h2-mod/data/ui_scripts/settings/__init__.lua
2022-04-28 22:41:29 +02:00

178 lines
4.9 KiB
Lua

game:addlocalizedstring("MENU_GENERAL", "GENERAL")
game:addlocalizedstring("MENU_GENERAL_DESC", "Set the client's settings.")
game:addlocalizedstring("LUA_MENU_AUTO_UPDATE", "Automatic updates")
game:addlocalizedstring("LUA_MENU_CHECK_UPDATES", "Check for updates")
game:addlocalizedstring("LUA_MENU_CHECK_UPDATES_DESC", "Check for updates.")
game:addlocalizedstring("LUA_MENU_DRAWING", "Drawing")
game:addlocalizedstring("LUA_MENU_UPDATES", "Updates")
game:addlocalizedstring("LUA_MENU_RENDERING", "Rendering")
game:addlocalizedstring("LUA_MENU_DRAW_FPS", "Draw FPS")
game:addlocalizedstring("LUA_MENU_DRAW_FPS_DESC", "Enable or disable drawing fps or viewpos on screen.")
game:addlocalizedstring("LUA_MENU_FPS_ONLY", "FPS only")
game:addlocalizedstring("LUA_MENU_FPS_AND_VIEWPOS", "FPS and View Pos")
game:addlocalizedstring("LUA_MENU_DRAW_SPEED", "Draw speed")
game:addlocalizedstring("LUA_MENU_DRAW_SPEED_DESC", "Enable or disable drawing the player speed on screen.")
game:addlocalizedstring("LUA_MENU_DRAW_SPEEDGRAPH", "Draw speed graph")
game:addlocalizedstring("LUA_MENU_DRAW_SPEEDGRAPH_DESC", "Enable or disable the speed graph.")
game:addlocalizedstring("LUA_MENU_R_FULLBRIGHT", "Fullbright")
game:addlocalizedstring("LUA_MENU_R_FULLBRIGHT_DESC", "Change the fullbright mode.")
game:addlocalizedstring("LUA_MENU_MODE2", "Mode 2")
game:addlocalizedstring("LUA_MENU_MODE3", "Mode 3")
function createdivider(menu, text)
local element = LUI.UIElement.new({
leftAnchor = true,
rightAnchor = true,
left = 0,
right = 0,
topAnchor = true,
bottomAnchor = false,
top = 0,
bottom = 33.33
})
element.scrollingToNext = true
element:addElement(LUI.MenuBuilder.BuildRegisteredType("h1_option_menu_titlebar", {
title_bar_text = Engine.ToUpperCase(Engine.Localize(text))
}))
menu.list:addElement(element)
end
LUI.addmenubutton("pc_controls", {
index = 4,
text = "@MENU_GENERAL",
description = Engine.Localize("@MENU_GENERAL_DESC"),
callback = function()
LUI.FlowManager.RequestAddMenu(nil, "settings_menu")
end
})
LUI.MenuBuilder.m_types_build["settings_menu"] = function(a1)
local menu = LUI.MenuTemplate.new(a1, {
menu_title = "@MENU_GENERAL",
menu_list_divider_top_offset = -(LUI.H1MenuTab.tabChangeHoldingElementHeight + H1MenuDims.spacing),
menu_width = GenericMenuDims.OptionMenuWidth
})
createdivider(menu, "@LUA_MENU_UPDATES")
LUI.Options.CreateOptionButton(
menu,
"cg_auto_update",
"@LUA_MENU_AUTO_UPDATE",
"Enable or disable automatic updates on startup.",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
menu:AddButton("@LUA_MENU_CHECK_UPDATES", function()
LUI.tryupdating(false)
end, nil, true, nil, {
desc_text = Engine.Localize("@LUA_MENU_CHECK_UPDATES_DESC")
})
createdivider(menu, "@LUA_MENU_DRAWING")
LUI.Options.CreateOptionButton(
menu,
"cg_drawFps",
"@LUA_MENU_DRAW_FPS",
"@LUA_MENU_DRAW_FPS_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_FPS_ONLY",
value = 1
},
{
text = "@LUA_MENU_FPS_AND_VIEWPOS",
value = 2
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_drawSpeed",
"@LUA_MENU_DRAW_SPEED",
"Enable or disable drawing the player speed on screen.",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_speedGraph",
"@LUA_MENU_DRAW_SPEEDGRAPH",
"@LUA_MENU_DRAW_SPEEDGRAPH_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
createdivider(menu, "@LUA_MENU_RENDERING")
LUI.Options.CreateOptionButton(
menu,
"r_fullbright",
"@LUA_MENU_R_FULLBRIGHT",
"@LUA_MENU_R_FULLBRIGHT_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_ENABLED",
value = 1
},
{
text = "@LUA_MENU_MODE2",
value = 2
},
{
text = "@LUA_MENU_MODE3",
value = 3
}
}
)
LUI.Options.InitScrollingList(menu.list, nil)
LUI.Options.AddOptionTextInfo(menu)
menu:AddBackButton()
return menu
end