111 lines
1.8 KiB
C++
111 lines
1.8 KiB
C++
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#include "..\STDInclude.hpp"
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namespace Components
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{
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std::map<std::string, UIScript::Callback> UIScript::UIScripts;
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template<> int UIScript::Token::Get()
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{
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if (this->IsValid())
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{
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return atoi(this->token);
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}
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return 0;
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}
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template<> char* UIScript::Token::Get()
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{
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if (this->IsValid())
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{
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return this->token;
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}
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return "";
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}
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template<> const char* UIScript::Token::Get()
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{
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return this->Get<char*>();
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}
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template<> std::string UIScript::Token::Get()
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{
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return this->Get<const char*>();
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}
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bool UIScript::Token::IsValid()
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{
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return (token && token[0]);
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}
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void UIScript::Token::Parse(const char** args)
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{
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if (args)
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{
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this->token = Game::Com_ParseExt(args);
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}
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}
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void UIScript::Add(std::string name, UIScript::Callback callback)
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{
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UIScript::UIScripts[name] = callback;
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}
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void UIScript::Add(std::string name, UIScript::CallbackRaw callback)
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{
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UIScript::Add(name, reinterpret_cast<UIScript::Callback>(callback));
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}
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bool UIScript::RunMenuScript(const char* name, const char** args)
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{
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if (UIScript::UIScripts.find(name) != UIScript::UIScripts.end())
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{
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UIScript::UIScripts[name](UIScript::Token(args));
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return true;
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}
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return false;
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}
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void __declspec(naked) UIScript::RunMenuScriptStub()
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{
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__asm
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{
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mov eax, esp
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add eax, 8h
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mov edx, eax // UIScript name
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mov eax, [esp + 0C10h] // UIScript args
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push eax
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push edx
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call UIScript::RunMenuScript
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add esp, 8h
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test eax, eax
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jz continue
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// if returned
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pop edi
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pop esi
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add esp, 0C00h
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retn
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continue:
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mov eax, 45ED00h
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jmp eax
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}
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}
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UIScript::UIScript()
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{
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// Install handler
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Utils::Hook::Set<int>(0x45EC5B, (DWORD)UIScript::RunMenuScriptStub - 0x45EC59 - 6);
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}
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UIScript::~UIScript()
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{
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UIScript::UIScripts.clear();
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}
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}
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