iw4x-client/src/Components/Modules/Logger.cpp

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#include "STDInclude.hpp"
namespace Components
{
std::mutex Logger::MessageMutex;
std::vector<std::string> Logger::MessageQueue;
std::vector<Network::Address> Logger::LoggingAddresses[2];
void(*Logger::PipeCallback)(std::string) = nullptr;
bool Logger::IsConsoleReady()
{
return (IsWindow(*reinterpret_cast<HWND*>(0x64A3288)) != FALSE || (Dedicated::IsEnabled() && !Flags::HasFlag("console")));
}
void Logger::PrintStub(int channel, const char* message, ...)
{
return Logger::MessagePrint(channel, Logger::Format(&message));
}
void Logger::Print(const char* message, ...)
{
return Logger::MessagePrint(0, Logger::Format(&message));
}
void Logger::Print(int channel, const char* message, ...)
{
return Logger::MessagePrint(channel, Logger::Format(&message));
}
void Logger::MessagePrint(int channel, std::string message)
{
if (Flags::HasFlag("stdout") || Loader::PerformingUnitTests())
{
printf("%s", message.data());
fflush(stdout);
return;
}
if (!Logger::IsConsoleReady())
{
OutputDebugStringA(message.data());
}
if (!Game::Sys_IsMainThread())
{
Logger::EnqueueMessage(message);
}
else
{
Game::Com_PrintMessage(channel, message.data(), 0);
}
}
void Logger::ErrorPrint(int error, std::string message)
{
return Game::Com_Error(error, "%s", message.data());
}
void Logger::Error(int error, const char* message, ...)
{
return Logger::ErrorPrint(error, Logger::Format(&message));
}
void Logger::Error(const char* message, ...)
{
return Logger::ErrorPrint(0, Logger::Format(&message));
}
void Logger::SoftError(const char* message, ...)
{
return Logger::ErrorPrint(2, Logger::Format(&message));
}
std::string Logger::Format(const char** message)
{
char buffer[0x1000] = { 0 };
va_list ap = reinterpret_cast<char*>(const_cast<char**>(&message[1]));
//va_start(ap, *message);
_vsnprintf_s(buffer, sizeof(buffer), *message, ap);
va_end(ap);
return buffer;
}
void Logger::Flush()
{
// if (!Game::Sys_IsMainThread())
// {
// while (!Logger::MessageQueue.empty())
// {
// std::this_thread::sleep_for(10ms);
// }
// }
// else
{
Logger::Frame();
}
}
void Logger::Frame()
{
std::lock_guard<std::mutex> _(Logger::MessageMutex);
for (unsigned int i = 0; i < Logger::MessageQueue.size(); ++i)
{
Game::Com_PrintMessage(0, Logger::MessageQueue[i].data(), 0);
if (!Logger::IsConsoleReady())
{
OutputDebugStringA(Logger::MessageQueue[i].data());
}
}
Logger::MessageQueue.clear();
}
void Logger::PipeOutput(void(*callback)(std::string))
{
Logger::PipeCallback = callback;
}
void Logger::PrintMessagePipe(const char* data)
{
if (Logger::PipeCallback)
{
Logger::PipeCallback(data);
}
}
void Logger::NetworkLog(const char* data, bool gLog)
{
if (!data) return;
std::string buffer(data);
for (auto& addr : Logger::LoggingAddresses[gLog & 1])
{
Network::SendCommand(addr, "print", buffer);
}
}
__declspec(naked) void Logger::GameLogStub()
{
__asm
{
push 1
push [esp + 8h]
call Logger::NetworkLog
add esp, 8h
mov eax, 4576C0h
jmp eax
}
}
__declspec(naked) void Logger::PrintMessageStub()
{
__asm
{
mov eax, Logger::PipeCallback
test eax, eax
jz returnPrint
push [esp + 8h]
call Logger::PrintMessagePipe
add esp, 4h
retn
returnPrint:
push 0
push [esp + 0Ch]
call Logger::NetworkLog
add esp, 8h
push esi
mov esi, [esp + 0Ch]
mov eax, 4AA835h
jmp eax
}
}
void Logger::EnqueueMessage(std::string message)
{
