iw4x-client/src/Components/Modules/Bullet.hpp

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2022-05-03 12:57:36 -04:00
#pragma once
namespace Components
{
class Bullet : public Component
{
public:
Bullet();
private:
static Dvar::Var BGSurfacePenetration;
// Can't use Var class inside assembly stubs
static Game::dvar_t* BGBulletRange;
static float BG_GetSurfacePenetrationDepthStub(const Game::WeaponDef* weapDef, int surfaceType);
static void Bullet_FireStub();
static void BG_srand_Hk(unsigned int* pHoldrand);
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};
}