h2-mod/src/client/component/gsc/script_loading.hpp
2023-03-07 19:34:33 +01:00

13 lines
302 B
C++

#pragma once
#include "game/scripting/functions.hpp"
#include <xsk/gsc/engine/h2.hpp>
namespace gsc
{
extern std::unique_ptr<xsk::gsc::h2::context> gsc_ctx;
extern game::dvar_t* developer_script;
game::ScriptFile* find_script(game::XAssetType type, const char* name, int allow_create_default);
}