iw4x-client/iw4/Game/Functions.hpp

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namespace Game
{
typedef void(__cdecl * Cmd_AddCommand_t)(const char* name, void(*callback), cmd_function_t* data, char);
extern Cmd_AddCommand_t Cmd_AddCommand;
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typedef void(__cdecl * Com_Error_t)(int type, char* message, ...);
extern Com_Error_t Com_Error;
typedef void(__cdecl * Com_Printf_t)(int, const char*, ...);
extern Com_Printf_t Com_Printf;
typedef int(__cdecl * Com_Milliseconds_t)(void);
extern Com_Milliseconds_t Com_Milliseconds;
typedef XAssetHeader (__cdecl * DB_FindXAssetHeader_t)(XAssetType type, const char* filename);
extern DB_FindXAssetHeader_t DB_FindXAssetHeader;
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typedef int(__cdecl * DB_GetXAssetSizeHandler_t)();
extern DB_GetXAssetSizeHandler_t* DB_GetXAssetSizeHandlers;
typedef dvar_t* (__cdecl * Dvar_RegisterBool_t)(const char* name, bool default, int flags, const char* description);
extern Dvar_RegisterBool_t Dvar_RegisterBool;
typedef dvar_t* (__cdecl * Dvar_RegisterFloat_t)(const char* name, float default, float min, float max, int flags, const char* description);
extern Dvar_RegisterFloat_t Dvar_RegisterFloat;
typedef dvar_t* (__cdecl * Dvar_RegisterFloat2_t)(const char* name, float defx, float defy, float min, float max, int flags, const char* description);
extern Dvar_RegisterFloat2_t Dvar_RegisterFloat2;
typedef dvar_t* (__cdecl * Dvar_RegisterFloat3_t)(const char* name, float defx, float defy, float defz, float min, float max, int flags, const char* description);
extern Dvar_RegisterFloat3_t Dvar_RegisterFloat3;
typedef dvar_t* (__cdecl * Dvar_RegisterFloat4_t)(const char* name, float defx, float defy, float defz, float defw, float min, float max, int flags, const char* description);
extern Dvar_RegisterFloat4_t Dvar_RegisterFloat4;
typedef dvar_t* (__cdecl * Dvar_RegisterInt_t)(const char* name, int default, int min, int max, int flags, const char* description);
extern Dvar_RegisterInt_t Dvar_RegisterInt;
typedef dvar_t* (__cdecl * Dvar_RegisterEnum_t)(const char* name, char** enumValues, int default, int flags, const char* description);
extern Dvar_RegisterEnum_t Dvar_RegisterEnum;
typedef dvar_t* (__cdecl * Dvar_RegisterString_t)(const char* name, const char* default, int, const char*);
extern Dvar_RegisterString_t Dvar_RegisterString;
typedef dvar_t* (__cdecl * Dvar_RegisterColor_t)(const char* name, float r, float g, float b, float a, int flags, const char* description);
extern Dvar_RegisterColor_t Dvar_RegisterColor;
typedef dvar_t* (__cdecl * Dvar_FindVar_t)(const char *dvarName);
extern Dvar_FindVar_t Dvar_FindVar;
typedef dvar_t* (__cdecl * Dvar_SetCommand_t)(const char* name, const char* value);
extern Dvar_SetCommand_t Dvar_SetCommand;
typedef void(__cdecl * Field_Clear_t)(void* field);
extern Field_Clear_t Field_Clear;
typedef void* (__cdecl * LoadModdableRawfile_t)(int a1, const char* filename);
extern LoadModdableRawfile_t LoadModdableRawfile;
extern void** DB_XAssetPool;
extern unsigned int* g_poolSize;
extern DWORD* cmd_id;
extern DWORD* cmd_argc;
extern char*** cmd_argv;
void* ReallocateAssetPool(XAssetType type, unsigned int newSize);
}