iw4x-client/src/Components/Modules/Playlist.hpp

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namespace Components
{
class Playlist : public Component
{
public:
typedef void(*Callback)();
Playlist();
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~Playlist();
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#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
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const char* GetName() { return "Playlist"; };
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#endif
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static void LoadPlaylist();
static std::string ReceivedPlaylistBuffer;
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private:
static std::string CurrentPlaylistBuffer;
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static std::map<const void*, std::string> MapRelocation;
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static DWORD StorePlaylistStub(const char** buffer);
static void PlaylistRequest(Network::Address address, std::string data);
static void PlaylistReponse(Network::Address address, std::string data);
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static void MapNameCopy(char *dest, const char *src, int destsize);
static void SetMapName(const char* cvar, const char* value);
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static int GetMapIndex(const char* mapname);
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};
}