iw4x-client/src/Game/Dvars.hpp

115 lines
4.8 KiB
C++
Raw Normal View History

#pragma once
// Put game dvars here
namespace Game
{
typedef dvar_t*(*Dvar_RegisterBool_t)(const char* dvarName, bool value, unsigned __int16 flags, const char* description);
extern Dvar_RegisterBool_t Dvar_RegisterBool;
typedef dvar_t*(*Dvar_RegisterFloat_t)(const char* dvarName, float value, float min, float max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterFloat_t Dvar_RegisterFloat;
typedef dvar_t*(*Dvar_RegisterVec2_t)(const char* dvarName, float x, float y, float min, float max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterVec2_t Dvar_RegisterVec2;
typedef dvar_t*(*Dvar_RegisterVec3_t)(const char* dvarName, float x, float y, float z, float min, float max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterVec3_t Dvar_RegisterVec3;
typedef dvar_t*(*Dvar_RegisterVec4_t)(const char* dvarName, float x, float y, float z, float w, float min, float max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterVec4_t Dvar_RegisterVec4;
typedef dvar_t*(*Dvar_RegisterInt_t)(const char* dvarName, int value, int min, int max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterInt_t Dvar_RegisterInt;
typedef dvar_t*(*Dvar_RegisterEnum_t)(const char* dvarName, const char** valueList, int defaultIndex, unsigned __int16 flags, const char* description);
extern Dvar_RegisterEnum_t Dvar_RegisterEnum;
typedef dvar_t*(*Dvar_RegisterString_t)(const char* dvarName, const char* value, unsigned __int16 flags, const char* description);
extern Dvar_RegisterString_t Dvar_RegisterString;
typedef dvar_t*(*Dvar_RegisterColor_t)(const char* dvarName, float r, float g, float b, float a, unsigned __int16 flags, const char* description);
extern Dvar_RegisterColor_t Dvar_RegisterColor;
typedef dvar_t*(*Dvar_RegisterVec3Color_t)(const char* dvarName, float x, float y, float z, float max, unsigned __int16 flags, const char* description);
extern Dvar_RegisterVec3Color_t Dvar_RegisterVec3Color;
typedef void(*Dvar_SetFromStringByName_t)(const char* dvarName, const char* string);
extern Dvar_SetFromStringByName_t Dvar_SetFromStringByName;
typedef const dvar_t*(*Dvar_SetFromStringByNameFromSource_t)(const char* dvarName, const char* string, DvarSetSource source);
extern Dvar_SetFromStringByNameFromSource_t Dvar_SetFromStringByNameFromSource;
typedef void(*Dvar_SetStringByName_t)(const char* dvarName, const char* value);
extern Dvar_SetStringByName_t Dvar_SetStringByName;
typedef void(*Dvar_SetString_t)(const dvar_t* dvar, const char* value);
extern Dvar_SetString_t Dvar_SetString;
typedef void(*Dvar_SetBool_t)(const dvar_t* dvar, bool enabled);
extern Dvar_SetBool_t Dvar_SetBool;
typedef void(*Dvar_SetFloat_t)(const dvar_t* dvar, float value);
extern Dvar_SetFloat_t Dvar_SetFloat;
typedef void(*Dvar_SetInt_t)(const dvar_t* dvar, int integer);
extern Dvar_SetInt_t Dvar_SetInt;
typedef void(*Dvar_GetUnpackedColorByName_t)(const char* dvarName, float* expandedColor);
extern Dvar_GetUnpackedColorByName_t Dvar_GetUnpackedColorByName;
typedef char*(*Dvar_GetString_t)(const char* dvarName);
extern Dvar_GetString_t Dvar_GetString;
typedef char*(*Dvar_GetVariantString_t)(const char* dvarName);
extern Dvar_GetVariantString_t Dvar_GetVariantString;
typedef dvar_t*(*Dvar_FindVar_t)(const char* dvarName);
extern Dvar_FindVar_t Dvar_FindVar;
typedef char*(*Dvar_InfoString_Big_t)(int bit);
extern Dvar_InfoString_Big_t Dvar_InfoString_Big;
typedef void(*Dvar_SetCommand_t)(const char* dvarName, const char* string);
extern Dvar_SetCommand_t Dvar_SetCommand;
typedef const char*(*Dvar_DisplayableValue_t)(const dvar_t* dvar);
extern Dvar_DisplayableValue_t Dvar_DisplayableValue;
typedef void(*Dvar_Reset_t)(const dvar_t* dvar, DvarSetSource setSource);
extern Dvar_Reset_t Dvar_Reset;
extern const dvar_t** com_developer;
extern const dvar_t** com_developer_script;
extern const dvar_t** com_timescale;
extern const dvar_t** com_sv_running;
extern const dvar_t** dev_timescale;
extern const dvar_t** dvar_cheats;
extern const dvar_t** fs_gameDirVar;
extern const dvar_t** sv_hostname;
extern const dvar_t** sv_gametype;
extern const dvar_t** sv_mapname;
extern const dvar_t** sv_mapRotation;
extern const dvar_t** sv_mapRotationCurrent;
extern const dvar_t** sv_maxclients;
extern const dvar_t** sv_cheats;
2022-08-13 11:19:45 -04:00
extern const dvar_t** sv_voiceQuality;
extern const dvar_t** cl_showSend;
extern const dvar_t** cl_voice;
extern const dvar_t** g_cheats;
2022-08-13 11:19:45 -04:00
extern const dvar_t** g_deadChat;
2022-08-21 12:52:54 -04:00
extern const dvar_t** g_allowVote;
extern const dvar_t** g_oldVoting;
extern const dvar_t** g_gametype;
extern const dvar_t** version;
extern void Dvar_SetVariant(dvar_t* var, DvarValue value, DvarSetSource source);
extern void Dvar_SetFromStringFromSource(const dvar_t* dvar, const char* string, DvarSetSource source);
}