48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
|
#pragma once
|
||
|
|
||
|
#include "BothGames.hpp"
|
||
|
#include "Client.hpp"
|
||
|
#include "Database.hpp"
|
||
|
#include "FileSystem.hpp"
|
||
|
#include "Functions.hpp"
|
||
|
#include "Dvars.hpp"
|
||
|
#include "Script.hpp"
|
||
|
#include "Server.hpp"
|
||
|
#include "System.hpp"
|
||
|
|
||
|
namespace Game
|
||
|
{
|
||
|
typedef void(*G_LogPrintf_t)(const char* fmt, ...);
|
||
|
extern G_LogPrintf_t G_LogPrintf;
|
||
|
|
||
|
typedef unsigned int(*G_GetWeaponIndexForName_t)(const char*);
|
||
|
extern G_GetWeaponIndexForName_t G_GetWeaponIndexForName;
|
||
|
|
||
|
typedef void(*G_SpawnEntitiesFromString_t)();
|
||
|
extern G_SpawnEntitiesFromString_t G_SpawnEntitiesFromString;
|
||
|
|
||
|
typedef gentity_s* (*G_Spawn_t)();
|
||
|
extern G_Spawn_t G_Spawn;
|
||
|
|
||
|
typedef void(*G_FreeEntity_t)(gentity_s* ed);
|
||
|
extern G_FreeEntity_t G_FreeEntity;
|
||
|
|
||
|
typedef void(*G_SpawnItem_t)(gentity_s* ent, int item);
|
||
|
extern G_SpawnItem_t G_SpawnItem;
|
||
|
|
||
|
typedef void(*G_GetItemClassname_t)(int item, gentity_s* ent);
|
||
|
extern G_GetItemClassname_t G_GetItemClassname;
|
||
|
|
||
|
typedef void(*G_PrintEntities_t)();
|
||
|
extern G_PrintEntities_t G_PrintEntities;
|
||
|
|
||
|
typedef const char*(*G_GetEntityTypeName_t)(const gentity_s* ent);
|
||
|
extern G_GetEntityTypeName_t G_GetEntityTypeName;
|
||
|
|
||
|
constexpr std::size_t MAX_GENTITIES = 2048;
|
||
|
constexpr std::size_t ENTITYNUM_NONE = MAX_GENTITIES - 1;
|
||
|
extern gentity_t* g_entities;
|
||
|
|
||
|
extern XModel* G_GetModel(int index);
|
||
|
}
|