44 lines
781 B
C++
44 lines
781 B
C++
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#include "..\..\STDInclude.hpp"
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namespace Steam
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{
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bool RemoteStorage::FileWrite(const char *pchFile, const void *pvData, int cubData)
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{
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return true;
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}
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int RemoteStorage::GetFileSize(const char *pchFile)
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{
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return 0;
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}
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int RemoteStorage::FileRead(const char *pchFile, void *pvData, int cubDataToRead)
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{
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OutputDebugStringA(pchFile);
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return 0;
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}
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bool RemoteStorage::FileExists(const char *pchFile)
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{
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return false;
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}
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int RemoteStorage::GetFileCount()
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{
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return 0;
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}
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const char *RemoteStorage::GetFileNameAndSize(int iFile, int *pnFileSizeInBytes)
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{
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*pnFileSizeInBytes = 0;
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return "";
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}
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bool RemoteStorage::GetQuota(int *pnTotalBytes, int *puAvailableBytes)
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{
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*pnTotalBytes = 0x10000000;
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*puAvailableBytes = 0x10000000;
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return false;
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}
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}
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