h2-mod/src/client/component/gsc/script_extension.cpp
2023-05-15 19:45:35 +02:00

330 lines
7.5 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "script_error.hpp"
#include "script_extension.hpp"
#include "script_loading.hpp"
#include "component/console.hpp"
#include "component/command.hpp"
#include "component/notifies.hpp"
#include "game/scripting/script_value.hpp"
#include <utils/string.hpp>
#include <utils/hook.hpp>
namespace gsc
{
std::uint16_t function_id_start = 0x320;
void* func_table[FUNC_TABLE_SIZE];
namespace
{
struct gsc_error : public std::runtime_error
{
using std::runtime_error::runtime_error;
};
std::unordered_map<std::uint16_t, game::BuiltinFunction> functions;
bool force_error_print = false;
std::optional<std::string> gsc_error_msg;
utils::hook::detour scr_register_function_hook;
unsigned int scr_get_function_stub(const char** p_name, int* type)
{
const auto result = utils::hook::invoke<unsigned int>(0x140509F20, p_name, type);
for (const auto& [id, func] : functions)
{
game::Scr_RegisterFunction(func, 0, id);
}
return result;
}
void execute_custom_function(game::BuiltinFunction function)
{
auto error = false;
try
{
function();
}
catch (const std::exception& e)
{
error = true;
force_error_print = true;
gsc_error_msg = e.what();
}
if (error)
{
game::Scr_ErrorInternal();
}
}
bool is_in_game_memory_range(uintptr_t ptr)
{
return ptr <= BASE_ADDRESS + BINARY_PAYLOAD_SIZE;
}
bool is_in_game_memory_range(void* ptr)
{
return is_in_game_memory_range(reinterpret_cast<uintptr_t>(ptr));
}
void vm_call_builtin_function(const game::BuiltinFunction function)
{
const auto custom = !is_in_game_memory_range(function);
if (!custom)
{
function();
}
else
{
execute_custom_function(function);
}
}
void builtin_call_error(const std::string& error)
{
const auto pos = game::scr_function_stack->pos;
const auto function_id = *reinterpret_cast<std::uint16_t*>(reinterpret_cast<std::size_t>(pos - 2));
if (function_id > FUNC_TABLE_SIZE)
{
console::warn("in call to builtin method \"%s\"%s", gsc_ctx->meth_name(function_id).data(), error.data());
}
else
{
console::warn("in call to builtin function \"%s\"%s", gsc_ctx->func_name(function_id).data(), error.data());
}
}
std::optional<std::string> get_opcode_name(const std::uint8_t opcode)
{
try
{
const auto index = gsc_ctx->opcode_enum(opcode);
return {gsc_ctx->opcode_name(index)};
}
catch (...)
{
return {};
}
}
void print_callstack()
{
for (auto frame = game::scr_VmPub->function_frame; frame != game::scr_VmPub->function_frame_start; --frame)
{
const auto pos = frame == game::scr_VmPub->function_frame ? game::scr_function_stack->pos : frame->fs.pos;
const auto function = find_function(frame->fs.pos);
if (function.has_value())
{
console::warn("\tat function \"%s\" in file \"%s.gsc\"\n", function.value().first.data(), function.value().second.data());
}
else
{
console::warn("\tat unknown location %p\n", pos);
}
}
}
bool is_call_opcode(const std::uint8_t opcode_id)
{
return (opcode_id >= 0x1A && opcode_id <= 0x20) || (opcode_id >= 0xA9 && opcode_id <= 0xAF);
}
void vm_error_stub(int mark_pos)
{
if (!developer_script->current.enabled && !force_error_print)
{
utils::hook::invoke<void>(0x140614670, mark_pos);
return;
}
console::warn("******* script runtime error ********\n");
const auto opcode_id = *reinterpret_cast<std::uint8_t*>(0x14BAA93E8);
const std::string error = gsc_error_msg.has_value() ? std::format(": {}", gsc_error_msg.value()) : std::string();
if (is_call_opcode(opcode_id))
{
