h2-mod/deps/sol2/tests/regression_tests/simple/source/1315 - keep-alive memory.cpp
2024-03-07 03:33:59 -05:00

142 lines
4.6 KiB
C++

// sol2
// The MIT License (MIT)
// Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <catch2/catch_all.hpp>
#include <sol/sol.hpp>
inline namespace sol2_regression_test_1315 {
struct A {
public:
A() {
}
std::vector<int> children;
};
static std::vector<int>* getChildrenPtr(A& a) {
return &a.children;
}
static std::vector<int>& getChildrenRef(A& a) {
return a.children;
}
static std::vector<int> getChildrenValue(A& a) {
return a.children;
}
} // namespace sol2_regression_test_1315
TEST_CASE("issue #1315 - memory keep-alive with iteration functions, using a pointer", "[sol2][regression][issue1315][pointer]") {
sol::state lua;
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
constexpr const auto& coroutine_iteration_code = R"(
for i=1, 100 do
co = coroutine.create( function()
for child_index, child in ipairs(A.children) do
collectgarbage()
assert(child == child_index)
end
collectgarbage()
end)
coroutine.resume(co)
end)";
A a {};
for (int i = 0; i < 100; i++) {
a.children.push_back(i);
}
auto perform_action = [&lua]() {
// call lua code directly
auto result = lua.safe_script(coroutine_iteration_code, sol::script_pass_on_error);
sol::optional<sol::error> maybe_err = result.get<sol::optional<sol::error>>();
REQUIRE(result.status() == sol::call_status::ok);
REQUIRE_FALSE(maybe_err.has_value());
};
SECTION("A as a pointer") {
lua["A"] = &a;
SECTION("using getChildrenPtr as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenPtr));
perform_action();
}
SECTION("using getChildrenRef as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenRef));
perform_action();
}
SECTION("using getChildrenValue as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenValue));
perform_action();
}
}
SECTION("A as a std::ref") {
lua["A"] = std::ref(a);
SECTION("using getChildrenPtr as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenPtr));
perform_action();
}
SECTION("using getChildrenRef as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenRef));
perform_action();
}
SECTION("using getChildrenValue as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenValue));
perform_action();
}
}
SECTION("A usertype object as a value (copied)") {
lua["A"] = a;
SECTION("using getChildrenPtr as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenPtr));
perform_action();
}
SECTION("using getChildrenRef as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenRef));
perform_action();
}
SECTION("using getChildrenValue as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenValue));
perform_action();
}
}
SECTION("A usertype object as a value (moved)") {
lua["A"] = std::move(a);
SECTION("using getChildrenPtr as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenPtr));
perform_action();
}
SECTION("using getChildrenRef as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenRef));
perform_action();
}
SECTION("using getChildrenValue as the sol::property function") {
lua.new_usertype<A>("A", "children", sol::property(getChildrenValue));
perform_action();
}
}
}