Logger::MessageMutex.lock();
Logger::MessageQueue.push_back(message);
Logger::MessageMutex.unlock();
}
Logger::Logger()
{
Logger::PipeOutput(nullptr);
QuickPatch::OnFrame(Logger::Frame);
Utils::Hook(0x4B0218, Logger::GameLogStub, HOOK_CALL).install()->quick();
Utils::Hook(Game::Com_PrintMessage, Logger::PrintMessageStub, HOOK_JUMP).install()->quick();
if (Loader::PerformingUnitTests())
{
Utils::Hook(Game::Com_Printf, Logger::PrintStub, HOOK_JUMP).install()->quick();
}
Dvar::OnInit([] ()
{
Command::AddSV("log_add", [] (Command::Params* params)
{
if (params->length() < 2) return;
Network::Address addr(params->get(1));
if (std::find(Logger::LoggingAddresses[0].begin(), Logger::LoggingAddresses[0].end(), addr) == Logger::LoggingAddresses[0].end())
{
Logger::LoggingAddresses[0].push_back(addr);
}
});
Command::AddSV("log_del", [] (Command::Params* params)
{
if (params->length() < 2) return;
int num = atoi(params->get(1));
if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[0].size())
{
auto addr = Logger::LoggingAddresses[0].begin() + num;
Logger::Print("Address %s removed\n", addr->getCString());
Logger::LoggingAddresses[0].erase(addr);
}
else
{
Network::Address addr(params->get(1));
auto i = std::find(Logger::LoggingAddresses[0].begin(), Logger::LoggingAddresses[0].end(), addr);
if (i != Logger::LoggingAddresses[0].end())
{
Logger::LoggingAddresses[0].erase(i);
Logger::Print("Address %s removed\n", addr.getCString());
}
else
{
Logger::Print("Address %s not found!\n", addr.getCString());
}
}
});
Command::AddSV("log_list", [] (Command::Params*)
{
Logger::Print("# ID: Address\n");
Logger::Print("-------------\n");
for (unsigned int i = 0; i < Logger::LoggingAddresses[0].size(); ++i)
{
Logger::Print("#%03d: %5s\n", i, Logger::LoggingAddresses[0][i].getCString());
}
});
Command::AddSV("g_log_add", [] (Command::Params* params)
{
if (params->length() < 2) return;
Network::Address addr(params->get(1));
if (std::find(Logger::LoggingAddresses[1].begin(), Logger::LoggingAddresses[1].end(), addr) == Logger::LoggingAddresses[1].end())
{
Logger::LoggingAddresses[1].push_back(addr);
}
});
Command::AddSV("g_log_del", [] (Command::Params* params)
{
if (params->length() < 2) return;
int num = atoi(params->get(1));
if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[1].size())
{
auto addr = Logger::LoggingAddresses[1].begin() + num;
Logger::Print("Address %s removed\n", addr->getCString());
Logger::LoggingAddresses[1].erase(addr);
}
else
{
Network::Address addr(params->get(1));
auto i = std::find(Logger::LoggingAddresses[1].begin(), Logger::LoggingAddresses[1].end(), addr);
if (i != Logger::LoggingAddresses[1].end())
{
Logger::LoggingAddresses[1].erase(i);
Logger::Print("Address %s removed\n", addr.getCString());
}
else
{
Logger::Print("Address %s not found!\n", addr.getCString());
}
}
});
Command::AddSV("g_log_list", [] (Command::Params*)
{
Logger::Print("# ID: Address\n");
Logger::Print("-------------\n");
for (unsigned int i = 0; i < Logger::LoggingAddresses[1].size(); ++i)
{
Logger::Print("#%03d: %5s\n", i, Logger::LoggingAddresses[1][i].getCString());
}
});
});
}
Logger::~Logger()
{
Logger::LoggingAddresses[0].clear();
Logger::LoggingAddresses[1].clear();
Logger::MessageMutex.lock();
Logger::MessageQueue.clear();
Logger::MessageMutex.unlock();
// Flush the console log
if (int fh = *reinterpret_cast<int*>(0x1AD8F28))
{
Game::FS_FCloseFile(fh);
}
}
}