#include // This file has been generated. // Do not touch! // based on https://github.com/xensik/gsc-tool/blob/dev/src/iw6/xsk/resolver.cpp namespace scripting { std::unordered_map function_map = { {"precacheturret", 0x001}, // 0x4EF520 {"getweaponarray", 0x002}, // 0x4E2AF0 {"createprintchannel", 0x003}, // 0x4EB6E0 empty {"updategamerprofileall", 0x004}, // 0x502950 {"clearlocalizedstrings", 0x005}, // 0x504F40 {"setphysicsgravitydir", 0x006}, // 0x4FF120 {"gettimescale", 0x007}, // 0x508680 {"settimescale", 0x008}, // 0x5086A0 {"setslowmotionview", 0x009}, // 0x5087A0 {"teleportscene", 0x00A}, // 0x5086C0 {"forcesharedammo", 0x00B}, // 0x5085A0 {"refreshhudcompass", 0x00C}, // 0x504FD0 {"refreshhudammocounter", 0x00D}, // 0x505000 {"notifyoncommand", 0x00E}, // 0x505060 {"setprintchannel", 0x00F}, // 0x4EB750 empty {"_func_10", 0x010}, // 0x4EB820, returns param count {"_func_11", 0x011}, // 0x4EB9C0, ^ {"_func_12", 0x012}, // 0x4EC560, empty {"_func_13", 0x013}, // 0x4EC570, ^ {"print", 0x014}, // 0x4EC640 empty {"println", 0x015}, // 0x4EC860 empty {"print3d", 0x016}, // 0x4EC870 empty {"line", 0x017}, // 0x4EC880 empty {"spawnturret", 0x018}, // 0x4EF180 {"canspawnturret", 0x019}, // 0x4EF3D0 {"assert", 0x01A}, // 0x4EC890 {"pausecinematicingame", 0x01B}, // 0x502660 {"drawcompassfriendlies", 0x01C}, // 0x502690 {"bulletspread", 0x01D}, // 0x5021C0 {"bullettracer", 0x01E}, // 0x5023E0 {"badplace_delete", 0x01F}, // 0x4E6F00 {"badplace_cylinder", 0x020}, // 0x4E7120 {"badplace_arc", 0x021}, // 0x4E76D0 {"badplace_brush", 0x022}, // 0x4E7F10 {"clearallcorpses", 0x023}, // 0x503F20 {"setturretnode", 0x024}, // 0x525640 {"unsetturretnode", 0x025}, // 0x5256E0 {"setnodepriority", 0x026}, // 0x525560 {"isnodeoccupied", 0x027}, // 0x525420 {"setdebugorigin", 0x02A}, // 0x504630 empty {"setdebugangles", 0x02B}, // 0x504640 empty {"updategamerprofile", 0x02C}, // 0x5046B0 {"assertex", 0x02D}, // 0x4EC920 {"assertmsg", 0x02E}, // 0x4EC980 {"isdefined", 0x02F}, // 0x4ED1F0 {"isvalidmissile", 0x030}, // 0x4ED5F0 {"isstring", 0x031}, // 0x4ED850 {"setomnvar", 0x032}, // 0x4EE990 {"getomnvar", 0x033}, // 0x4EEC00 {"setdvar", 0x034}, // 0x4EF040 {"setdynamicdvar", 0x036}, // 0x4EFA60 {"setdvarifuninitialized", 0x037}, // 0x4EF560 {"setdevdvar", 0x038}, // 0x4EFCA0 {"getdvar", 0x039}, // 0x4F0260 {"getdvarint", 0x03A}, // 0x4F0730 {"getdvarfloat", 0x03B}, // 0x4F1500 {"getdvarvector", 0x03C}, // 0x4F1A20 {"gettime", 0x03D}, // 0x4F2180 {"gettimeutc", 0x03E}, // 0x4F21C0 {"getculldist", 0x03F}, // 0x4F2330 {"getentbynum", 0x040}, // 0x4F2400 {"getscreenwidth", 0x041}, // 0x4F2620 {"getscreenheight", 0x042}, // 0x4F27A0 {"getweaponmodel", 0x043}, // 0x4F28B0 {"_func_44", 0x044}, // 0x502BF0, sets config string {"_func_45", 0x045}, // 0x502C50, ^ {"_func_46", 0x046}, // 0x502C90, bunch of arrays {"_func_47", 0x047}, // 0x502CF0, sets config string {"_func_48", 0x048}, // 0x502D80, ^ {"setsunlight", 0x049}, // 0x502DB0 {"resetsunlight", 0x04A}, // 0x502E40 {"getmapsundirection", 0x04B}, // 0x502E70 {"getmapsunangles", 0x04C}, // 0x502EA0 {"setsundirection", 0x04D}, // 0x502FD0 {"lerpsundirection", 0x04E}, // 0x5030E0 {"lerpsunangles", 0x04F}, // 0x503380 {"resetsundirection", 0x050}, // 0x5036E0 {"enableforcedsunshadows", 0x051}, // 0x503740 {"enableforcednosunshadows", 0x052}, // 0x503760 {"disableforcedsunshadows", 0x053}, // 0x5037B0 {"enableouterspacemodellighting", 0x054}, // 0x5037D0 {"disableouterspacemodellighting", 0x055}, // 0x5038F0 {"remapstage", 0x056}, // 0x504B50 {"changelevel", 0x057}, // 0x501A80 {"missionsuccess", 0x058}, // 0x501C40 {"missionfailed", 0x059}, // 0x501C70 {"cinematic", 0x05A}, // 0x501CD0 {"cinematicingame", 0x05B}, // 0x501EB0 {"cinematicingamesync", 0x05C}, // 0x501F50 {"cinematicingameloop", 0x05D}, // 0x5020C0 {"cinematicingameloopresident", 0x05E}, // 0x502140 {"iscinematicplaying", 0x05F}, // 0x502390 {"stopcinematicingame", 0x060}, // 0x502640 {"getweapondisplayname", 0x061}, // 0x4F32A0 {"getweaponbasename", 0x062}, // 0x4F36D0 {"getweaponattachments", 0x063}, // 0x4F3D20 {"getweaponattachmentdisplaynames", 0x064}, // 0x4F4440 {"getweaponcamoname", 0x065}, // 0x4F51C0 {"getweaponreticlename", 0x066}, // 0x4F55D0 {"getanimlength", 0x067}, // 0x4F7960 {"animhasnotetrack", 0x068}, // 0x4F7B90 {"getnotetracktimes", 0x069}, // 0x4F8020 {"spawn", 0x06A}, // 0x4EEDD0 {"spawnloopsound", 0x06B}, // 0x4EEDD0 {"spawnloopingsound", 0x06C}, // 0x6B56B0 {"bullettrace", 0x06D}, // 0x4F1BD0 {"target_setmaxsize", 0x06E}, // 0x5140B0 {"target_setcolor", 0x06F}, // 0x513BC0 {"target_setdelay", 0x070}, // 0x513D50 {"getstartorigin", 0x071}, // 0x4AF5F0 {"getstartangles", 0x072}, // 0x4AF4E0 {"getcycleoriginoffset", 0x073}, // 0x4AF180 {"magicgrenade", 0x074}, // 0x501DB0 {"magicgrenademanual", 0x075}, // 0x4F0130 {"setblur", 0x076}, // 0x507470 {"musicplay", 0x077}, // 0x507570 {"musicstop", 0x078}, // 0x507770 {"soundfade", 0x079}, // 0x507890 {"addsubmix", 0x07A}, // 0x4F6940, server command name {"clearsubmix", 0x07B}, // 0x4F6990, ^ {"clearallsubmixes", 0x07C}, // 0x4F6A20, ^ {"blendsubmix", 0x07D}, // 0x4F6C90, ^ {"makestickysubmix", 0x07E}, // 0x4F6DA0, ^ {"makeunstickysubmix", 0x07F}, // 0x4F6DD0, ^ {"soundtime", 0x080}, // 0x507A70, ^ {"soundtimereset", 0x081}, // 0x4FF720, ^ {"levelsoundfade", 0x082}, // 0x507960 {"precachenightvisioncodeassets", 0x083}, // 0x5019A0 {"precachedigitaldistortcodeassets", 0x085}, // 0x5019C0 {"precacheminimapsentrycodeassets", 0x086}, // 0x501A60 {"savegame", 0x087}, // 0x4FF7B0 {"issavesuccessful", 0x088}, // 0x500380 {"issaverecentlyloaded", 0x089}, // 0x5003A0 {"savegamenocommit", 0x08A}, // 0x500210 {"commitsave", 0x08B}, // 0x5003C0 {"commitwouldbevalid", 0x08C}, // 0x500B40 {"getfxvisibility", 0x08D}, // 0x5026B0 {"setculldist", 0x08E}, // 0x502AE0 {"bullettracepassed", 0x08F}, // 0x4F2260 {"sighttracepassed", 0x090}, // 0x4F2480 {"physicstrace", 0x091}, // 0x4F2C80 {"playerphysicstrace", 0x092}, // 0x4F3190 {"getgroundposition", 0x093}, // 0x4F5780 {"getangledelta", 0x094}, // 0x4F9570 {"getmovedelta", 0x095}, // 0x4F9E10 {"getnorthyaw", 0x096}, // 0x4E2840 {"getcommandfromkey", 0x097}, // 0x506E40 {"getsticksconfig", 0x098}, // 0x506F60 {"_func_99", 0x099}, // 0x507060, gamepad related {"_func_9a", 0x09A}, // 0x5070A0, returns 0 {"_func_9b", 0x09B}, // 0x507140, gamepad related {"weaponfightdist", 0x09C}, // 0x500BF0 {"weaponmaxdist", 0x09D}, // 0x500C40 {"isturretactive", 0x09E}, // 0x500BB0 {"getstarttime", 0x09F}, // 0x506DA0 {"target_alloc", 0x0A0}, // 0x513350 {"target_flush", 0x0A1}, // 0x513780 {"target_set", 0x0A2}, // 0x513A60 {"target_remove", 0x0A3}, // 0x513A20 {"target_setshader", 0x0A4}, // 0x514750 {"target_setoffscreenshader", 0x0A5}, // 0x514380 {"target_isinrect", 0x0A6}, // 0x513900 {"target_isincircle", 0x0A7}, // 0x513890 {"target_startreticlelockon", 0x0A8}, // 0x5148A0 {"target_clearreticlelockon", 0x0A9}, // 0x513370 {"target_getarray", 0x0AA}, // 0x513810 {"target_istarget", 0x0AB}, // 0x5139A0 {"target_setattackmode", 0x0AC}, // 0x513A80 {"target_setjavelinonly", 0x0AD}, // 0x513F60 {"target_hidefromplayer", 0x0AE}, // 0x513880 {"target_showtoplayer", 