2017-01-20 08:36:52 -05:00
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#pragma once
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2017-01-19 16:23:59 -05:00
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namespace Components
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{
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class MusicalTalent : public Component
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{
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public:
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MusicalTalent();
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~MusicalTalent();
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2018-12-17 08:29:18 -05:00
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static void Replace(const std::string& sound, const char* file);
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2017-01-19 16:23:59 -05:00
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private:
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static std::unordered_map<std::string, const char*> SoundAliasList;
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2018-12-17 08:29:18 -05:00
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static Game::XAssetHeader ModifyAliases(Game::XAssetType type, const std::string& filename);
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2017-01-19 16:23:59 -05:00
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};
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}
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