2021-12-09 07:01:37 -05:00
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#include "STDInclude.hpp"
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namespace Components
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{
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std::unordered_map<std::string, Utils::Slot<ClientCommand::Callback>> ClientCommand::FunctionMap;
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bool ClientCommand::CheatsOk(const Game::gentity_s* ent)
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{
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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if (!Dvar::Var("sv_cheats").get<bool>())
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{
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2021-12-09 12:49:47 -05:00
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Logger::Print("CheatsOk: cheats are disabled!\n");
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2021-12-09 07:01:37 -05:00
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_CHEATSNOTENABLED\"", 0x65));
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return false;
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}
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if (ent->health < 1)
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{
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2021-12-09 12:49:47 -05:00
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Logger::Print("CheatsOk: entity %u must be alive to use this command!\n", entNum);
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2021-12-09 07:01:37 -05:00
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_MUSTBEALIVECOMMAND\"", 0x65));
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return false;
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}
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return true;
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}
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bool ClientCommand::CallbackHandler(Game::gentity_s* ent, const char* cmd)
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{
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const auto command = Utils::String::ToLower(cmd);
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if (ClientCommand::FunctionMap.find(command) != ClientCommand::FunctionMap.end())
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{
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ClientCommand::FunctionMap[command](ent);
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return true;
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}
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return false;
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}
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void ClientCommand::Add(const char* name, Utils::Slot<Callback> callback)
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{
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const auto command = Utils::String::ToLower(name);
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ClientCommand::FunctionMap[command] = callback;
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}
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void ClientCommand::ClientCommandStub(const int clientNum)
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{
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char cmd[1024]{};
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const auto entity = &Game::g_entities[clientNum];
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if (entity->client == nullptr)
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{
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2021-12-09 12:49:47 -05:00
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Logger::Print("ClientCommand: client %d is not fully in game yet\n", clientNum);
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2021-12-09 07:01:37 -05:00
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return;
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}
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Game::SV_Cmd_ArgvBuffer(0, cmd, sizeof(cmd));
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if (!ClientCommand::CallbackHandler(entity, cmd))
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{
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// If no callback was found call original game function
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Utils::Hook::Call<void(const int)>(0x416790)(clientNum);
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}
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}
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void ClientCommand::AddCheatCommands()
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{
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ClientCommand::Add("noclip", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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Logger::Print("Noclip toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->client->flags & Game::PLAYER_FLAG_NOCLIP) ? "GAME_NOCLIPON" : "GAME_NOCLIPOFF"));
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});
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ClientCommand::Add("ufo", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->client->flags ^= Game::PLAYER_FLAG_UFO;
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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Logger::Print("UFO toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->client->flags & Game::PLAYER_FLAG_UFO) ? "GAME_UFOON" : "GAME_UFOOFF"));
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});
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ClientCommand::Add("god", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_GODMODE;
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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Logger::Print("God toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_GODMODE) ? "GAME_GODMODE_ON" : "GAME_GODMODE_OFF"));
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});
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ClientCommand::Add("demigod", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_DEMI_GODMODE;
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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Logger::Print("Demigod toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_DEMI_GODMODE) ? "GAME_DEMI_GODMODE_ON" : "GAME_DEMI_GODMODE_OFF"));
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});
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ClientCommand::Add("notarget", [](Game::gentity_s* ent)
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{
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if (!ClientCommand::CheatsOk(ent))
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return;
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ent->flags ^= Game::FL_NOTARGET;
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2021-12-09 12:49:47 -05:00
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const auto entNum = ent->s.number;
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2021-12-09 07:01:37 -05:00
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Logger::Print("Notarget toggled for entity %u\n", entNum);
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Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65,
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(ent->flags & Game::FL_NOTARGET) ? "GAME_NOTARGETON" : "GAME_NOTARGETOFF"));
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});
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2022-01-10 07:04:39 -05:00
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ClientCommand::Add("setviewpos", [](Game::gentity_s* ent)
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{
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assert(ent != nullptr);
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if (!ClientCommand::CheatsOk(ent))
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return;
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Command::ServerParams params = {};
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Game::vec3_t origin, angles{0.f, 0.f, 0.f};
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if (params.length() < 4u || params.length() > 6u)
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{
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Game::SV_GameSendServerCommand(ent->s.number, 0,
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2022-01-11 13:53:20 -05:00
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Utils::String::VA("%c \"GAME_USAGE\x15: setviewpos x y z [yaw] [pitch]\n\"", 0x65));
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2022-01-10 07:04:39 -05:00
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return;
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}
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for (auto i = 0; i < 3; i++)
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{
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origin[i] = std::strtof(params.get(i + 1), nullptr);
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}
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2022-01-10 07:12:56 -05:00
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if (params.length() >= 5u)
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{
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angles[1] = std::strtof(params.get(4), nullptr); // Yaw
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}
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2022-01-10 07:12:56 -05:00
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if (params.length() == 6u)
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2022-01-10 07:04:39 -05:00
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{
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angles[0] = std::strtof(params.get(5), nullptr); // Pitch
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}
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Game::TeleportPlayer(ent, origin, angles);
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});
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2021-12-09 07:01:37 -05:00
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}
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void ClientCommand::AddScriptFunctions()
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{
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Script::AddFunction("Noclip", [](Game::scr_entref_t entref) // gsc: Noclip(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1NoClip: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_NOCLIP;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_NOCLIP;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_NOCLIP;
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}
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});
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Script::AddFunction("Ufo", [](Game::scr_entref_t entref) // gsc: Ufo(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr)
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{
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Game::Scr_Error(Utils::String::VA("^1Ufo: entity %u is not a client\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_UFO;
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}
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else
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{
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Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_UFO;
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}
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}
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else
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{
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Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_UFO;
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}
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});
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Script::AddFunction("God", [](Game::scr_entref_t entref) // gsc: God(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1God: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_GODMODE;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_GODMODE;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_GODMODE;
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}
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});
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Script::AddFunction("Demigod", [](Game::scr_entref_t entref) // gsc: Demigod(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1Demigod: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_DEMI_GODMODE;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_DEMI_GODMODE;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_DEMI_GODMODE;
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}
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});
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Script::AddFunction("Notarget", [](Game::scr_entref_t entref) // gsc: Notarget(<optional int toggle>);
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{
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if (entref >= Game::MAX_GENTITIES)
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{
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Game::Scr_Error(Utils::String::VA("^1Notarget: entity %u is out of bounds\n", entref));
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return;
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}
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if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER)
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{
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if (Game::Scr_GetInt(0))
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{
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Game::g_entities[entref].flags |= Game::FL_NOTARGET;
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}
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else
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{
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Game::g_entities[entref].flags &= ~Game::FL_NOTARGET;
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}
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}
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else
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{
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Game::g_entities[entref].flags ^= Game::FL_NOTARGET;
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}
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});
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}
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ClientCommand::ClientCommand()
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{
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2021-12-09 12:49:47 -05:00
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// Hook call to ClientCommand in SV_ExecuteClientCommand so we may add custom commands
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2021-12-09 07:01:37 -05:00
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Utils::Hook(0x6259FA, ClientCommand::ClientCommandStub, HOOK_CALL).install()->quick();
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ClientCommand::AddCheatCommands();
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ClientCommand::AddScriptFunctions();
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}
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ClientCommand::~ClientCommand()
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{
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ClientCommand::FunctionMap.clear();
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}
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}
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