0x0AF}, // 0x514890 {"target_setscaledrendermode", 0x0B0}, // 0x514600 {"target_drawcornersonly", 0x0B1}, // 0x5133A0 {"target_drawsquare", 0x0B2}, // 0x513610 {"target_drawsingle", 0x0B3}, // 0x5134F0 {"target_setminsize", 0x0B4}, // 0x5141F0 {"setnorthyaw", 0x0B5}, // 0x4E2B60 {"setslowmotion", 0x0B6}, // 0x4F4320 {"randomint", 0x0B7}, // 0x4F5A60 {"randomfloat", 0x0B8}, // 0x4F5BE0 {"randomintrange", 0x0B9}, // 0x4F5E40 {"randomfloatrange", 0x0BA}, // 0x4F5ED0 {"sin", 0x0BB}, // 0x4F5FE0 {"cos", 0x0BC}, // 0x4F6030 {"tan", 0x0BD}, // 0x4F6130 {"asin", 0x0BE}, // 0x4F6390 {"acos", 0x0BF}, // 0x4F6470 {"atan", 0x0C0}, // 0x4F6880 {"int", 0x0C1}, // 0x4F69B0 {"float", 0x0C2}, // 0x4F6E00 {"abs", 0x0C3}, // 0x4F7000 {"min", 0x0C4}, // 0x4F7200 {"objective_additionalcurrent", 0x0C5}, // 0x50F290 {"objective_ring", 0x0C6}, // 0x50F3D0 {"objective_setpointertextoverride", 0x0C7}, // 0x50F490 {"getnode", 0x0C8}, // 0x524E60 {"getnodearray", 0x0C9}, // 0x524F70 {"getallnodes", 0x0CA}, // 0x524C40 {"getnodesinradius", 0x0CB}, // 0x525080 {"getnodesinradiussorted", 0x0CC}, // 0x525090 {"getclosestnodeinsight", 0x0CD}, // 0x524C90 {"getreflectionlocs", 0x0CE}, // 0x504F60 {"getreflectionreferencelocs", 0x0CF}, // 0x504F70 {"getvehicletracksegment", 0x0D0}, // 0x6DC180 {"getvehicletracksegmentarray", 0x0D1}, // 0x6DC260 {"getallvehicletracksegments", 0x0D2}, // 0x6DC130 {"isarray", 0x0D3}, // 0x4EA580 {"isai", 0x0D4}, // 0x504740 {"getindexforluincstring", 0x0D5}, // 0x4EE030 {"issentient", 0x0D6}, // 0x4ED980 {"isgodmode", 0x0D7}, // 0x504790 {"getdebugdvar", 0x0D8}, // 0x504AA0 {"getdebugdvarint", 0x0D9}, // 0x504B20 {"getdebugdvarfloat", 0x0DA}, // 0x504C30 {"setsaveddvar", 0x0DB}, // 0x504C60 {"getfreeaicount", 0x0DC}, // 0x505030 {"getaicount", 0x0DD}, // 0x5050A0 {"getaiarray", 0x0DE}, // 0x505360 {"getaispeciesarray", 0x0DF}, // 0x505520 {"getspawnerarray", 0x0E0}, // 0x505840 {"getcorpsearray", 0x0E1}, // 0x505730 {"getspawnerteamarray", 0x0E2}, // 0x505A40 {"getweaponclipmodel", 0x0E3}, // 0x505B40 {"getbrushmodelcenter", 0x0E4}, // 0x506D90 {"getkeybinding", 0x0E5}, // 0x506DB0 {"max", 0x0E6}, // 0x4F7270 {"floor", 0x0E7}, // 0x4F7300 {"ceil", 0x0E8}, // 0x4F7430 {"round", 0x0E9}, // 0x4F7470 {"exp", 0x0EA}, // 0x4F7570 {"log", 0x0EB}, // 0x4F75F0 {"sqrt", 0x0EC}, // 0x4F7750 {"squared", 0x0ED}, // 0x4F78D0 {"clamp", 0x0EE}, // 0x4F7A80 {"angleclamp", 0x0EF}, // 0x4F7AD0 {"angleclamp180", 0x0F0}, // 0x4F7BF0 {"vectorfromlinetopoint", 0x0F1}, // 0x4FA300 {"pointonsegmentnearesttopoint", 0x0F2}, // 0x4E20E0 {"distance", 0x0F3}, // 0x4E2C00 {"distance2d", 0x0F4}, // 0x4E2E70 {"distancesquared", 0x0F5}, // 0x4E2FA0 {"length", 0x0F6}, // 0x4E3330 {"length2d", 0x0F7}, // 0x4E3530 {"lengthsquared", 0x0F8}, // 0x4E3590 {"length2dsquared", 0x0F9}, // 0x4E36E0 {"closer", 0x0FA}, // 0x4E3730 {"vectordot", 0x0FB}, // 0x4E3900 {"vectorcross", 0x0FC}, // 0x4E3A10 {"axistoangles", 0x0FD}, // 0x4E4680 {"visionsetthermal", 0x0FE}, // 0x502A40 {"visionsetpain", 0x0FF}, // 0x502A50 {"incrementcounter", 0x104}, // 0x5056E0 {"getcountertotal", 0x105}, // 0x5057A0 {"getlevelticks", 0x106}, // 0x4F2380 {"perlinnoise2d", 0x107}, // 0x4F7D00 {"calcrockingangles", 0x108}, // 0x4F81C0 {"reconevent", 0x109}, // 0x7C1910 {"reconspatialevent", 0x10A}, // 0x7C1920 {"setsunflareposition", 0x10B}, // 0x4E4760 {"createthreatbiasgroup", 0x10C}, // 0x531770 {"threatbiasgroupexists", 0x10D}, // 0x5317A0 {"getthreatbias", 0x10E}, // 0x5317E0 {"setthreatbias", 0x10F}, // 0x531840 {"setthreatbiasagainstall", 0x110}, // 0x5318C0 {"setignoremegroup", 0x111}, // 0x531910 {"isenemyteam", 0x112}, // 0x531060 {"objective_additionalentity", 0x113}, // 0x50FA70 {"objective_state_nomessage", 0x114}, // 0x50EFE0 {"objective_string", 0x115}, // 0x50EFF0 {"objective_string_nomessage", 0x116}, // 0x50F000 {"objective_additionalposition", 0x117}, // 0x50F200 {"objective_current_nomessage", 0x118}, // 0x50F280 {"vectornormalize", 0x119}, // 0x4E3E90 {"vectortoangles", 0x11A}, // 0x4E40A0 {"vectortoyaw", 0x11B}, // 0x4E42A0 {"vectorlerp", 0x11C}, // 0x4E4430 {"anglestoup", 0x11D}, // 0x4E4AD0 {"anglestoright", 0x11E}, // 0x4E4C70 {"anglestoforward", 0x11F}, // 0x4E4DD0 {"anglesdelta", 0x120}, // 0x4E4F80 {"combineangles", 0x121}, // 0x4E5940 {"transformmove", 0x122}, // 0x4E5C10 {"rotatevector", 0x123}, // 0x4E7C20 {"rotatepointaroundvector", 0x124}, // 0x4E7FC0 {"issubstr", 0x125}, // 0x4E9170 {"isendstr", 0x126}, // 0x4E91B0 {"getsubstr", 0x127}, // 0x4E9440 {"tolower", 0x128}, // 0x4E9E20 {"strtok", 0x129}, // 0x4EA2D0 {"stricmp", 0x12A}, // 0x4EA980 {"ambientplay", 0x12B}, // 0x4F2E00 {"_func_145", 0x145}, // 0x5046A0 {"visionsetnaked", 0x148}, // 0x502940 {"visionsetnight", 0x149}, // 0x502A20 {"visionsetmissilecam", 0x14A}, // 0x502A30 {"ambientstop", 0x14B}, // 0x4F52C0 {"precachemodel", 0x14C}, // 0x4EB430 {"precacheshellshock", 0x14D}, // 0x4EB670 {"precacheitem", 0x14E}, // 0x4F1FC0 {"precacheshader", 0x14F}, // 0x4F2120 {"precachestring", 0x150}, // 0x4F2390 {"precachemenu", 0x151}, // 0x4F25F0 {"precacherumble", 0x152}, // 0x4F2770 {"precachelocationselector", 0x153}, // 0x4EB550 {"precacheleaderboards", 0x154}, // 0x4F2190 {"loadfx", 0x155}, // 0x4E3480 {"playfx", 0x156}, // 0x4E44F0 {"playfxontag", 0x157}, // 0x4E5DB0 {"stopfxontag", 0x158}, // 0x4E7A60 {"killfxontag", 0x159}, // 0x4E8220 {"playloopedfx", 0x15A}, // 0x6E8E00 {"spawnfx", 0x15B}, // 0x6E9130 {"triggerfx", 0x15C}, // 0x6E9390 {"playfxontagforclients", 0x15D}, // 0x4E6360 {"_func_15e", 0x15E}, // 0x6E90C0, sets some entity flag {"_func_15f", 0x15F}, // 0x4E7420, fx related {"_func_160", 0x160}, // 0x4E61E0, calls Scr_ErrorInternal {"precacheheadicon", 0x170}, // 0x4F2350 {"physicsexplosionsphere", 0x184}, // 0x4E8920 {"physicsexplosioncylinder", 0x185}, // 0x4EA120 {"physicsjolt", 0x186}, // 0x4E9610 {"physicsjitter", 0x187}, // 0x4E9C60 {"setexpfog", 0x188}, // 0x4ECC20 {"setexpfogext", 0x189}, // 0x4ECDE0, server command name {"setexpfogdvarsonly", 0x18A}, // 0x4ED510, ^ {"setexpfogextdvarsonly", 0x18B}, // 0x4ED580, ^ {"setatmosfog", 0x18C}, // 0x4ED760, ^ {"setatmosfogdvarsonly", 0x18D}, // 0x4EDAA0, ^ {"isexplosivedamagemod", 0x18E}, // 0x4F6330 {"radiusdamage", 0x18F}, // 0x4F7460 {"setplayerignoreradiusdamage", 0x190}, // 0x4F8550 {"glassradiusdamage", 0x191}, // 0x4F7620 {"earthquake", 0x192}, // 0x4ED2F0 {"getnumparts", 0x193}, // 0x4EDDA0 {"objective_onentity", 0x194}, // 0x50EEA0 {"iprintln", 0x19E}, // 0x504120 {"iprintlnbold", 0x19F}, // 0x5041A0 {"logstring", 0x1A0}, // 0x5071B0 {"getent", 0x1A1}, // 0x511680 {"getentarray", 0x1A2}, // 0x5116F0 {"spawnstruct", 0x1A5}, // 0x5C6B00 {"isalive", 0x1A7}, // 0x5042F0 {"isspawner", 0x1A8}, // 0x504380 {"missile_createattractorent", 0x1A9}, // 0x4D73E0 {"missile_createattractororigin", 0x1AA}, // 0x4D73F0 {"missile_createrepulsorent", 0x1AB}, // 0x4D7710 {"missile_createrepulsororigin", 0x1AC}, // 0x4D7720 {"missile_deleteattractor", 0x1AD}, // 0x4D7730 {"newhudelem", 0x1AF}, // 0x4C2570 {"newclienthudelem", 0x1B0}, // 0x4C2510 {"resettimeout", 0x1B2}, // 0x5C8350, time related {"isplayer", 0x1B3}, // 0x504650 {"getpartname", 0x1B5}, // 