h2-mod/src/game/game.hpp
Federico Cecchetto 680bc7fe66 Initial commit
2021-04-20 00:56:11 +02:00

38 lines
483 B
C++

#pragma once
namespace game
{
extern uint64_t base_address;
void load_base_address();
template <typename T>
class symbol
{
public:
symbol(const size_t address)
: address_(reinterpret_cast<T*>(address))
{
}
T* get() const
{
return reinterpret_cast<T*>((uint64_t)address_ + base_address);
}
operator T* () const
{
return this->get();
}
T* operator->() const
{
return this->get();
}
private:
T* address_;
};
}
#include "symbols.hpp"