h2-mod/src/client/component/fastfiles.hpp
2023-03-03 10:14:50 +01:00

14 lines
383 B
C++

#pragma once
#include "game/game.hpp"
#include <utils/memory.hpp>
namespace fastfiles
{
void enum_assets(const game::XAssetType type, const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride);
std::string get_current_fastfile();
bool exists(const std::string& zone);
bool try_load_zone(const std::string& name, bool localized, bool game = false);
}