0x4EDE60 {"weaponfiretime", 0x1B6}, // 0x4EF400 {"weaponclipsize", 0x1B7}, // 0x4EC650 {"weaponisauto", 0x1B8}, // 0x4ED640 {"weaponissemiauto", 0x1B9}, // 0x4ED8F0 {"weaponisboltaction", 0x1BA}, // 0x4EDDE0 {"weaponinheritsperks", 0x1BB}, // 0x4EDFA0 {"weaponburstcount", 0x1BC}, // 0x4EDBC0 {"weapontype", 0x1BD}, // 0x4EE190 {"weaponclass", 0x1BE}, // 0x4EE450 {"getnextarraykey", 0x1BF}, // 0x4F73A0 {"sortbydistance", 0x1C0}, // 0x4F7D90 {"tablelookup", 0x1C1}, // 0x4EFD40 {"tablelookupbyrow", 0x1C2}, // 0x4F2020 {"tablelookupistring", 0x1C3}, // 0x4F0940 {"tablelookupistringbyrow", 0x1C4}, // 0x4F21E0 {"tablelookuprownum", 0x1C5}, // 0x4F1590 {"tableexists", 0x1C6}, // 0x4F1DC0 {"getmissileowner", 0x1C7}, // 0x4ECBC0 {"magicbullet", 0x1C8}, // 0x4E98D0 {"getweaponflashtagname", 0x1C9}, // 0x4EA890 {"averagepoint", 0x1CA}, // 0x4F2630 {"averagenormal", 0x1CB}, // 0x4F2A50 {"vehicle_getspawnerarray", 0x1CC}, // 0x6DA010 {"playrumbleonposition", 0x1CD}, // 0x4EC020 {"playrumblelooponposition", 0x1CE}, // 0x4EC050 {"stopallrumbles", 0x1CF}, // 0x4EC0F0 {"soundexists", 0x1D0}, // 0x4F8DC0 {"openfile", 0x1D1}, // 0x4F5E20, empty {"closefile", 0x1D2}, // 0x4F5E30, ^ {"fprintln", 0x1D3}, // 0x4F5EC0, ^ {"fprintfields", 0x1D4}, // 0x4F5F20, ^ {"freadln", 0x1D5}, // 0x4F5F70, ^ {"fgetarg", 0x1D6}, // 0x4F5F80, ^ {"setminimap", 0x1D7}, // 0x4F6A70 {"setthermalbodymaterial", 0x1D8}, // 0x4F6EE0 {"getarraykeys", 0x1D9}, // 0x4F7090 {"getfirstarraykey", 0x1DA}, // 0x4F7240 {"getglass", 0x1DB}, // 0x4F2C30 {"getglassarray", 0x1DC}, // 0x4F30B0 {"getglassorigin", 0x1DD}, // 0x4F35B0 {"isglassdestroyed", 0x1DE}, // 0x4F37E0 {"destroyglass", 0x1DF}, // 0x4F3A90 {"deleteglass", 0x1E0}, // 0x4F3E00 {"getentchannelscount", 0x1E1}, // 0x4F46B0 {"getentchannelname", 0x1E2}, // 0x4F4760 {"objective_add", 0x1E3}, // 0x50F580 {"objective_delete", 0x1E4}, // 0x50FA30 {"objective_state", 0x1E5}, // 0x50EFD0 {"objective_icon", 0x1E6}, // 0x50F010 {"_func_1e7", 0x1E7}, // 0x50F110 {"objective_position", 0x1E8}, // 0x50F1B0 {"objective_current", 0x1E9}, // similar to objective_current_nomessage {"weaponinventorytype", 0x1EA}, // 0x4EE760 {"weaponstartammo", 0x1EB}, // 0x4EE920 {"weaponmaxammo", 0x1EC}, // 0x4EEB40 {"weaponaltweaponname", 0x1ED}, // 0x4EEF70 {"isweaponcliponly", 0x1EE}, // 0x4EF9E0 {"isweapondetonationtimed", 0x1EF}, // 0x4EFB10 {"weaponhasthermalscope", 0x1F0}, // 0x4F0080 {"weaponhasexplosivedamage", 0x1F1}, // 0x4F0550, made up name {"getvehiclenode", 0x1F2}, // 0x6CFCC0 {"getvehiclenodearray", 0x1F3}, // 0x6CFDB0 {"getallvehiclenodes", 0x1F4}, // 0x6CFC50 {"getnumvehicles", 0x1F5}, // 0x6D9D40 {"precachevehicle", 0x1F6}, // 0x6DA090 {"spawnvehicle", 0x1F7}, // 0x6DA130 {"vehicle_getarray", 0x1F8}, // 0x6D9D80 {"pow", 0x1F9}, // 0x4F79C0 {"_func_1fa", 0x1FA}, // 0x4F6950 {"_func_1fb", 0x1FB}, // 0x501980 {"_func_1fc", 0x1FC}, // 0x501C90 {"_func_20c", 0x20C}, // 0x525490 {"_func_20d", 0x20D}, // 0x5250A0, path node related {"_func_216", 0x216}, // 0x506D20, weapon related {"getlinkednodes", 0x21D}, // 0x524DA0 {"disconnectnodepair", 0x21E}, // 0x4E5D30 {"connectnodepair", 0x21F}, // 0x4E6160 {"_func_220", 0x220}, // 0x505420 {"_func_223", 0x223}, // 0x5035C0, empty {"loadtransient", 0x225}, // 0x5CD370 {"unloadtransient", 0x226}, // 0x5CD5B0 {"unloadalltransients", 0x227}, // 0x5CD4F0 {"synctransients", 0x228}, // 0x5CD490 {"istransientqueued", 0x229}, // 0x5CD070 {"istransientloaded", 0x22A}, // 0x5CD0F0 {"loadstartpointtransient", 0x22B}, // 0x5CD0A0 {"_func_22c", 0x22C}, // 0x5CD130, transient related {"distance2dsquared", 0x22D}, // 0x4E2F40 {"getangledelta3d", 0x22E}, // 0x4E1EB0 {"_func_22f", 0x22F}, // 0x4E8A30, useless function {"trajectorycalculateinitialvelocity", 0x230}, // 0x4E8D40 {"trajectorycalculateminimumvelocity", 0x231}, // 0x4E9240 {"trajectorycalculateexitangle", 0x232}, // 0x4E9570 {"trajectorycomputedeltaheightattime", 0x233}, // 0x4E97C0 {"trajectorycanattemptaccuratejump", 0x234}, // 0x4E9F80 {"_func_235", 0x235}, // 0x4EA100, useless function {"_func_236", 0x236}, // 0x4ECA00, empty {"ispointinvolume", 0x237}, // 0x4E2A30 {"cinematicgettimeinmsec", 0x238}, // 0x5024C0 {"cinematicgetframe", 0x239}, // 0x5024A0 {"iscinematicloaded", 0x23A}, // 0x5023C0 {"bbprint", 0x23C}, // 0x4EBC50, empty {"getscriptablearray", 0x23E}, // 0x4EBE50 {"clearfog", 0x23F}, // 0x4EB140 {"setleveldopplerpreset", 0x240}, // 0x508500 {"screenshake", 0x241}, // 0x500C90 {"_func_242", 0x242}, // 0x4EA700, returns 1 {"_func_243", 0x243}, // 0x4EAAD0, returns 1 {"_func_245", 0x245}, // 0x4F3620, capsule trace ? {"_func_246", 0x246}, // 0x4F3920, ^ {"_func_247", 0x247}, // 0x4F14E0, return 0.0 {"_func_248", 0x248}, // 0x4F14F0, ^ {"_func_249", 0x249}, // 0x4F1580, returns 0 {"_func_24a", 0x24A}, // 0x4F1640, ^ {"_func_24b", 0x24B}, // 0x4F1820, ^ {"luinotifyevent", 0x24D}, // 0x4EB420 {"physwakeup", 0x252}, // 0x4FF230, server command name {"ragdollwakeup", 0x253}, // 0x4FF350, ^ {"_func_254", 0x254}, // 0x4E6B60 {"_func_255", 0x255}, // 0x4F97C0 {"anglestoaxis", 0x256}, // 0x4E48A0 {"visionsetwater", 0x257}, // 0x502AD0 {"sendscriptusageanalysisdata", 0x258}, // 0x4EBBA0, empty {"resetscriptusageanalysisdata", 0x259}, // 0x4EBBB0, ^ {"instantlylogusageanalysisdata", 0x25A}, // 0x4EBC20, ^ {"invertangles", 0x25B}, // 0x4E60E0 {"rotatevectorinverted", 0x25C}, // 0x4E6250 {"_func_25d", 0x25D}, // 0x4E6800, vector related {"_func_25f", 0x25F}, // 0x504A20, sets some entity flag {"_func_260", 0x260}, // 0x4F2990, sets some config string {"_func_261", 0x261}, // 0x4F29C0, string/font related ? {"getcsplinecount", 0x262}, // 0x4EC960 {"getcsplinepointcount", 0x263}, // 0x4ECA10 {"getcsplinelength", 0x264}, // 0x4ECD80 {"getcsplinepointid", 0x265}, // 0x4ECF30 {"getcsplinepointlabel", 0x266}, // 0x4ED440 {"getcsplinepointtension", 0x267}, // 0x4ED6D0 {"getcsplinepointposition", 0x268}, // 0x4ED9E0 {"getcsplinepointcorridordims", 0x269}, // 0x4EDCE0 {"getcsplinepointtangent", 0x26A}, // 0x4EDEE0 {"getcsplinepointdisttonextpoint", 0x26B}, // 0x4EE210 {"calccsplinetangent", 0x26C}, // 0x4EE530 {"calccsplinecorridor", 0x26D}, // 0x4EE850 {"calccsplinecorridor", 0x26E}, // 0x4EECB0 {"setnojipscore", 0x26F}, // 0x4EEF30, useless function {"setnojiptime", 0x270}, // 0x4EEF50, ^ {"getpredictedentityposition", 0x272}, // 0x4EF3C0, empty {"gamedvrprohibitrecording", 0x273}, // 0x4EF3F0, ^ {"gamedvrstartrecording", 0x274}, // 0x4EF550, ^ {"gamedvrstoprecording", 0x275}, // 0x4EF670, ^ {"gamedvrsetvideometadata", 0x276}, // 0x4EF780, ^ {"gamedvrprohibitscreenshots", 0x277}, // 0x4EFA50, ^ {"gamedvrsetscreenshotmetadata", 0x279}, // 0x505B30, ^ {"queuedialog", 0x27A}, // 0x505BC0, ^ {"speechenablegrammar", 0x27B}, // 0x4EFAF0, ^ {"speechenable", 0x27C}, // 0x4EFB00, ^ {"livestreamingenable", 0x27D}, // 0x4EFC90, ^ {"livestreamingsetbitrate", 0x27E}, // 0x4EFD30, ^ {"triggerportableradarping", 0x284}, // 0x4EC710, ^ {"setglaregrimematerial", 0x285}, // 0x4C2560, calls Scr_ErrorInternal {"botgetteamlimit", 0x286}, // 0x4EDF90, empty {"spawnfxforclient", 0x287}, // 0x4EE020, ^ {"botgetteamdifficulty", 0x288}, // 0x4EE0A0, ^ {"getsquadassaultelo", 0x289}, // 