iw4x-client/src/Utils/Stream.cpp

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#include "STDInclude.hpp"
namespace Utils
{
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std::string Stream::Reader::ReadString()
{
std::string str;
while (char byte = Stream::Reader::ReadByte())
{
str.append(&byte, 1);
}
return str;
}
const char* Stream::Reader::ReadCString()
{
return Stream::Reader::Allocator->DuplicateString(Stream::Reader::ReadString());
}
char Stream::Reader::ReadByte()
{
if ((Stream::Reader::Position + 1) <= Stream::Reader::Buffer.size())
{
return Stream::Reader::Buffer[Stream::Reader::Position++];
}
return 0;
}
void* Stream::Reader::Read(size_t size, size_t count)
{
size_t bytes = size * count;
if ((Stream::Reader::Position + bytes) <= Stream::Reader::Buffer.size())
{
void* buffer = Stream::Reader::Allocator->Allocate(bytes);
std::memcpy(buffer, Stream::Reader::Buffer.data() + Stream::Reader::Position, bytes);
Stream::Reader::Position += bytes;
return buffer;
}
return nullptr;
}
bool Stream::Reader::End()
{
return (Stream::Reader::Buffer.size() == Stream::Reader::Position);
}
void Stream::Reader::Seek(unsigned int position)
{
if (Stream::Reader::Buffer.size() >= position)
{
Stream::Reader::Position = position;
}
}
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Stream::Stream() : CriticalSectionState(0)
{
memset(Stream::BlockSize, 0, sizeof(Stream::BlockSize));
}
Stream::Stream(size_t size) : Stream()
{
Stream::Buffer.reserve(size);
}
Stream::~Stream()
{
Stream::Buffer.clear();
if (Stream::CriticalSectionState != 0)
{
MessageBoxA(0, Utils::VA("Invalid critical section state '%i' for stream destruction!", Stream::CriticalSectionState), "WARNING", MB_ICONEXCLAMATION);
}
};
size_t Stream::Length()
{
return Stream::Buffer.length();
}
size_t Stream::Capacity()
{
return Stream::Buffer.capacity();
}
char* Stream::Save(const void* _str, size_t size, size_t count)
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{
return Stream::Save(Stream::GetCurrentBlock(), _str, size, count);
}
char* Stream::Save(Game::XFILE_BLOCK_TYPES stream, const void * _str, size_t size, size_t count)
{
//if (stream == XFILE_BLOCK_TEMP || stream == XFILE_BLOCK_VIRTUAL || stream == XFILE_BLOCK_PHYSICAL) // Only those seem to actually write data.
// As I'm not sure though, I'll still write the data
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// Use IncreaseBlockSize to fill virtual streams
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auto data = Stream::Data();
if (Stream::IsCriticalSection() && Stream::Length() + (size * count) > Stream::Capacity())
{
MessageBoxA(0, Utils::VA("Potential stream reallocation during critical operation detected! Writing data of the length 0x%X exceeds the allocated stream size of 0x%X\n", (size * count), Stream::Capacity()), "ERROR", MB_ICONERROR);
__debugbreak();
}
Stream::Buffer.append(static_cast<const char*>(_str), size * count);
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if (Stream::Data() != data && Stream::IsCriticalSection())
{
MessageBoxA(0, "Stream reallocation during critical operations not permitted!\nPlease increase the initial memory size or reallocate memory during non-critical sections!", "ERROR", MB_ICONERROR);
__debugbreak();
}
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Stream::IncreaseBlockSize(stream, size * count);
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return Stream::At() - (size * count);
}
char* Stream::Save(Game::XFILE_BLOCK_TYPES stream, int value, size_t count)
{
auto ret = Stream::Length();
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for (size_t i = 0; i < count; ++i)
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{
Stream::Save(stream, &value, 4, 1);
}
return Stream::Data() + ret;
}
char* Stream::SaveString(std::string string)
{
return Stream::SaveString(string.data()/*, string.size()*/);
}
char* Stream::SaveString(const char* string)
{
return Stream::SaveString(string, strlen(string));
}
char* Stream::SaveString(const char* string, size_t len)
{
auto ret = Stream::Length();
if (string)
{
Stream::Save(string, len);
}
Stream::SaveNull();
return Stream::Data() + ret;
}
char* Stream::SaveText(std::string string)
{
return Stream::Save(string.data(), string.length());
}
char* Stream::SaveByte(unsigned char byte, size_t count)
{
auto ret = Stream::Length();
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for (size_t i = 0; i < count; ++i)
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{
Stream::Save(&byte, 1);
}
return Stream::Data() + ret;
}
char* Stream::SaveNull(size_t count)
{
return Stream::SaveByte(0, count);
}
char* Stream::SaveMax(size_t count)
{
return Stream::SaveByte(static_cast<unsigned char>(-1), count);
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}
void Stream::Align(Stream::Alignment align)
{
uint32_t size = 2 << align;
// Not power of 2!
