14 lines
278 B
C++
14 lines
278 B
C++
#include <lua_interop.hpp>
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#include <entity.hpp>
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#define SOL_ALL_SAFETIES_ON 1
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#include <sol/sol.hpp>
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void register_lua(sol::state& lua) {
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lua.new_usertype<entity>("entity",
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"position",
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sol::property(
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&entity::get_position, &entity::set_position));
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}
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