0x4EBC80, ^ {"loadluifile", 0x28A}, // 0x4EE0B0 {"_func_290", 0x290}, // 0x4EBCE0, empty {"_func_293", 0x293}, // 0x4F08C0, returns 0 {"_func_294", 0x294}, // 0x4E82E0 {"_func_295", 0x295}, // 0x4E8A60 {"enablecontext", 0x29A}, // 0x4F6E70, server command name {"disablecontext", 0x29B}, // 0x4F6EC0, ^ {"_func_29c", 0x29C}, // 0x5051E0 {"_func_29d", 0x29D}, // 0x4F0D80, sound related {"_func_29e", 0x29E}, // 0x4F49C0, ^ {"_func_29f", 0x29F}, // 0x4EEA20 {"_func_2a0", 0x2A0}, // 0x4EF270 {"_func_2a1", 0x2A1}, // 0x4EF680 {"_func_2a2", 0x2A2}, // 0x502500 {"_func_2a3", 0x2A3}, // 0x4E8D30, empty {"_func_2a4", 0x2A4}, // 0x4E2730 {"_func_2a5", 0x2A5}, // 0x4ED4D0 {"_func_2a6", 0x2A6}, // 0x4F2440 {"_func_2a7", 0x2A7}, // 0x4F27B0 {"_func_2aa", 0x2AA}, // 0x4F03B0, weapon related {"_func_2ab", 0x2AB}, // 0x502710 {"_func_2ac", 0x2AC}, // 0x4F3A00 {"_func_2ad", 0x2AD}, // 0x4E8C40, useless function {"_func_2ae", 0x2AE}, // 0x4F67C0 {"_func_2af", 0x2AF}, // 0x4F6F00, empty {"_func_2b0", 0x2B0}, // 0x4F6EB0, ^ {"_func_2b2", 0x2B2}, // 0x505BD0, useless function {"_func_2b3", 0x2B3}, // 0x4EE110 {"_func_2b4", 0x2B4}, // 0x4F7450, empty {"_func_2b5", 0x2B5}, // 0x4F6FF0, returns 0 {"_func_2b6", 0x2B6}, // 0x4F72A0, empty {"_func_2b7", 0x2B7}, // 0x4F7390, ^ {"_func_2b8", 0x2B8}, // 0x4F7490, ^ {"_func_2bd", 0x2BD}, // 0x4E8130, ^ {"_func_2be", 0x2BE}, // 0x4E87E0, ^ {"_func_2bf", 0x2BF}, // 0x4EA560 {"challengemessage", 0x2C0}, // 0x508310, server command name {"_func_2c5", 0x2C5}, // 0x4F5C30, weapon related {"_func_2c6", 0x2C6}, // 0x508340 {"_func_2c7", 0x2C7}, // 0x4EB9E0 {"_func_2c9", 0x2C9}, // 0x4F7590, empty {"_func_2ca", 0x2CA}, // 0x4F7610, ^ {"_func_2cb", 0x2CB}, // 0x4EA680 {"_func_2cc", 0x2CC}, // 0x4F2000 {"_func_2cd", 0x2CD}, // 0x4F2160 {"_func_2ce", 0x2CE}, // 0x508550 {"_func_2d7", 0x2D7}, // 0x5070C0 {"_func_2dd", 0x2DD}, // 0x507B60 {"_func_2de", 0x2DE}, // 0x4F6CA0 {"_func_2e0", 0x2E0}, // 0x4F6F70, empty {"_func_2e1", 0x2E1}, // 0x502A60 {"_func_2e3", 0x2E3}, // 0x5085B0, empty {"_func_2e8", 0x2E8}, // 0x4F8070, returns 1 {"_func_2e9", 0x2E9}, // 0x4EAC20 {"_func_2eb", 0x2EB}, // 0x4E6980, empty {"_func_2ec", 0x2EC}, // 0x4E8150, ^ {"_func_2ed", 0x2ED}, // 0x4E8880, ^ {"_func_2ee", 0x2EE}, // 0x508430 {"_func_2ef", 0x2EF}, // 0x4E9010 {"_func_2f0", 0x2F0}, // 0x4E92D0 {"_func_2f1", 0x2F1}, // 0x503950 {"_func_2f2", 0x2F2}, // 0x503C40, empty {"_func_2f3", 0x2F3}, // 0x4F1FB0 {"_func_2f7", 0x2F7}, // 0x4F6010, returns 0 {"_func_2f8", 0x2F8}, // 0x4F6020, returns "" {"_func_2f9", 0x2F9}, // 0x4F60C0 {"_func_2fa", 0x2FA}, // 0x4F6190, returns -1 {"_func_2fb", 0x2FB}, // 0x4F6320, returns 0 {"_func_2fc", 0x2FC}, // 0x4F63E0, returns "" {"_func_2fd", 0x2FD}, // 0x4F6400 {"_func_2fe", 0x2FE}, // 0x4F64D0, returns -1 {"_func_2ff", 0x2FF}, // 0x4F67B0, returns "" {"_func_300", 0x300}, // 0x4F6810 {"_func_301", 0x301}, // 0x4F69A0, returns -1 {"_func_302", 0x302}, // 0x4F48A0, weapon related {"_func_303", 0x303}, // 0x4E3AD0, calls Scr_ErrorInternal {"_func_304", 0x304}, // 0x4E3B30, ^ {"_func_305", 0x305}, // 0x4F08D0, weapon related {"_func_306", 0x306}, // 0x4ECC50 {"_func_307", 0x307}, // 0x4ECE10 {"_func_308", 0x308}, // 0x4ECFC0 {"_func_30a", 0x30A}, // 0x4F8160 {"_func_30c", 0x30C}, // 0x4EF3B0, empty {"_func_30e", 0x30E}, // 0x4F02E0 {"_func_30f", 0x30F}, // 0x4F1970 {"_func_313", 0x313}, // 0x4E3E80, calls Scr_ErrorInternal {"_func_314", 0x314}, // 0x4ED7A0 {"_func_315", 0x315}, // 0x4AF3F0 {"fast_restart", 0x316}, // 0x4ECC10 {"_func_317", 0x317}, // 0x4AF2D0 {"_func_319", 0x319}, // 0x4F4300 {"enablepg", 0x31A}, // 0x4EA930, server command name {"_func_31b", 0x31B}, // 0x503C50 {"_func_31c", 0x31C}, // 0x503D60 {"_func_31d", 0x31D}, // 0x503E40 {"_func_31e", 0x31E}, // 0x503F00 {"_func_31f", 0x31F}, // 0x5024E0 {"_func_320", 0x320}, // 0x4F9110 }; std::unordered_map method_map = { {"thermaldrawdisable", 0x8000}, // 0x4ED5B0 {"playerforcedeathanim", 0x8001}, // 0x4FF0A0 {"isonladder", 0x801A}, // 0x4E2590 {"attach", 0x801D}, // 0x4EFBC0 {"getlightfovinner", 0x801E}, // 0x504220 {"getlightfovouter", 0x801F}, // 0x504350 {"setlightfovrange", 0x8020}, // 0x5044C0 {"getlightexponent", 0x8021}, // 0x504A80 {"setlightexponent", 0x8022}, // 0x504AE0 {"startragdoll", 0x8023}, // 0x504E00 {"startragdollfromimpact", 0x8024}, // 0x504E40 {"_meth_8025", 0x8025}, // 0x4E7A50, empty {"_meth_8026", 0x8026}, // 0x5071C0, ^ {"_meth_8028", 0x8028}, // 0x505220 {"thermaldrawenable", 0x8029}, // 0x4ED540 {"detach", 0x802A}, // 0x4F0510 {"detachall", 0x802B}, // 0x4F07B0 {"getattachsize", 0x802C}, // 0x4F27F0 {"getattachmodelname", 0x802D}, // 0x4F2D90 {"getattachtagname", 0x802E}, // 0x4F3120 {"setturretcanaidetach", 0x802F}, // 0x5058C0 {"setturretfov", 0x8030}, // 0x505940 {"setturretfov2", 0x8031}, // 0x506CA0 {"lerpfov", 0x8032}, // 0x506E70 {"lerpfovscale", 0x8033}, // 0x506FA0 {"getvalidcoverpeekouts", 0x8034}, // 0x524B80 {"gethighestnodestance", 0x8035}, // 0x524B10 {"doesnodeallowstance", 0x8036}, // 0x5249E0 {"_meth_8037", 0x8037}, // 0x524A90 {"getgunangles", 0x8038}, // 0x5019E0 {"magicgrenade", 0x8039}, // 0x501B20 {"magicgrenademanual", 0x803A}, // 0x501FD0 {"getentnum", 0x803B}, // 0x503F30 {"launch", 0x803C}, // 0x503F50 {"setsoundblend", 0x803D}, // 0x504250 {"makefakeai", 0x803E}, // 0x507170 {"spawndrone", 0x803F}, // 0x5071D0 {"setcorpseremovetimer", 0x8040}, // 0x507320 {"setlookattext", 0x8041}, // 0x507380 {"setspawnerteam", 0x8042}, // 0x507410 {"addaieventlistener", 0x8043}, // 0x508710 {"removeaieventlistener", 0x8044}, // 0x508750 {"getlightcolor", 0x8045}, // 0x4F9B00 {"setlightcolor", 0x8046}, // 0x4F9CC0 {"_meth_8047", 0x8047}, // 0x4F9F60 {"_meth_8048", 0x8048}, // 0x4FA1D0 {"_meth_8049", 0x8049}, // 0x4E1D90 {"_meth_804a", 0x804A}, // 0x4E2050 {"getlightradius", 0x804B}, // 0x503B60 {"setlightradius", 0x804C}, // 0x503B80 {"getattachignorecollision", 0x804D}, // 0x4F3530 {"hidepart", 0x804E}, // 0x4F3830 {"hidepartallinstances", 0x804F}, // 0x4F3E40 {"hideallparts", 0x8050}, // 0x4F4610 {"showpart", 0x8051}, // 0x4F47B0 {"showallparts", 0x8052}, // 0x4F4FC0 {"linkto", 0x8053}, // 0x4F5BC0 {"linktoblendtotag", 0x8054}, // 0x4F5EA0 {"unlink", 0x8055}, // 0x4F5F30 {"setnormalhealth", 0x8056}, // 0x5043D0 {"dodamage", 0x8057}, // 0x4F64E0 {"kill", 0x8058}, // 0x5047E0 {"show", 0x8059}, // 0x504DB0 {"hide", 0x805A}, // 0x504E20 {"_meth_805b", 0x805B}, // 0x504DD0 {"laserforceon", 0x805C}, // 0x504EF0 {"laserforceoff", 0x805D}, // 0x504F80 {"disconnectpaths", 0x805E}, // 0x4E5070 {"connectpaths", 0x805F}, // 0x4E58C0 {"disconnectnode", 0x8060}, // 0x4E5A90 {"connectnode", 0x8061}, // 0x4E5BF0 {"startusingheroonlylighting", 0x8062}, // 0x507450 {"stopusingheroonlylighting", 0x8063}, // 0x507510 {"startusinglessfrequentlighting", 0x8064}, // 0x507530 {"stopusinglessfrequentlighting", 0x8065}, // 0x507550 {"setmovingplatformplayerturnrate", 0x8066}, // 0x4FF730 {"setthermalfog", 0x8067}, // 0x4FF9A0 {"setnightvisionfog", 0x8068}, // 0x500460 {"clearthermalfog", 0x8069}, // 0x5012B0 {"clearnightvisionfog", 0x806A}, // 0x501320 {"setmode", 0x806C}, // 0x505270 {"getmode", 0x806D}, // 0x505620 {"setturretignoregoals", 0x806E}, // 0x5057F0 {"islinked", 0x806F}, // 0x4F5F90 {"enablelinkto", 0x8070}, // 0x4F7320 {"playsoundatviewheight", 0x8071}, // 0x503A90 {"prefetchsound", 0x8073}, // 0x4E4870 {"setpitch", 0x8074}, // 0x4E4730 {"scalepitch", 0x8075}, // 0x4E4C40 {"setvolume", 0x8076}, // 0x4E4AA0 {"scalevolume", 0x8077}, // 0x4EA790 {"setspeakermapmonotostereo", 0x8078}, // 0x503360 {"setspeakermapmonoto51", 0x8079}, // 0x503370 {"setdistributed2dsound", 0x807A}, // 0x503570 {"playsoundasmaster", 0x807B}, // 0x503AD0 {"playloopsound", 0x807C}, // 0x503AF0 {"eqon", 0x807D}, // 0x503C10 {"eqoff", 0x807E}, // 0x503C90 {"haseq", 0x807F}, // 0x503D20 {"iswaitingonsound", 0x8080}, // 0x503DA0 {"foley", 0x8081}, // 0x503E50, server command name {"getnormalhealth", 0x8082}, // 0x5040A0 {"playerlinkto", 0x8083}, // 0x4F8600 {"playerlinktodelta", 0x8084}, // 0x4F8610 {"playerlinkweaponviewtodelta", 0x8085}, // 0x4F87E0 {"playerlinktoabsolute", 0x8086}, // 0x4F8820 {"playerlinktoblend", 0x8087}, // 0x4E3B40 {"playerlinkedoffsetenable", 0x8088}, // 0x4F8D50 {"setwaypointedgestyle_secondaryarrow", 0x8089}, // 0x4C0980 {"setwaypointiconoffscreenonly", 0x808A}, // 0x4C09D0 {"fadeovertime", 0x808B}, // 0x4C0D90 {"scaleovertime", 0x808C}, // 0x4C0ED0 {"moveovertime", 0x808D}, // 0x4C0FB0 {"reset", 0x808E}, // 0x4C10F0 {"destroy", 0x808F}, // 0x4C1130 {"setpulsefx", 0x8090}, // 0x4C1270 {"setplayernamestring", 0x8091}, // 0x4C11B0 {"changefontscaleovertime", 0x8092}, // 0x4C0E30 {"startignoringspotlight", 0x8093}, // 0x5073D0 {"stopignoringspotlight", 0x8094}, // 0x5073F0 {"dontcastshadows", 0x8095}, // 0x5085C0 {"castshadows", 0x8096}, // 0x5085E0 {"setstablemissile", 0x8097}, // 0x505180 {"playersetgroundreferenceent", 0x8098}, // 0x4FF530 {"dontinterpolate", 0x8099}, // 0x4F9F10 {"dospawn", 0x809A}, // 0x501390 {"stalingradspawn", 0x809B}, // 0x501430 {"getorigin", 0x809C}, // 0x501800 {"getcentroid", 0x809D}, // 0x501880 {"getshootatpos", 0x809E}, // 0x5018D0 {"getdebugeye", 0x809F}, // 0x502A70 {"useby", 0x80A0}, // 0x502B30 {"playsound", 0x80A1}, // 0x5035A0 {"playerlinkedoffsetdisable", 0x80A6}, // 0x4F90A0 {"playerlinkedsetviewznear", 0x80A7}, // 0x4F9360 {"playerlinkedsetusebaseangleforviewclamp", 0x80A8}, // 0x4F9940 {"lerpviewangleclamp", 0x80A9}, // 0x4E6410 {"setviewangleresistance", 0x80AA}, // 0x4E6FA0 {"springcamenabled", 0x80AB}, // 0x4E7DB0 {"springcamdisabled", 0x80AC}, // 0x4E8760 {"linktoplayerview", 0x80AD}, // 0x4EA000 {"unlinkfromplayerview", 0x80AE}, // 0x4EA8D0 {"geteye", 0x80AF}, // 0x4F0840 {"istouching", 0x80B0}, // 0x4F8630 {"stoploopsound", 0x80B1}, // 0x4F89A0 {"stopsounds", 0x80B2}, // 0x4EB760 {"playrumbleonentity", 0x80B3}, // 0x4F9200 {"playrumblelooponentity", 0x80B4}, // 0x4EBC30 {"_meth_80b5", 0x80B5}, // 0x4EBC60 {"_meth_80b6", 0x80B6}, // 0x4EC140 {"delete", 0x80B7}, // 0x4F0460 {"setmodel", 0x80B8}, // 0x4EE2A0 {"laseron", 0x80B9}, // 0x4EC720 {"laseroff", 0x80BA}, // 0x4EC8B0 {"laseraltviewon", 0x80BD}, // 0x4EC9A0 {"laseraltviewoff", 0x80BE}, // 0x4ED190 {"thermalvisionon", 0x80BF}, // 0x4EE4D0 {"thermalvisiononshadowoff", 0x80C0}, // 0x4EE7F0 {"setcontents", 0x80C5}, // 0x4EAA70 {"makeusable", 0x80C6}, // 0x4EAC90 {"makeunusable", 0x80C7}, // 0x4EAE90 {"_meth_80c8", 0x80C8}, // 0x4E3270 {"_meth_80c9", 0x80C9}, // 0x4E3800 {"setwhizbyprobabilities", 0x80CA}, // 0x4B9F70 {"visionsetnakedforplayer_lerp", 0x80CB}, // 0x4B7190 {"setwaitnode", 0x80CC}, // 0x6D74C0 {"returnplayercontrol", 0x80CD}, // 0x6D4DF0 {"vehphys_starttrack", 0x80CE}, // 0x6D7320 {"vehphys_clearautodisable", 0x80CF}, // 0x6D73B0 {"vehicleusealtblendedaudio", 0x80D0}, // 0x6D65E0 {"settext", 0x80D1}, // 0x4C1D90 {"clearalltextafterhudelem", 0x80D2}, // 0x4C1E80 {"setshader", 0x80D3}, // 0x4C1E90 {"settargetent", 0x80D4}, // 0x4C2200 {"cleartargetent", 0x80D5}, // 0x4C23A0 {"settimer", 0x80D6}, // 0x4C0200 {"settimerup", 0x80D7}, // 0x4C02D0 {"settimerstatic", 0x80D8}, // 0x4C03A0 {"settenthstimer", 0x80D9}, // 0x4C0470 {"settenthstimerup", 0x80DA}, // 0x4C0540 {"settenthstimerstatic", 0x80DB}, // 0x4C0610 {"setclock", 0x80DC}, // 0x4C06E0 {"setclockup", 0x80DD}, // 0x4C0700 {"setvalue", 0x80DE}, // 0x4C0720 {"setwaypoint", 0x80DF}, // 0x4C07C0 {"setwaypointedgestyle_rotatingicon", 0x80E0}, // 0x4C0930 {"setcursorhint", 0x80E1}, // 0x4EB300 {"sethintstring", 0x80E2}, // 0x4EBA30 {"forceusehinton", 0x80E4}, // 0x4EBF10 {"forceusehintoff", 0x80E5}, // 0x4EC080 {"makesoft", 0x80E6}, // 0x4EAF40 {"makehard", 0x80E7}, // 0x4EB0F0 {"willneverchange", 0x80E8}, // 0x4EB190 {"startfiring", 0x80E9}, // 0x4F9400 {"stopfiring", 0x80EA}, // 0x4F9740 {"isfiringturret", 0x80EB}, // 0x4F9C60 {"startbarrelspin", 0x80EC}, // 0x4F9D60 {"stopbarrelspin", 0x80ED}, // 0x4FA020 {"getbarrelspinrate", 0x80EE}, // 0x4FA260 {"shootturret", 0x80F1}, // 0x4E3F80 {"getturretowner", 0x80F2}, // 0x4E4120 {"enabledeathshield", 0x80F3}, // 0x4BBCF0 {"nightvisiongogglesforceon", 0x80F4}, // 0x4BBDC0 {"nightvisiongogglesforceoff", 0x80F5}, // 0x4BBE10 {"enableinvulnerability", 0x80F6}, // 0x4BBE60 {"disableinvulnerability", 0x80F7}, // 0x4BBEC0 {"forceviewmodelanimation", 0x80F8}, // 0x4BBF20 {"_meth_80f9", 0x80F9}, // 0x4BBFB0 {"_meth_80fa", 0x80FA}, // 0x4BC320 {"disableturretdismount", 0x80FB}, // 0x4BC560 {"enableturretdismount", 0x80FC}, // 0x4BC5C0 {"uploadscore", 0x80FD}, // 0x4BC620 {"uploadtime", 0x80FE}, // 0x4BC6B0 {"uploadleaderboards", 0x80FF}, // 0x4BC760 {"giveachievement", 0x8100}, // 0x4B6240, empty {"hidehud", 0x8101}, // 0x4BC0C0 {"showhud", 0x8102}, // 0x4BC110 {"mountvehicle", 0x8103}, // 0x4BC1E0 {"dismountvehicle", 0x8104}, // 0x4BC270 {"enableslowaim", 0x8105}, // 0x4B4880 {"disableslowaim", 0x8106}, // 0x4B4AC0 {"_meth_8107", 0x8107}, // 0x4BC160, some button pressed {"_meth_8108", 0x8108}, // 0x4B3AF0, ^ {"_meth_8109", 0x8109}, // 0x4B3BE0, ^ {"vehicleattackbuttonpressed", 0x810A}, // 0x4B3CF0 {"setwhizbyoffset", 0x810B}, // 0x4B9EF0 {"setsentryowner", 0x810C}, // 0x4E42F0 {"setsentrycarrier", 0x810D}, // 0x4E47E0 {"setturretminimapvisible", 0x810E}, // 0x4E4B30 {"settargetentity", 0x810F}, // 0x4E4E20 {"snaptotargetentity", 0x8110}, // 0x4E57B0 {"cleartargetentity", 0x8111}, // 0x4E5B60 {"getturrettarget", 0x8112}, // 0x4E5EA0 {"setplayerspread", 0x8113}, // 0x4E69A0 {"setaispread", 0x8114}, // 0x4E6F40 {"setsuppressiontime", 0x8115}, // 0x4E7220 {"setflaggedanimknobrestart", 0x8116}, // 0x4DF260 {"setflaggedanimknoblimitedrestart", 0x8117}, // 0x4DF280 {"setflaggedanimknoball", 0x8118}, // 0x4DF2A0 {"setflaggedanimknoballrestart", 0x8119}, // 0x4DF2C0 {"setflaggedanim", 0x811A}, // 0x4DF2E0 {"setflaggedanimlimited", 0x811B}, // 0x4DF300 {"setflaggedanimrestart", 0x811C}, // 0x4DF310 {"setflaggedanimlimitedrestart", 0x811D}, // 0x4DF330 {"useanimtree", 0x811E}, // 0x4DF350 {"stopuseanimtree", 0x811F}, // 0x4DF430 {"setanimtime", 0x8120}, // 0x4DF4B0 {"allowstand", 0x8121}, // 0x4B4100 {"allowcrouch", 0x8122}, // 0x4B4370 {"allowprone", 0x8123}, // 0x4B4510 {"allowlean", 0x8124}, // 0x4B4980 {"allowswim", 0x8125}, // 0x4BB0E0 {"setocclusion", 0x8126}, // 0x4BB590 {"deactivateocclusion", 0x8128}, // 0x4BB320 {"deactivateallocclusion", 0x8129}, // 