iw4x-client/src/Game/Client.hpp

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#pragma once
namespace Game
{
typedef int(*CL_GetClientName_t)(int localClientNum, int index, char* buf, int size);
extern CL_GetClientName_t CL_GetClientName;
typedef int(*CL_IsCgameInitialized_t)();
extern CL_IsCgameInitialized_t CL_IsCgameInitialized;
typedef void(*CL_ConnectFromParty_t)(int controllerIndex, _XSESSION_INFO* hostInfo, netadr_t addr, int numPublicSlots, int numPrivateSlots, const char* mapname, const char* gametype);
extern CL_ConnectFromParty_t CL_ConnectFromParty;
typedef void(*CL_DownloadsComplete_t)(int controller);
extern CL_DownloadsComplete_t CL_DownloadsComplete;
typedef void(*CL_DrawStretchPicPhysical_t)(float x, float y, float w, float h, float xScale, float yScale, float xay, float yay, const float* color, Material* material);
extern CL_DrawStretchPicPhysical_t CL_DrawStretchPicPhysical;
typedef const char* (*CL_GetConfigString_t)(int index);
extern CL_GetConfigString_t CL_GetConfigString;
typedef int(*CL_GetMaxRank_t)();
extern CL_GetMaxRank_t CL_GetMaxRank;
typedef int(*CL_GetRankForXP_t)(int xp);
extern CL_GetRankForXP_t CL_GetRankForXP;
typedef void(*CL_GetRankIcon_t)(int level, int prestige, Material** material);
extern CL_GetRankIcon_t CL_GetRankIcon;
typedef void(*CL_HandleRelayPacket_t)(Game::msg_t* msg, int client);
extern CL_HandleRelayPacket_t CL_HandleRelayPacket;
typedef void(*CL_ResetViewport_t)();
extern CL_ResetViewport_t CL_ResetViewport;
typedef void(*CL_SelectStringTableEntryInDvar_f_t)();
extern CL_SelectStringTableEntryInDvar_f_t CL_SelectStringTableEntryInDvar_f;
typedef void(*CL_DrawStretchPic_t)(const ScreenPlacement* scrPlace, float x, float y, float w, float h, int horzAlign, int vertAlign, float s1, float t1, float s2, float t2, const float* color, Material* material);
extern CL_DrawStretchPic_t CL_DrawStretchPic;
typedef void(*CL_ConsoleFixPosition_t)();
extern CL_ConsoleFixPosition_t CL_ConsoleFixPosition;
typedef int(*CL_GetLocalClientActiveCount_t)();
extern CL_GetLocalClientActiveCount_t CL_GetLocalClientActiveCount;
typedef int(*CL_ControllerIndexFromClientNum_t)(int localActiveClientNum);
extern CL_ControllerIndexFromClientNum_t CL_ControllerIndexFromClientNum;
typedef int(*CL_MouseEvent_t)(int x, int y, int dx, int dy);
extern CL_MouseEvent_t CL_MouseEvent;
extern float* cl_angles;
extern clientConnection_t* clientConnections;
extern clientStatic_t* cls;
extern clientUIActive_t* clientUIActives;
extern voiceCommunication_t* cl_voiceCommunication;
extern int CL_GetMaxXP();
extern clientConnection_t* CL_GetLocalClientConnection(int localClientNum);
extern connstate_t CL_GetLocalClientConnectionState(int localClientNum);
extern voiceCommunication_t* CL_GetLocalClientVoiceCommunication(int localClientNum);
}