iw4x-client/src/Components/Modules/CardTitles.cpp

239 lines
5.3 KiB
C++
Raw Normal View History

#include "STDInclude.hpp"
namespace Components
{
2017-05-31 03:59:03 -04:00
std::string CardTitles::CustomTitles[18];
Dvar::Var CardTitles::CustomTitleDvar;
CClient* CardTitles::GetClientByIndex(std::uint32_t index)
{
2017-05-31 04:33:18 -04:00
return &reinterpret_cast<CClient*>(0x8E77B0)[index];
}
std::int32_t CardTitles::GetPlayerCardClientInfo(std::int32_t lookupResult, playercarddata_s* data)
{
std::int32_t returnResult = lookupResult;
std::string username = Dvar::Var("name").get<std::string>();
if (data->name == username)
{
returnResult += 0xFE000000;
}
else
{
for (auto clientNum = 0; clientNum < 18; clientNum++)
{
2017-05-31 03:59:03 -04:00
CClient* c = GetClientByIndex(clientNum);
if (c != nullptr)
{
if (!strcmp(data->name, c->Name))
{
// Since a 4 byte integer is overkill for a row num: We can use it to store the customprefix + clientNum and use a 2 byte integer for the row number
returnResult += 0xFF000000;
returnResult += clientNum * 0x10000;
break;
}
}
}
}
return returnResult;
}
2017-05-31 03:59:03 -04:00
void __declspec(naked) CardTitles::GetPlayerCardClientInfoStub()
{
__asm
{
2017-05-31 03:59:03 -04:00
push eax
pushad
2017-05-31 03:59:03 -04:00
push esi
push eax
call GetPlayerCardClientInfo
add esp, 8
2017-05-31 03:59:03 -04:00
mov [esp + 20h], eax
popad
pop eax
pop esi
pop ebp
mov [ebx + 4], eax
2017-05-31 03:59:03 -04:00
pop ebx
push 62EB2Ch
retn
}
}
const char* CardTitles::TableLookupByRowHook(Game::Operand* operand, tablelookuprequest_s* request)
{
std::uint8_t prefix = (request->tableRow >> (8 * 3)) & 0xFF;
std::uint8_t data = (request->tableRow >> (8 * 2)) & 0xFF;
2017-06-02 09:36:20 -04:00
if (data >= ARRAYSIZE(CardTitles::CustomTitles)) return nullptr;
if (request->tablename == "mp/cardTitleTable.csv"s)
{
if (prefix != 0x00)
{
// Column 1 = CardTitle
if (request->tableColumn == 1)
{
if (prefix == 0xFE)
{
2017-06-02 09:36:20 -04:00
if (!CardTitles::CustomTitleDvar.get<std::string>().empty())
2017-05-31 04:33:18 -04:00
{
// 0xFF in front of the title to skip localization. Or else it will wait for a couple of seconds for the asset of type localize
2017-06-02 09:36:20 -04:00
const char* title = Utils::String::VA("\x15%s", CardTitles::CustomTitleDvar.get<const char*>());
2017-05-31 04:33:18 -04:00
// prepare return value
operand->internals.stringVal.string = title;
operand->dataType = Game::VAL_STRING;
2017-05-31 04:33:18 -04:00
return title;
}
}
else if (prefix == 0xFF)
{
2017-06-02 09:36:20 -04:00
if (!CardTitles::CustomTitles[data].empty())
{
2017-06-02 09:36:20 -04:00
const char* title = Utils::String::VA("\x15%s", CardTitles::CustomTitles[data].data());
// prepare return value
operand->internals.stringVal.string = title;
operand->dataType = Game::VAL_STRING;
return title;
}
}
}
// If the title was changed it already returned at this point so...
