function createdivider(menu, text) local element = LUI.UIElement.new({ leftAnchor = true, rightAnchor = true, left = 0, right = 0, topAnchor = true, bottomAnchor = false, top = 0, bottom = 33.33 }) element.scrollingToNext = true element:addElement(LUI.MenuBuilder.BuildRegisteredType("h1_option_menu_titlebar", { title_bar_text = Engine.ToUpperCase(Engine.Localize(text)) })) menu.list:addElement(element) end LUI.addmenubutton("pc_controls", { index = 4, text = "@MENU_GENERAL", description = Engine.Localize("@MENU_GENERAL_DESC"), callback = function() LUI.FlowManager.RequestAddMenu(nil, "settings_menu") end }) LUI.MenuBuilder.m_types_build["settings_menu"] = function(a1) local menu = LUI.MenuTemplate.new(a1, { menu_title = "@MENU_GENERAL", menu_list_divider_top_offset = -(LUI.H1MenuTab.tabChangeHoldingElementHeight + H1MenuDims.spacing), menu_width = GenericMenuDims.OptionMenuWidth }) createdivider(menu, "@LUA_MENU_UPDATES") LUI.Options.CreateOptionButton( menu, "cg_auto_update", "@LUA_MENU_AUTO_UPDATE", "@LUA_MENU_AUTO_UPDATE_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } } ) if (Engine.InFrontend()) then menu:AddButton("@LUA_MENU_CHECK_UPDATES", function() LUI.tryupdating(false) end, nil, true, nil, { desc_text = Engine.Localize("@LUA_MENU_CHECK_UPDATES_DESC") }) end createdivider(menu, "@LUA_MENU_DRAWING") LUI.Options.CreateOptionButton( menu, "cg_drawFPS", "@LUA_MENU_DRAW_FPS", "@LUA_MENU_DRAW_FPS_DESC", { { text = "@LUA_MENU_DISABLED", value = 0 }, { text = "@LUA_MENU_FPS_ONLY", value = 1 }, { text = "@LUA_MENU_FPS_AND_VIEWPOS", value = 2 } } ) LUI.Options.CreateOptionButton( menu, "cg_drawSpeed", "@LUA_MENU_DRAW_SPEED", "@LUA_MENU_DRAW_SPEED_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } } ) LUI.Options.CreateOptionButton( menu, "cg_speedGraph", "@LUA_MENU_DRAW_SPEEDGRAPH", "@LUA_MENU_DRAW_SPEEDGRAPH_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } } ) createdivider(menu, "@LUA_MENU_RENDERING") LUI.Options.CreateOptionButton( menu, "r_fullbright", "@LUA_MENU_R_FULLBRIGHT", "@LUA_MENU_R_FULLBRIGHT_DESC", { { text = "@LUA_MENU_DISABLED", value = 0 }, { text = "@LUA_MENU_ENABLED", value = 1 }, { text = "@LUA_MENU_MODE2", value = 2 }, { text = "@LUA_MENU_MODE3", value = 3 } } ) createdivider(menu, "@LUA_MENU_AUDIO_OPTIONS") LUI.Options.CreateOptionButton( menu, "snd_musicDisabledForCustomSoundtrack", "@LUA_MENU_MUSIC", "@LUA_MENU_MUSIC_DESC", { { text = "@LUA_MENU_DISABLED", value = true }, { text = "@LUA_MENU_ENABLED", value = false }, } ) createdivider(menu, "@MENU_GAME_BEGINNING") LUI.Options.CreateOptionButton( menu, "intro", "@LUA_MENU_INTRO", "@LUA_MENU_INTRO_DESC", { { text = "@LUA_MENU_DISABLED", value = false }, { text = "@LUA_MENU_ENABLED", value = true }, } ) LUI.Options.InitScrollingList(menu.list, nil) LUI.Options.AddOptionTextInfo(menu) menu:AddBackButton() return menu end if not Engine.InFrontend() then LUI.MenuTemplate.AddVignette = function(f36_arg0) if not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then local f36_local0 = CoD.CreateState(0, 0, 0, 0, CoD.AnchorTypes.All) f36_local0.material = RegisterMaterial("h1_ui_bg_vignette") local self = LUI.UIImage.new(f36_local0) self:setupFullWindowElement() f36_arg0:addElement(self) end end LUI.MenuTemplate.InitInGameBkg = function(f38_arg0, f38_arg1, f38_arg2, f38_arg3) LUI.MenuTemplate.AddDarken(f38_arg0, f38_arg1, f38_arg3, 0.55) if not Engine.IsMultiplayer() and not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then LUI.MenuTemplate.AddWorldBlur(f38_arg0, f38_arg1) end end end