2017-01-20 08:36:52 -05:00
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#pragma once
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2017-01-19 16:23:59 -05:00
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namespace Components
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{
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class Bans : public Component
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{
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public:
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typedef std::pair<SteamID, Game::netIP_t> Entry;
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Bans();
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2018-12-17 08:29:18 -05:00
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static void BanClientNum(int num, const std::string& reason);
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2018-10-13 11:37:37 -04:00
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static void UnbanClient(SteamID id);
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static void UnbanClient(Game::netIP_t ip);
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2017-01-19 16:23:59 -05:00
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static bool IsBanned(Entry entry);
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static void InsertBan(Entry entry);
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private:
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class BanList
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{
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public:
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std::vector<SteamID> idList;
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std::vector<Game::netIP_t> ipList;
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};
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2018-10-13 11:37:37 -04:00
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static std::recursive_mutex AccessMutex;
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2017-01-19 16:23:59 -05:00
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static void LoadBans(BanList* list);
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2018-10-13 11:37:37 -04:00
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static void SaveBans(BanList* list);
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2017-01-19 16:23:59 -05:00
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};
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}
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