iw4-sp/src/client/loader/component_loader.cpp
2023-05-25 22:56:38 +02:00

101 lines
2.3 KiB
C++

#include <std_include.hpp>
#include "component_loader.hpp"
void component_loader::register_component(
std::unique_ptr<component_interface>&& component_) {
get_components().push_back(std::move(component_));
}
bool component_loader::post_start() {
static auto handled = false;
if (handled)
return true;
handled = true;
try {
for (const auto& component_ : get_components()) {
component_->post_start();
}
} catch (premature_shutdown_trigger&) {
return false;
}
return true;
}
bool component_loader::post_load() {
static auto handled = false;
if (handled)
return true;
handled = true;
clean();
try {
for (const auto& component_ : get_components()) {
component_->post_load();
}
} catch (premature_shutdown_trigger&) {
return false;
}
return true;
}
void component_loader::pre_destroy() {
static auto handled = false;
if (handled)
return;
handled = true;
for (const auto& component_ : get_components()) {
component_->pre_destroy();
}
}
void component_loader::clean() {
auto& components = get_components();
for (auto i = components.begin(); i != components.end();) {
if (!(*i)->is_supported()) {
(*i)->pre_destroy();
i = components.erase(i);
} else {
++i;
}
}
}
void* component_loader::load_import(const std::string& library,
const std::string& function) {
void* function_ptr = nullptr;
for (const auto& component_ : get_components()) {
auto* const component_function_ptr =
component_->load_import(library, function);
if (component_function_ptr) {
function_ptr = component_function_ptr;
}
}
return function_ptr;
}
void component_loader::trigger_premature_shutdown() {
throw premature_shutdown_trigger();
}
std::vector<std::unique_ptr<component_interface>>&
component_loader::get_components() {
using component_vector = std::vector<std::unique_ptr<component_interface>>;
using component_vector_container =
std::unique_ptr<component_vector, std::function<void(component_vector*)>>;
static component_vector_container components(
new component_vector, [](component_vector* component_vector) {
pre_destroy();
delete component_vector;
});
return *components;
}