2022-06-30 15:37:47 -04:00
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#pragma once
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namespace Components
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{
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class VisionFile : public Component
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{
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public:
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VisionFile();
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private:
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2022-07-23 16:16:26 -04:00
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static std::vector<std::string> DvarExceptions;
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static std::unordered_map<std::string, std::string> VisionReplacements;
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2022-06-30 15:37:47 -04:00
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2022-07-23 16:16:26 -04:00
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static bool ApplyExemptDvar(const char* dvarName, const char** buffer, const char* filename);
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2022-06-30 15:37:47 -04:00
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2022-07-23 16:16:26 -04:00
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static bool LoadVisionSettingsFromBuffer(const char* buffer, const char* filename, Game::visionSetVars_t* settings);
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2022-06-30 15:37:47 -04:00
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static bool LoadVisionSettingsFromBuffer_Stub();
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};
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}
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