171 lines
3.0 KiB
C++
171 lines
3.0 KiB
C++
#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "console.hpp"
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#include "loadscreen.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include <utils/hook.hpp>
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namespace logger
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{
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namespace
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{
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utils::hook::detour com_error_hook;
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utils::hook::detour nullsub_48_hook;
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utils::hook::detour sub_32AEF0;
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game::dvar_t* logger_dev = nullptr;
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void print_error(const char* msg, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::error("%s", buffer);
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}
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void print_com_error(int, const char* msg, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::error("%s", buffer);
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}
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void com_error_stub(const int error, const char* msg, ...)
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{
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char buffer[2048];
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{
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::error("Error: %s\n", buffer);
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}
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loadscreen::clear();
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com_error_hook.invoke<void>(error, "%s", buffer);
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}
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void print_warning(const char* msg, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::warn("%s", buffer);
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}
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void print(const char* msg, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::info("%s", buffer);
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}
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void print_dev(const char* msg, ...)
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{
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if (!logger_dev->current.enabled)
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{
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return;
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}
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::info("%s", buffer);
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}
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void lui_print(const char* msg, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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if (strstr(msg, "LUI WARNING:"))
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{
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console::warn("%s", buffer);
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}
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else
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{
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if (!logger_dev->current.enabled)
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{
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return;
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}
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console::info("%s", buffer);
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}
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}
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void r_warn_once_per_frame_vsnprintf_stub(char* buffer, size_t buffer_length, char* msg, va_list va)
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{
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vsnprintf(buffer, buffer_length, msg, va);
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console::warn(buffer);
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}
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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utils::hook::jump(0x14032C620, print_warning, true);
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utils::hook::jump(0x14032C630, print_warning, true);
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utils::hook::jump(0x14032AEF0, lui_print, true);
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com_error_hook.create(0x1405A2D80, com_error_stub);
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utils::hook::jump(0x14013A98C, print);
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utils::hook::call(0x140791A01, r_warn_once_per_frame_vsnprintf_stub);
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logger_dev = dvars::register_bool("logger_dev", false, game::DVAR_FLAG_SAVED, "Print dev stuff");
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}
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};
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}
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REGISTER_COMPONENT(logger::component) |