2015-12-23 16:21:03 -05:00
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namespace Components
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{
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class MusicalTalent : public Component
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{
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public:
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MusicalTalent();
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2016-08-15 10:40:30 -04:00
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~MusicalTalent();
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#ifdef DEBUG
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2015-12-23 21:26:46 -05:00
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const char* GetName() { return "MusicalTalent"; };
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2016-08-15 10:40:30 -04:00
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#endif
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2015-12-23 16:21:03 -05:00
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static void Replace(std::string sound, const char* file);
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private:
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static std::map<std::string, const char*> SoundAliasList;
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2016-02-06 07:37:23 -05:00
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static Game::XAssetHeader ModifyAliases(Game::XAssetType type, std::string filename);
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2015-12-23 16:21:03 -05:00
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};
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}
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