#pragma once namespace game_console { enum console_type { con_type_error = 1, con_type_warning = 3, con_type_info = 7 }; void print(int type, const char* fmt, ...); bool console_char_event(int local_client_num, int key); bool console_key_event(int local_client_num, int key, int down); void execute(const char* cmd); void init(); }