0x4BB3A0 {"isocclusionenabled", 0x812A}, // 0x4BB730 {"iseqenabled", 0x812F}, // 0x4BB780 {"seteq", 0x8130}, // 0x4BB3C0 {"seteqbands", 0x8131}, // 0x4BB7D0 {"deactivateeq", 0x8132}, // 0x4BB930 {"seteqlerp", 0x8133}, // 0x4BB240 {"islookingat", 0x8134}, // 0x4BB9E0 {"isthrowinggrenade", 0x8135}, // 0x4BA2C0 {"isfiring", 0x8136}, // 0x4B20C0 {"ismeleeing", 0x8137}, // 0x4B6AF0 {"setautopickup", 0x8138}, // 0x4BBC20 {"allowmelee", 0x8139}, // 0x4B3DD0 {"allowfire", 0x813A}, // 0x4B3FC0 {"enablehealthshield", 0x813B}, // 0x4BBC90 {"setconvergencetime", 0x813C}, // 0x4E75E0 {"setconvergenceheightpercent", 0x813D}, // 0x4E7D20 {"setturretteam", 0x813E}, // 0x4E8160 {"maketurretsolid", 0x813F}, // 0x4E8710 {"_meth_8140", 0x8140}, // 0x4E87F0 {"maketurretoperable", 0x8141}, // 0x4E8BF0 {"maketurretinoperable", 0x8142}, // 0x4E8CE0 {"makeentitysentient", 0x8143}, // 0x531180 {"freeentitysentient", 0x8144}, // 0x531290 {"isindoor", 0x8145}, // 0x5313C0 {"getdroptofloorposition", 0x8146}, // 0x531420 {"isbadguy", 0x8147}, // 0x531500 {"animscripted", 0x8148}, // 0x4DFA90 {"animrelative", 0x814A}, // 0x4DFAD0 {"stopanimscripted", 0x814B}, // 0x4DF9C0 {"clearanim", 0x814C}, // 0x4DFB10 {"setanimknob", 0x814D}, // 0x4DFB90 {"setanimknoblimited", 0x814E}, // 0x4DFBB0 {"setanimknobrestart", 0x814F}, // 0x4DFBC0 {"setanimknoblimitedrestart", 0x8150}, // 0x4DFBE0 {"setanimknoball", 0x8151}, // 0x4DFC00 {"setanimknoballlimited", 0x8152}, // 0x4DFC20 {"setanimknoballrestart", 0x8153}, // 0x4DFC30 {"setanimknoballlimitedrestart", 0x8154}, // 0x4DFC50 {"setanim", 0x8155}, // 0x4DF0C0 {"setanimlimited", 0x8156}, // 0x4DF0E0 {"setanimrestart", 0x8157}, // 0x4DF0F0 {"setanimlimitedrestart", 0x8158}, // 0x4DF110 {"getanimtime", 0x8159}, // 0x4DF130 {"getanimweight", 0x815A}, // 0x4DF1A0 {"getanimassettype", 0x815B}, // 0x4DF1E0 {"setflaggedanimknob", 0x815C}, // 0x4DF230 {"setflaggedanimknoblimited", 0x815D}, // 0x4DF250 {"setturretaccuracy", 0x815E}, // 0x4E9000, empty {"setrightarc", 0x815F}, // 0x4E9860 {"setleftarc", 0x8160}, // 0x4E9F20 {"settoparc", 0x8161}, // 0x4EA4F0 {"setbottomarc", 0x8162}, // 0x4EA6A0 {"setautorotationdelay", 0x8163}, // 0x4EA800 {"setdefaultdroppitch", 0x8164}, // 0x4EACF0 {"restoredefaultdroppitch", 0x8165}, // 0x4EB090 {"turretfiredisable", 0x8166}, // 0x4EB280 {"getfixednodesafevolume", 0x8167}, // 0x49AA00 {"clearfixednodesafevolume", 0x8168}, // 0x49AA60 {"isingoal", 0x8169}, // 0x49AB00 {"setruntopos", 0x816A}, // 0x49AC00 {"nearnode", 0x816B}, // 0x49AD20 {"nearclaimnode", 0x816C}, // 0x49ADD0 {"nearclaimnodeandangle", 0x816D}, // 0x49AE60 {"atdangerousnode", 0x816E}, // 0x49AF30 {"_meth_816f", 0x816F}, // 0x49B020 {"_meth_8170", 0x8170}, // 0x49B0D0 {"getenemyinfo", 0x8171}, // 0x4B52F0 {"clearenemy", 0x8172}, // 0x49B190 {"setentitytarget", 0x8173}, // 0x49B2F0 {"clearentitytarget", 0x8174}, // 0x49B520 {"setpotentialthreat", 0x8175}, // 0x49B6A0 {"clearpotentialthreat", 0x8176}, // 0x49B700 {"setflashbanged", 0x8177}, // 0x49B7C0 {"setengagementmindist", 0x8178}, // 0x49B910 {"setengagementmaxdist", 0x8179}, // 0x49B980 {"isknownenemyinradius", 0x817A}, // 0x49BB70 {"isknownenemyinvolume", 0x817B}, // 0x49BC00 {"settalktospecies", 0x817C}, // 0x49BC70 {"invisiblenotsolid", 0x817D}, // 0x49BE50 {"visiblesolid", 0x817E}, // 0x49BF50 {"setdefaultaimlimits", 0x817F}, // 0x49BFB0 {"initriotshieldhealth", 0x8180}, // 0x49C0D0 {"getenemysqdist", 0x8181}, // 0x531560 {"getclosestenemysqdist", 0x8182}, // 0x5315A0 {"setthreatbiasgroup", 0x8183}, // 0x531970 {"getthreatbiasgroup", 0x8184}, // 0x5319E0 {"turretfireenable", 0x8185}, // 0x4EB470 {"setturretmodechangewait", 0x8186}, // 0x4EB7B0 {"usetriggerrequirelookat", 0x8187}, // 0x4EADE0 {"getstance", 0x8188}, // 0x4EF4A0 {"setstance", 0x8189}, // 0x4EF790 {"itemweaponsetammo", 0x818A}, // 0x4ECA70 {"getammocount", 0x818B}, // 0x4ED240 {"gettagorigin", 0x818C}, // 0x4F3370 {"gettagangles", 0x818D}, // 0x4F3440 {"shellshock", 0x818E}, // 0x4F8BC0 {"stunplayer", 0x818F}, // 0x4F9120 {"stopshellshock", 0x8190}, // 0x4ED870 {"fadeoutshellshock", 0x8191}, // 0x4EDAD0 {"setdepthoffield", 0x8192}, // 0x4F3B40 {"setviewmodeldepthoffield", 0x8193}, // 0x4F4550 {"setmotionblurmovescale", 0x8194}, // 0x4F5A30 {"pickupgrenade", 0x8195}, // 0x498F10 {"useturret", 0x8196}, // 0x498F60 {"stopuseturret", 0x8197}, // 0x498FD0 {"canuseturret", 0x8198}, // 0x499010 {"traversemode", 0x8199}, // 0x499080 {"animmode", 0x819A}, // 0x499110 {"orientmode", 0x819B}, // 0x4992E0 {"getmotionangle", 0x819C}, // 0x499640 {"shouldfacemotion", 0x819D}, // 0x499740 {"getanglestolikelyenemypath", 0x819E}, // 0x499790 {"setturretanim", 0x819F}, // 0x4997E0 {"getturret", 0x81A0}, // 0x499840 {"getgroundenttype", 0x81A1}, // 0x499890 {"animcustom", 0x81A6}, // 0x499960 {"isinscriptedstate", 0x81A7}, // 0x499A10 {"canattackenemynode", 0x81A8}, // 0x499A60 {"getnegotiationstartnode", 0x81A9}, // 0x499B70 {"getnegotiationendnode", 0x81AA}, // 0x499BE0 {"getnegotiationnextnode", 0x81AB}, // 0x499C50 {"getdoorpathnode", 0x81AC}, // 0x499CD0 {"comparenodedirtopathdir", 0x81AD}, // 0x499D70 {"checkprone", 0x81AE}, // 0x499E60 {"pushplayer", 0x81AF}, // 0x49A050 {"checkgrenadethrowpos", 0x81B0}, // 0x498850 {"setgoalnode", 0x81B1}, // 0x49A1B0 {"setgoalpos", 0x81B2}, // 0x49A410 {"setgoalentity", 0x81B3}, // 0x49A480 {"setgoalvolume", 0x81B4}, // 0x49A520 {"setgoalvolumeauto", 0x81B5}, // 0x49A650 {"getgoalvolume", 0x81B6}, // 0x49A7C0 {"cleargoalvolume", 0x81B7}, // 0x49A810 {"setfixednodesafevolume", 0x81B8}, // 0x49A8D0 {"setmotionblurturnscale", 0x81B9}, // 0x4F5A40 {"setmotionblurzoomscale", 0x81BA}, // 0x4F5A50 {"viewkick", 0x81BB}, // 0x4F5AB0 {"localtoworldcoords", 0x81BC}, // 0x4ECFE0 {"getentitynumber", 0x81BD}, // 0x4EBB50 {"getentityvelocity", 0x81BE}, // 0x4EBBC0 {"enablegrenadetouchdamage", 0x81BF}, // 0x4EBC90 {"disablegrenadetouchdamage", 0x81C0}, // 0x4EBFD0 {"enableaimassist", 0x81C1}, // 0x4ECD20 {"setlookatyawlimits", 0x81C2}, // 0x49C1A0 {"stoplookat", 0x81C3}, // 0x49C220 {"getmuzzlepos", 0x81C4}, // 0x49C6E0 {"getmuzzleangle", 0x81C5}, // 0x49C7D0 {"getmuzzlesideoffsetpos", 0x81C6}, // 0x49C930 {"getaimangle", 0x81C7}, // 0x49CCE0 {"canshoot", 0x81C8}, // 0x49CE30 {"canshootenemy", 0x81C9}, // 0x49CF20 {"cansee", 0x81CA}, // 0x49CFA0 {"seerecently", 0x81CB}, // 0x49D060 {"lastknowntime", 0x81CC}, // 0x5312E0 {"lastknownpos", 0x81CD}, // 0x531340 {"dropweapon", 0x81CE}, // 0x49D1B0 {"maymovetopoint", 0x81CF}, // 0x497FE0 {"maymovefrompointtopoint", 0x81D0}, // 0x498150 {"teleport", 0x81D1}, // 0x498270 {"forceteleport", 0x81D2}, // 0x498280 {"safeteleport", 0x81D3}, // 0x4982A0 {"withinapproxpathdist", 0x81D4}, // 0x4982C0 {"ispathdirect", 0x81D5}, // 0x498320 {"allowedstances", 0x81D6}, // 0x498390 {"isstanceallowed", 0x81D7}, // 0x498460 {"issuppressionwaiting", 0x81D8}, // 0x498550 {"issuppressed", 0x81D9}, // 0x498590 {"ismovesuppressed", 0x81DA}, // 0x4985D0 {"isgrenadepossafe", 0x81DB}, // 0x498610 {"checkgrenadethrow", 0x81DC}, // 0x4986C0 {"checkgrenadelaunch", 0x81DD}, // 0x498D40 {"checkgrenadelaunchpos", 0x81DE}, // 0x498E40 {"throwgrenade", 0x81DF}, // 0x498A50 {"disableaimassist", 