iw4x-client/iw4/Steam/Interfaces/SteamUser.hpp

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2015-12-23 08:45:53 -05:00
namespace Steam
{
class User
{
public:
virtual int GetHSteamUser();
virtual bool LoggedOn();
virtual SteamID GetSteamID();
virtual int InitiateGameConnection(void *pAuthBlob, int cbMaxAuthBlob, SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer, bool bSecure);
virtual void TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer);
virtual void TrackAppUsageEvent(SteamID gameID, int eAppUsageEvent, const char *pchExtraInfo = "");
virtual bool GetUserDataFolder(char *pchBuffer, int cubBuffer);
virtual void StartVoiceRecording();
virtual void StopVoiceRecording();
virtual int GetCompressedVoice(void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten);
virtual int DecompressVoice(void *pCompressed, unsigned int cbCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten);
virtual unsigned int GetAuthSessionTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket);
virtual int BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, SteamID steamID);
virtual void EndAuthSession(SteamID steamID);
virtual void CancelAuthTicket(unsigned int hAuthTicket);
virtual unsigned int UserHasLicenseForApp(SteamID steamID, unsigned int appID);
};
}