119 lines
2.1 KiB
Lua
119 lines
2.1 KiB
Lua
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iw4of = {}
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iw4of_dependencies = {
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basePath = "./deps"
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}
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function iw4of_dependencies.load()
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dir = path.join(iw4of_dependencies.basePath, "premake/*.lua")
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deps = os.matchfiles(dir)
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for i, dep in pairs(deps) do
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dep = dep:gsub(".lua", "")
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require(dep)
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end
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end
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function iw4of_dependencies.imports()
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for dep_name, dependency in pairs(iw4of) do
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dependency.import()
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end
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end
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function iw4of_dependencies.projects()
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for dep_name, dependency in pairs(iw4of) do
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dependency.project()
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end
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end
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newoption {
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trigger = "copy-to",
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description = "Optional, copy the EXE to a custom folder after build, define the path here if wanted.",
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value = "PATH"
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}
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iw4of_dependencies.load()
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workspace "iw4-of"
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startproject "iw4-of-interactive"
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location "./build"
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objdir "%{wks.location}/obj"
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targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
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configurations {"Debug", "Release"}
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language "C++"
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cppdialect "C++latest"
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architecture "x86"
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platforms "Win32"
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systemversion "latest"
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symbols "On"
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staticruntime "On"
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editandcontinue "Off"
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warnings "Extra"
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characterset "ASCII"
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flags {
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"NoIncrementalLink",
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"NoMinimalRebuild",
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"MultiProcessorCompile",
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"No64BitChecks"
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}
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filter "platforms:Win*"
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defines {"_WINDOWS", "WIN32"}
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filter {}
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filter "configurations:Release"
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optimize "Size"
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buildoptions {"/GL"}
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linkoptions {"/IGNORE:4702", "/LTCG"}
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defines {"NDEBUG"}
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flags {"FatalCompileWarnings"}
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filter {}
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filter "configurations:Debug"
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optimize "Debug"
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defines {"DEBUG", "_DEBUG"}
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filter {}
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project "iw4-of-interactive"
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kind "ConsoleApp"
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language "C++"
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files {
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"./src/interactive/**.hpp",
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"./src/interactive/**.cpp"
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}
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includedirs {
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"./include"
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}
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links { "iw4-of" }
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project "iw4-of"
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kind "StaticLib"
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language "C++"
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pchheader "std_include.hpp" -- must be exactly same as used in #include directives
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pchsource "src/iw4-of/std_include.cpp" -- real path
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files {
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"./src/iw4-of/**.hpp",
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"./src/iw4-of/**.cpp"
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}
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includedirs {
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"./src/iw4-of",
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"./include"
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}
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iw4of_dependencies.imports()
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group "iw4of_dependencies"
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iw4of_dependencies.projects()
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