2017-01-20 08:36:52 -05:00
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#pragma once
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2017-01-19 16:23:59 -05:00
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namespace Components
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{
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class UIFeeder : public Component
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{
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public:
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2017-01-21 16:14:23 -05:00
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typedef Utils::Slot<unsigned int()> GetItemCount_t;
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typedef Utils::Slot<const char*(unsigned int /*index*/, int /*column*/)> GetItemText_t;
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typedef Utils::Slot<void(unsigned int /*index*/)> Select_t;
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2017-01-19 16:23:59 -05:00
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struct Callbacks
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{
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GetItemCount_t getItemCount;
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GetItemText_t getItemText;
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Select_t select;
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};
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UIFeeder();
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~UIFeeder();
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static void Add(float feeder, GetItemCount_t itemCountCb, GetItemText_t itemTextCb, Select_t selectCb);
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private:
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struct Container
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{
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float feeder;
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int index;
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int column;
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};
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static Container Current;
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static void GetItemCountStub();
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static unsigned int GetItemCount();
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static void GetItemTextStub();
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static const char* GetItemText();
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static void SetItemSelectionStub();
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static bool SetItemSelection();
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static bool CheckFeeder();
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2017-02-06 15:23:15 -05:00
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static int CheckSelection(int feeder);
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static void CheckSelectionStub();
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2017-01-19 16:23:59 -05:00
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static void MouseEnterStub();
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static void MouseSelectStub();
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static void HandleKeyStub();
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static void PlaySoundStub();
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2017-01-21 16:14:23 -05:00
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static void Select(float feeder, unsigned int index);
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2017-01-19 16:23:59 -05:00
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static std::unordered_map<float, Callbacks> Feeders;
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2017-01-21 16:14:23 -05:00
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static unsigned int GetMapCount();
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static const char* GetMapText(unsigned int index, int column);
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static void SelectMap(unsigned int index);
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2022-08-24 10:38:14 -04:00
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static void ApplyMap([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
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static void ApplyInitialMap([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
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2017-01-19 16:23:59 -05:00
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};
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}
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