if (Engine.InFrontend()) then return end LUI.onmenuopen("sp_pause_menu", function(element) local menu = element:getFirstChild() local button = menu:AddButton("@LUA_MENU_ACHIEVEMENTS", function() LUI.FlowManager.RequestAddMenu(nil, "achievements_menu") end) menu.list:removeElement(button) menu.list:insertElement(button, 4) menu:AddButton("@MENU_QUIT_TO_DESKTOP", function() LUI.FlowManager.RequestAddMenu(nil, "quit_popmenu") end) end)