iw4x-client/src/Components/Modules/ServerInfo.hpp

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#pragma once
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namespace Components
{
class ServerInfo : public Component
{
public:
ServerInfo();
~ServerInfo();
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static Utils::InfoString GetHostInfo();
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static Utils::InfoString GetInfo();
private:
class Container
{
public:
class Player
{
public:
int ping;
int score;
std::string name;
};
unsigned int currentPlayer;
std::vector<Player> playerList;
Network::Address target;
};
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static Game::dvar_t** CGScoreboardHeight;
static Game::dvar_t** CGScoreboardWidth;
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static Container PlayerContainer;
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static void ServerStatus([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
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static unsigned int GetPlayerCount();
static const char* GetPlayerText(unsigned int index, int column);
static void SelectPlayer(unsigned int index);
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static void DrawScoreboardInfo(int localClientNum);
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static void DrawScoreboardStub();
};
}