if (!size || (size & (size - 1))) return;
--size;
Game::XFILE_BLOCK_TYPES stream = Stream::GetCurrentBlock();
Stream::BlockSize[stream] = ~size & (Stream::GetBlockSize(stream) + size);
}
bool Stream::PushBlock(Game::XFILE_BLOCK_TYPES stream)
{
Stream::StreamStack.push_back(stream);
return Stream::IsValidBlock(stream);
}
bool Stream::PopBlock()
{
if (!Stream::StreamStack.empty())
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{
Stream::StreamStack.pop_back();
return true;
}
return false;
}
bool Stream::IsValidBlock(Game::XFILE_BLOCK_TYPES stream)
{
return (stream < Game::MAX_XFILE_COUNT && stream >= Game::XFILE_BLOCK_TEMP);
}
void Stream::IncreaseBlockSize(Game::XFILE_BLOCK_TYPES stream, unsigned int size)
{
if (Stream::IsValidBlock(stream))
{
Stream::BlockSize[stream] += size;
}
}
void Stream::IncreaseBlockSize(unsigned int size)
{
return IncreaseBlockSize(Stream::GetCurrentBlock(), size);
}
Game::XFILE_BLOCK_TYPES Stream::GetCurrentBlock()
{
if (!Stream::StreamStack.empty())
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{
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return Stream::StreamStack.back();
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}
return Game::XFILE_BLOCK_INVALID;
}
char* Stream::At()
{
return reinterpret_cast<char*>(Stream::Data() + Stream::Length());
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}
char* Stream::Data()
{
return const_cast<char*>(Stream::Buffer.data());
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}
unsigned int Stream::GetBlockSize(Game::XFILE_BLOCK_TYPES stream)
{
if (Stream::IsValidBlock(stream))
{
return Stream::BlockSize[stream];
}
return 0;
}
DWORD Stream::GetPackedOffset()
{
Game::XFILE_BLOCK_TYPES block = Stream::GetCurrentBlock();
Stream::Offset offset;
offset.block = block;
offset.offset = Stream::GetBlockSize(block);
return offset.GetPackedOffset();
}
void Stream::ToBuffer(std::string& outBuffer)
{
outBuffer.clear();
outBuffer.append(Stream::Data(), Stream::Length());
}
std::string Stream::ToBuffer()
{
std::string buffer;
Stream::ToBuffer(buffer);
return buffer;
}
void Stream::EnterCriticalSection()
{
++Stream::CriticalSectionState;
}
void Stream::LeaveCriticalSection()
{
--Stream::CriticalSectionState;
}
bool Stream::IsCriticalSection()
{
if (Stream::CriticalSectionState < 0)
{
MessageBoxA(0, "CriticalSectionState in stream has been overrun!", "ERROR", MB_ICONERROR);
__debugbreak();
}
return (Stream::CriticalSectionState != 0);
}
}