iw4x-client/src/Components/Modules/StringTable.hpp

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2017-01-20 08:36:52 -05:00
#pragma once
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namespace Components
{
class StringTable : public Component
{
public:
StringTable();
private:
static std::unordered_map<std::string, Game::StringTable*> StringTableMap;
static Game::StringTable* LoadObject(std::string filename);
};
}