectionProbeTextures = 0;
map->draw.lightmapCount = 0;
map->draw.lightmapPrimaryTextures = 0;
map->draw.lightmapSecondaryTextures = 0;
//Components::Logger::Error("Missing GfxMap %s... you can't make them yet you idiot.", name.data());
}