#include <STDInclude.hpp>

namespace Game
{
	BG_GetNumWeapons_t BG_GetNumWeapons = BG_GetNumWeapons_t(0x4F5CC0);
	BG_GetWeaponName_t BG_GetWeaponName = BG_GetWeaponName_t(0x4E6EC0);
	BG_LoadWeaponDef_LoadObj_t BG_LoadWeaponDef_LoadObj = BG_LoadWeaponDef_LoadObj_t(0x57B5F0);
	BG_LoadWeaponCompleteDefInternal_t BG_LoadWeaponCompleteDefInternal = BG_LoadWeaponCompleteDefInternal_t(0x4B5F10);
	BG_GetWeaponDef_t BG_GetWeaponDef = BG_GetWeaponDef_t(0x440EB0);
	BG_GetEntityTypeName_t BG_GetEntityTypeName = BG_GetEntityTypeName_t(0x43A0E0);
}