// Remove prefix and data to make being readable to the normal lookuprequest
request->tableRow = static_cast<std::int32_t>(*(reinterpret_cast<WORD*>(&request->tableRow)));
}
}
return nullptr;
}
2017-05-31 04:33:18 -04:00
__declspec(naked) void CardTitles::TableLookupByRowHookStub()
{
__asm
{
2017-05-31 04:33:18 -04:00
push eax
pushad
2017-05-31 04:33:18 -04:00
push esi
push ebx
2017-05-31 04:33:18 -04:00
call TableLookupByRowHook
add esp, 8
2017-05-31 04:33:18 -04:00
mov [esp + 20h], eax
popad
pop eax
2017-05-31 04:33:18 -04:00
cmp eax, 0
jz OriginalTitle
2017-05-31 04:33:18 -04:00
pop ecx
mov ecx, DWORD ptr[esi + 4]
retn
OriginalTitle:
2017-05-31 04:33:18 -04:00
mov eax, [esi + 50h]
cmp eax, 3
2017-05-31 04:33:18 -04:00
push 62DCC7h
retn
}
}
void CardTitles::SendCustomTitlesToClients()
{
2017-05-31 04:33:18 -04:00
std::string list;
for (int i = 0; i < 18; i++)
{
2017-05-30 19:42:25 -04:00
char playerTitle[18];
if (Game::svs_clients[i].state >= 3)
{
2017-05-30 19:42:25 -04:00
strncpy_s(playerTitle, Game::Info_ValueForKey(Game::svs_clients[i].connectInfoString, "customTitle"), 17);
}
else
{
memset(playerTitle, 0, 18);
}
2017-05-31 04:33:18 -04:00
list.append(Utils::String::VA("\\%s\\%s", std::to_string(i).c_str(), playerTitle));
}
2017-05-31 04:33:18 -04:00
std::string command = Utils::String::VA("%c customTitles \"%s\"", 21, list.data());
Game::SV_GameSendServerCommand(-1, 0, command.data());
}
void CardTitles::ParseCustomTitles(const char* msg)
{
2017-05-31 03:59:03 -04:00
for (int i = 0; i < 18; ++i)
{
2017-05-31 03:59:03 -04:00
const char* playerTitle = Game::Info_ValueForKey(msg, std::to_string(i).c_str());
2017-05-31 04:33:18 -04:00
if (playerTitle) CardTitles::CustomTitles[i] = playerTitle;
else CardTitles::CustomTitles[i].clear();
}
}
CardTitles::CardTitles()
{
2017-05-31 03:59:03 -04:00
Dvar::OnInit([]()
{
CardTitles::CustomTitleDvar = Dvar::Register<const char*>("customtitle", "", Game::dvar_flag::DVAR_FLAG_USERINFO | Game::dvar_flag::DVAR_FLAG_SAVED, "Custom card title");
});
2017-05-31 03:59:03 -04:00
ServerCommands::OnCommand(21, [](Command::Params* params)
{
if (params->get(1) == "customTitles"s && !Dedicated::IsEnabled())
{
if (params->length() == 3)
{
CardTitles::ParseCustomTitles(params->get(2));
return true;
}
}
return false;
});
for (int i = 0; i < ARRAYSIZE(CardTitles::CustomTitles); ++i)
2017-05-31 03:59:03 -04:00
{
CardTitles::CustomTitles[i].clear();
}
2017-05-31 04:33:18 -04:00
Utils::Hook(0x62EB26, CardTitles::GetPlayerCardClientInfoStub).install()->quick();
// Table lookup stuff
2017-05-31 04:33:18 -04:00
Utils::Hook(0x62DCC1, CardTitles::TableLookupByRowHookStub).install()->quick();
Utils::Hook::Nop(0x62DCC6, 1);
// This is placed here in case the anticheat has been disabled!
// This checks specifically for launching the process suspended to inject a dll
#if !defined(DISABLE_ANTICHEAT)
AntiCheat::CheckStartupTime();
#endif
}
CardTitles::~CardTitles()
{
2017-05-31 03:59:03 -04:00
for (int i = 0; i < ARRAYSIZE(CardTitles::CustomTitles); ++i)
{
CardTitles::CustomTitles[i].clear();
}
}
2017-05-31 04:33:18 -04:00
}