builtin_call_error(error);
}
else
{
const auto opcode = get_opcode_name(opcode_id);
if (opcode.has_value())
{
console::warn("while processing instruction %s%s\n", opcode.value().data(), error.data());
}
else
{
console::warn("while processing instruction 0x%X%s\n", opcode_id, error.data());
}
}
force_error_print = false;
gsc_error_msg = {};
print_callstack();
console::warn("************************************\n");
utils::hook::invoke<void>(0x140614670, mark_pos);
}
void scr_print()
{
const auto num = game::Scr_GetNumParam();
std::string buffer{};
for (auto i = 0u; i < num; i++)
{
const auto str = game::Scr_GetString(i);
buffer.append(str);
buffer.append("\t");
}
console::info("%s\n", buffer.data());
}
void assert_cmd()
{
if (!game::Scr_GetInt(0))
{
scr_error(true, "assert fail");
}
}
void assert_ex_cmd()
{
if (!game::Scr_GetInt(0))
{
scr_error(true, "assert fail: %s", game::Scr_GetString(1));
}
}
void assert_msg_cmd()
{
scr_error(true, "assert fail: %s", game::Scr_GetString(0));
}
scripting::script_value get_argument(int index)
{
if (index >= static_cast<int>(game::scr_VmPub->outparamcount))
{
return {};
}
return game::scr_VmPub->top[-index];
}
}
void scr_error(bool force_print, const char* fmt, ...)
{
{
char buffer[2048]{};
va_list ap;
va_start(ap, fmt);
vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, fmt, ap);
va_end(ap);
force_error_print = force_print;
gsc_error_msg = buffer;
}
game::Scr_ErrorInternal();
}
void add_function(const std::string& name, game::BuiltinFunction function)
{
if (gsc_ctx->func_exists(name))
{
const auto id = gsc_ctx->func_id(name);
functions[id] = function;
}
else
{
const auto id = ++function_id_start;
functions[id] = function;
gsc_ctx->func_add(name, id);
}
}
class extension final : public component_interface
{
public:
void post_unpack() override
{
utils::hook::set<uint32_t>(0x1405BC7BC, FUNC_TABLE_SIZE); // change builtin func count
utils::hook::set<uint32_t>(0x1405BCB6C + 2, sizeof(func_table));
utils::hook::set<uint32_t>(0x1405BC7C2 + 4, RVA(&func_table));
utils::hook::inject(0x1405BCB78 + 3, &func_table);
utils::hook::set<uint32_t>(0x1405CA678 + 4, RVA(&func_table));
utils::hook::nop(0x1405CA683, 8);
utils::hook::call(0x1405CA683, vm_call_builtin_function);
utils::hook::call(0x1405CB94F, vm_error_stub); // LargeLocalResetToMark
utils::hook::call(0x1405BCBAB, scr_get_function_stub);
add_function("print", scr_print);
add_function("println", scr_print);
add_function("assert", assert_cmd);
add_function("assertex", assert_ex_cmd);
add_function("assertmsg", assert_msg_cmd);
add_function("replacefunc", []()
{
const auto what = get_argument(0).get_raw();
const auto with = get_argument(1).get_raw();
if (what.type != game::SCRIPT_FUNCTION)
{
throw std::runtime_error("parameter 1 must be a function");
}
if (with.type != game::SCRIPT_FUNCTION)
{
throw std::runtime_error("parameter 2 must be a function");
}
notifies::set_gsc_hook(what.u.codePosValue, with.u.codePosValue);
});
add_function("getsoundlength", []()
{
const auto name = game::Scr_GetString(0);
const auto sound = game::DB_FindXAssetHeader(game::ASSET_TYPE_SOUND, name, false).sound;
if (!sound || !sound->count || !sound->head->soundFile || sound->head->soundFile->type != game::SAT_STREAMED)
{
return game::Scr_AddInt(-1);
}
return game::Scr_AddInt(sound->head->soundFile->u.streamSnd.totalMsec);
});
add_function("executecommand", []()
{
const auto cmd = game::Scr_GetString(0);
command::execute(cmd);
});
}
};
}
REGISTER_COMPONENT(gsc::extension)