2022-12-05 13:45:14 -05:00
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#pragma once
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namespace Components
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{
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class NetworkDebug : public Component
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{
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public:
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NetworkDebug();
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private:
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static void CL_ParseServerMessage_Hk(Game::msg_t* msg);
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static void CL_ParseBadPacket_f();
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2023-03-15 14:50:23 -04:00
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static int I_stricmp_Stub(const char* s0, const char* s1);
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2022-12-05 13:45:14 -05:00
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};
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}
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