0x81E0}, // 0x4ECED0 {"radiusdamage", 0x81E1}, // 0x4F7530 {"detonate", 0x81E2}, // 0x4F8080 {"damageconetrace", 0x81E3}, // 0x4F8800 {"sightconetrace", 0x81E4}, // 0x4F8AF0 {"missile_settargetent", 0x81E5}, // 0x4EC260 {"missile_settargetpos", 0x81E6}, // 0x4EC580 {"missile_cleartarget", 0x81E7}, // 0x4EC7B0 {"missile_setflightmodedirect", 0x81E8}, // 0x4EC940 {"missile_setflightmodetop", 0x81E9}, // 0x4EC990 {"getlightintensity", 0x81EA}, // 0x4F8DF0 {"setlightintensity", 0x81EB}, // 0x4F9020 {"_meth_81ec", 0x81EC}, // 0x4F91B0, similar to 81ea/81eb {"_meth_81ed", 0x81ED}, // 0x4F9260, ^ {"_meth_81ee", 0x81EE}, // 0x4F9510, ^ {"_meth_81ef", 0x81EF}, // 0x4F96D0, ^ {"isragdoll", 0x81F0}, // 0x4E2530 {"setmovespeedscale", 0x81F1}, // 0x4F5260 {"cameralinkto", 0x81F2}, // 0x4E3650 {"cameraunlink", 0x81F3}, // 0x4E3840 {"startcoverarrival", 0x81F4}, // 0x49A010 {"starttraversearrival", 0x81F5}, // 0x49A240 {"checkcoverexitposwithpath", 0x81F6}, // 0x49A280 {"shoot", 0x81F7}, // 0x49A300 {"shootblank", 0x81F8}, // 0x49A5E0 {"melee", 0x81F9}, // 0x49A730 {"updateplayersightaccuracy", 0x81FA}, // 0x49A980 {"findshufflecovernode", 0x81FB}, // 0x49AAB0 {"findnearbycovernode", 0x81FC}, // 0x49ABA0 {"findcovernode", 0x81FD}, // 0x49ACE0 {"findbestcovernode", 0x81FE}, // 0x49AD80 {"getcovernode", 0x81FF}, // 0x49AE10 {"usecovernode", 0x8200}, // 0x49AEA0 {"iscovervalidagainstenemy", 0x8201}, // 0x49AFB0 {"reacquirestep", 0x8202}, // 0x49B070 {"findreacquiredirectpath", 0x8203}, // 0x49B120 {"trimpathtoattack", 0x8204}, // 0x49B420 {"reacquiremove", 0x8205}, // 0x49B480 {"findreacquireproximatepath", 0x8206}, // 0x49B280 {"flagenemyunattackable", 0x8207}, // 0x49B4E0 {"enterprone", 0x8208}, // 0x49B5D0 {"exitprone", 0x8209}, // 0x49B760 {"setproneanimnodes", 0x820A}, // 0x49B810 {"updateprone", 0x820B}, // 0x49B9F0 {"clearpitchorient", 0x820C}, // 0x49BD40 {"setlookatanimnodes", 0x820D}, // 0x49BEB0 {"setlookat", 0x820E}, // 0x49C020 {"setlookatentity", 0x820F}, // 0x49C2F0 {"controlslinkto", 0x8210}, // 0x49C660 {"controlsunlink", 0x8211}, // 0x4E3FF0 {"makevehiclesolidcapsule", 0x8212}, // 0x4E4380 {"teleportentityrelative", 0x8214}, // 0x501020 {"drivevehicleandcontrolturret", 0x821C}, // 0x4E6720 {"drivevehicleandcontrolturretoff", 0x821D}, // 0x4E6AA0 {"getplayersetting", 0x821E}, // 0x4E7320 {"getlocalplayerprofiledata", 0x821F}, // 0x4E84A0 {"setlocalplayerprofiledata", 0x8220}, // 0x4E8DF0 {"remotecamerasoundscapeon", 0x8221}, // 0x4EAAE0 {"remotecamerasoundscapeoff", 0x8222}, // 0x4EABD0 {"setmotiontrackervisible", 0x8223}, // 0x4EAD70 {"getmotiontrackervisible", 0x8224}, // 0x4EAF90 {"worldpointinreticle_circle", 0x8225}, // 0x4F05C0 {"worldpointinreticle_rect", 0x8226}, // 0x4F1650 {"getpointinbounds", 0x8227}, // 0x4F1B20 {"transfermarkstonewscriptmodel", 0x8228}, // 0x4F20B0 {"setwatersheeting", 0x8229}, // 0x4E3980 {"setweaponhudiconoverride", 0x822C}, // 0x4EB1A0 {"getweaponhudiconoverride", 0x822D}, // 0x4EB8E0 {"setempjammed", 0x822E}, // 0x4EBCF0 {"playersetexpfogext", 0x822F}, // 0x4ED110, server command name {"playersetexpfog", 0x8230}, // 0x4ECE50 {"playersetatmosfog", 0x8231}, // 0x4ED7C0, server command name {"isitemunlocked", 0x8232}, // 0x4F1830 {"getplayerdata", 0x8233}, // 0x4F99C0 {"vehicleturretcontroloff", 0x8234}, // 0x6D56D0 {"isturretready", 0x8235}, // 0x6D5740 {"vehicledriveto", 0x8236}, // 0x6D5990 {"vehicle_dospawn", 0x8237}, // 0x6D5C20 {"vehicle_isphysveh", 0x8238}, // 0x6D5D50 {"vehphys_crash", 0x8239}, // 0x6D5DC0 {"_meth_823a", 0x823A}, // 0x6D5F30, vehicle {"vehphys_launch", 0x823B}, // 0x6D60A0 {"vehphys_disablecrashing", 0x823C}, // 0x6D61E0 {"vehphys_enablecrashing", 0x823D}, // 0x6D6290 {"vehphys_setspeed", 0x823E}, // 0x6D6310 {"vehphys_setconveyorbelt", 0x823F}, // 0x6D64E0 {"playerlinkedturretanglesenable", 0x8241}, // 0x4F9DB0 {"playerlinkedturretanglesdisable", 0x8242}, // 0x4FA490 {"_meth_8243", 0x8243}, // 0x4E25E0, enable/disable {"_meth_8244", 0x8244}, // 0x4E2A80, ^ {"playersetstreamorigin", 0x8245}, // 0x4E3020 {"playerclearstreamorigin", 0x8246}, // 0x4E35F0 {"nightvisionviewon", 0x8247}, // 0x4EE9D0 {"nightvisionviewoff", 0x8248}, // 0x4EED80 {"painvisionon", 0x8249}, // 0x4EEEE0 {"painvisionoff", 0x824A}, // 0x4EF360 {"getplayerintelisfound", 0x824B}, // 0x4E7B30 {"setplayerintelfound", 0x824C}, // 0x4E8050 {"sethuddynlight", 0x824E}, // 0x4E41B0 {"startscriptedanim", 0x824F}, // 0x499B10 {"startcoverbehavior", 0x8250}, // 0x499F80 {"setplayerdata", 0x8251}, // 0x4FA070 {"getcacplayerdata", 0x8252}, // 0x4E22F0 {"setcacplayerdata", 0x8253}, // 0x4E2890 {"trackerupdate", 0x8254}, // 0x4E4960 {"buttonpressed", 0x8256}, // 0x4BB030 {"dropitem", 0x825A}, // 0x4B7A30 {"setjitterparams", 0x825C}, // 0x6D84D0 {"sethoverparams", 0x825D}, // 0x6D85A0 {"joltbody", 0x825E}, // 0x6D86C0 {"freevehicle", 0x825F}, // 0x6D88C0 {"getwheelsurface", 0x8260}, // 0x6D8970 {"getvehicleowner", 0x8261}, // 0x6D8BC0 {"setvehiclelookattext", 0x8262}, // 0x6D8C40 {"setvehicleteam", 0x8263}, // 0x6D8CD0 {"neargoalnotifydist", 0x8264}, // 0x6D8D60 {"setvehgoalpos", 0x8265}, // 0x6D8DD0 {"setgoalyaw", 0x8266}, // 0x6D8EE0 {"cleargoalyaw", 0x8267}, // 0x6D8F70 {"settargetyaw", 0x8268}, // 0x6D8FF0 {"cleartargetyaw", 0x8269}, // 0x6D9080 {"vehicle_helisetai", 0x826A}, // 0x6D9100 {"setturrettargetvec", 0x826B}, // 0x6D46C0 {"setturrettargetent", 0x826C}, // 0x6D47C0 {"clearturrettargetent", 0x826D}, // 0x6D48C0 {"vehicle_canturrettargetpoint", 0x826E}, // 0x6D4950 {"setlookatent", 0x826F}, // 0x6D4C60 {"clearlookatent", 0x8270}, // 0x6D4D10 {"setvehweapon", 0x8271}, // 0x6D4E70 {"fireweapon", 0x8272}, // 0x6D4EE0 {"vehicleturretcontrolon", 0x8273}, // 0x6D55F0 {"physicslaunchserver", 0x8280}, // 0x50A760 {"physicslaunchserveritem", 0x8281}, // 0x50A990 {"clonebrushmodeltoscriptmodel", 0x8282}, // 0x50B0A0 {"vehicle_teleport", 0x8286}, // 0x6D6C80 {"attachpath", 0x8287}, // 0x6D6EA0 {"getattachpos", 0x8288}, // 0x6D6FC0 {"startpath", 0x8289}, // 0x6D7190 {"setswitchnode", 0x828A}, // 0x6D7430 {"setwaitspeed", 0x828B}, // 0x6D7530 {"vehicle_setspeed", 0x828D}, // 0x6D75B0 {"vehicle_setspeedimmediate", 0x828E}, // 0x6D7620 {"vehicle_rotateyaw", 0x828F}, // 0x6D77D0 {"vehicle_getspeed", 0x8290}, // 0x6D78F0 {"vehicle_getvelocity", 0x8291}, // 0x6D79E0 {"vehicle_getbodyvelocity", 0x8292}, // 0x6D7A50 {"vehicle_getsteering", 0x8293}, // 0x6D7AC0 {"vehicle_getthrottle", 0x8294}, // 0x6D7BB0 {"vehicle_turnengineoff", 0x8295}, // 0x6D7C20 {"vehicle_turnengineon", 0x8296}, // 0x6D7C80 {"vehicle_orientto", 0x8297}, // 0x6D7CE0 {"getgoalspeedmph", 0x8298}, // 0x6D7DC0 {"setacceleration", 0x8299}, // 0x6D7E30 {"setdeceleration", 0x829A}, // 0x6D7EA0 {"resumespeed", 0x829B}, // 0x6D7F10 {"setyawspeed", 0x829C}, // 0x6D7FA0 {"setyawspeedbyname", 0x829D}, // 0x6D8100 {"setmaxpitchroll", 0x829E}, // 0x6D8310 {"setairresitance", 0x829F}, // 0x6D83D0 {"setturningability", 0x82A0}, // 0x6D8460 {"_meth_82a1", 0x82A1}, // 0x4B45F0 {"weaponlocknoclearance", 0x82AD}, // 0x4B3D60 {"showhudsplash", 0x82AF}, // 0x4B6B50 {"setperk", 0x82B0}, // 0x4B9D40 {"hasperk", 0x82B1}, // 0x4BA190 {"clearperks", 0x82B2}, // 0x4B2220 {"unsetperk", 0x82B3}, // 0x4BA5B0 {"noclip", 0x82B6}, // 0x4B2310 {"ufo", 0x82B7}, // 0x4B2320 {"moveto", 0x82B8}, // 0x50B590 {"movex", 0x82B9}, // 0x50BAC0 {"movey", 0x82BA}, // 0x50BAD0 {"movez", 0x82BB}, // 0x50BAF0 {"movegravity", 0x82BC}, // 0x50B730 {"moveslide", 0x82BD}, // 0x50B8B0 {"stopmoveslide", 0x82BE}, // 0x50BA40 {"rotateto", 0x82BF}, // 0x50BB90 {"rotatepitch", 0x82C0}, // 0x50C010 {"rotateyaw", 0x82C1}, // 0x50C020 {"rotateroll", 0x82C2}, // 0x50C040 {"addpitch", 0x82C3}, // 0x50BF80 {"addyaw", 0x82C4}, // 0x50BFD0 {"addroll", 0x82C5}, // 0x50BFF0 {"vibrate", 0x82C6}, // 0x50C060 {"rotatevelocity", 0x82C7}, // 0x50C2C0 {"solid", 0x82C8}, // 0x50B180 {"notsolid", 0x82C9}, // 0x50B230 {"setcandamage", 0x82CA}, // 0x50C460 {"setcanradiusdamage", 0x82CB}, // 0x50C4C0 {"physicslaunchclient", 0x82CC}, // 0x50A3E0 {"disableweaponpickup", 0x82D5}, // 0x4B6300 {"enableweaponpickup", 0x82D6}, // 0x4B6470 {"issplitscreenplayer", 0x82D7}, // 0x4B6560 {"getweaponslistoffhands", 0x82D9}, // 0x4B5AC0 {"getweaponslistitems", 0x82DA}, // 0x4B5BD0 {"getweaponslistexclusives", 0x82DB}, // 0x4B5D70 {"getweaponslist", 0x82DC}, // 0x4B5E80 {"canplayerplacesentry", 0x82DD}, // 0x4B9550 {"canplayerplacetank", 0x82DE}, // 0x4B9A10 {"_meth_82df", 0x82DF}, // 0x4B6FF0 {"visionsetnakedforplayer", 0x82E0}, // 0x4B76A0 {"visionsetnightforplayer", 0x82E1}, // 0x4B7710 {"visionsetmissilecamforplayer", 0x82E2}, // 0x4B77C0 {"visionsetthermalforplayer", 0x82E3}, // 0x4B77E0 {"setblurforplayer", 0x82E4}, // 0x4B8EA0 {"getplayerweaponmodel", 0x82E5}, // 0x4B9500 {"getplayerknifemodel", 0x82E6}, // 0x4B9520 {"updateplayermodelwithweapons", 0x82E7}, // 0x502840 {"notifyonplayercommand", 0x82E8}, // 0x4B23C0 {"canmantle", 0x82E9}, // 0x4B2700 {"forcemantle", 0x82EA}, // 0x4B2B20 {"ismantling", 0x82EB}, // 0x4B2CA0 {"playfx", 0x82EC}, // 0x4B3100 {"player_recoilscaleon", 0x82ED}, // 0x4B34A0 {"player_recoilscaleoff", 0x82EE}, // 0x4B3570 {"weaponlockstart", 0x82EF}, // 0x4B3630 {"weaponlockfinalize", 0x82F0}, // 0x4B3870 {"weaponlockfree", 0x82F1}, // 0x4B3B80 {"weaponlocktargettooclose", 0x82F2}, // 0x4B3C50 {"getviewmodel", 0x82F8}, // 0x4B5450 {"fragbuttonpressed", 0x82F9}, // 0x4B4170 {"secondaryoffhandbuttonpressed", 0x82FA}, // 0x4B4240 {"getcurrentweaponclipammo", 0x82FB}, // 0x4B6870 {"setvelocity", 0x82FC}, // 0x4B2330 {"getplayerviewheight", 0x82FD}, // 0x4B2B60 {"getnormalizedmovement", 0x82FE}, // 0x4B2DD0 {"playlocalsound", 0x82FF}, // 0x4B2670 {"stoplocalsound", 0x8300}, // 0x4B2750 {"setweaponammoclip", 0x8301}, // 0x4B7EC0 {"setweaponammostock", 0x8302}, // 0x4B82B0 {"getweaponammoclip", 0x8303}, // 0x4B87B0 {"getweaponammostock", 0x8304}, // 0x4B8990 {"hasreloadmultipleanim", 0x8305}, // 0x4B8C30 {"regweaponforfxremoval", 0x8306}, // 0x4B9480 {"setclientdvar", 0x8307}, // 0x4B9AD0 {"setclientdvars", 0x8308}, // 0x4B9BD0 {"allowads", 0x830B}, // 0x4B3770 {"allowjump", 0x830C}, // 0x4B3A90 {"allowsprint", 0x830D}, // 0x4B4A60 {"_meth_830e", 0x830E}, // 0x4B4BC0, allow something {"_meth_830f", 0x830F}, // 0x4B4D50, equal to ^ {"setspreadoverride", 0x8310}, // 0x4B5CE0 {"resetspreadoverride", 0x8311}, // 0x4B6020 {"setaimspreadmovementscale", 0x8312}, // 0x4B6130 {"setactionslot", 0x8313}, // 0x4B5130 {"setviewkickscale", 0x8314}, // 0x4B3EE0 {"getviewkickscale", 0x8315}, // 0x4B40B0 {"getweaponslistall", 0x8316}, // 0x4B58B0 {"getweaponslistprimaries", 0x8317}, // 0x4B59B0 {"getnormalizedcameramovement", 0x8318}, // 0x4B2F90 {"giveweapon", 0x8319}, // 0x4B5500 {"takeweapon", 0x831A}, // 0x4B60A0 {"takeallweapons", 0x831B}, // 0x4B61C0 {"getcurrentweapon", 0x831C}, // 0x4B6350 {"getcurrentprimaryweapon", 0x831D}, // 0x4B6600 {"getcurrentoffhand", 0x831E}, // 0x4B6A50 {"hasweapon", 0x831F}, // 0x4B7290 {"switchtoweapon", 0x8320}, // 0x4B7730 {"switchtoweaponimmediate", 0x8321}, // 0x4B7890 {"_meth_8322", 0x8322}, // 0x4B8580 {"switchtooffhand", 0x8323}, // 0x4B86A0 {"setoffhandsecondaryclass", 0x8324}, // 0x4B6EE0 {"getoffhandsecondaryclass", 0x8325}, // 0x4B7110 {"beginlocationselection", 0x8326}, // 0x4B3350 {"endlocationselection", 0x8327}, // 0x4B35C0 {"disableweapons", 0x8328}, // 0x4B7010 {"enableweapons", 0x8329}, // 0x4B7380 {"disableoffhandweapons", 0x832A}, // 0x4B74C0 {"enableoffhandweapons", 0x832B}, // 0x4B7590 {"disableweaponswitch", 0x832C}, // 0x4B7820 {"enableweaponswitch", 0x832D}, // 0x4B79E0 {"openpopupmenu", 0x832E}, // 0x4B6260 {"openpopupmenunomouse", 0x832F}, // 0x4B64C0 {"closepopupmenu", 0x8330}, // 0x4B65B0 {"openmenu", 0x8331}, // 0x4B6780 {"closemenu", 0x8332}, // 0x4B69B0 {"freezecontrols", 0x8334}, // 0x4B6DA0 {"disableusability", 0x8335}, // 0x4B6E90 {"enableusability", 0x8336}, // 0x4B6FA0 {"setwhizbyspreads", 0x8337}, // 0x4BA0C0 {"setwhizbyradii", 0x8338}, // 0x4BA360 {"setreverb", 0x8339}, // 0x4BA470 {"deactivatereverb", 0x833A}, // 0x4B2150 {"setvolmod", 0x833B}, // 0x4B2430 {"givestartammo", 0x833C}, // 0x4B8D10 {"givemaxammo", 0x833D}, // 0x4B9030 {"getfractionstartammo", 0x833E}, // 0x4B9320 {"getfractionmaxammo", 0x833F}, // 0x4B9810 {"isdualwielding", 0x8340}, // 0x4B9CB0 {"isreloading", 0x8341}, // 0x4B9E80 {"isswitchingweapon", 0x8342}, // 0x4BA040 {"setorigin", 0x8343}, // 0x4B2270 {"getvelocity", 0x8344}, // 0x4B2560 {"setplayerangles", 0x8345}, // 0x4B28E0 {"getplayerangles", 0x8346}, // 0x4B2AD0 {"usebuttonpressed", 0x8347}, // 0x4B36F0 {"attackbuttonpressed", 0x8348}, // 0x4B3A10 {"adsbuttonpressed", 0x8349}, // 0x4B3E40 {"meleebuttonpressed", 0x834A}, // 0x4B4030 {"playerads", 0x834B}, // 0x4B4DB0 {"isonground", 0x834C}, // 0x4B4FD0 {"isusingturret", 0x834D}, // 0x4B5290 {"setviewmodel", 0x834E}, // 0x4B5370 {"setoffhandprimaryclass", 0x834F}, // 0x4B6C30 {"getoffhandprimaryclass", 0x8350}, // 0x4B6E10 {"enablefocus", 0x8351}, // 0x4B2960, server command name {"disablefocus", 0x8352}, // 0x4B2C00, ^ {"enablezoom", 0x8353}, // 0x4B2E80, ^ {"disablezoom", 0x8354}, // 0x4B3060, ^ {"_meth_8355", 0x8355}, // 0x4C1FB0, hud elem {"_meth_8356", 0x8356}, // 0x4B9540, empty {"_meth_8359", 0x8359}, // 0x4B2CF0 {"_meth_835b", 0x835B}, // 0x4B4800 {"_meth_8391", 0x8391}, // 0x4E6990, calls Scr_ErrorInternal {"_meth_8394", 0x8394}, // 0x4B53F0 {"_meth_83b0", 0x83B0}, // 0x4C0B00 {"_meth_83b1", 0x83B1}, // 0x4C0BB0 {"_meth_83b2", 0x83B2}, // 0x4C0C20 {"_meth_83b3", 0x83B3}, // 0x4C0C90 {"_meth_83b4", 0x83B4}, // 0x507660 {"_meth_83b5", 0x83B5}, // 0x4B42C0 {"_meth_83b6", 0x83B6}, // 0x4B4450 {"_meth_83b7", 0x83B7}, // 0x4BBBD0 {"_meth_83b8", 0x83B8}, // 0x5079E0 {"_meth_83b9", 0x83B9}, // 0x507B10 {"_meth_83ba", 0x83BA}, // 0x4BBA80 {"_meth_83bb", 0x83BB}, // 0x4BBB60 {"_meth_83bc", 0x83BC}, // 0x4BBAF0 {"_meth_83bf", 0x83BF}, // 0x4B3BD0, empty {"_meth_83c0", 0x83C0}, // 0x4B2D70 {"_meth_83c1", 0x83C1}, // 0x4B2F50 {"_meth_83c2", 0x83C2}, // 0x6D6E70 {"_meth_83c3", 0x83C3}, // 0x6D6E80 {"_meth_83c5", 0x83C5}, // 0x4EE040 {"_meth_83c6", 0x83C6}, // 0x4EB9A0, returns 0.0 {"_meth_83c7", 0x83C7}, // 0x4EB9D0, returns 0 {"_meth_83c8", 0x83C8}, // 0x4B4780 {"_meth_83c9", 0x83C9}, // 0x6D9360 {"_meth_83ca", 0x83CA}, // 0x6D9410 {"_meth_83cb", 0x83CB}, // 0x6D9490 {"_meth_83cc", 0x83CC}, // 0x4DF6B0 {"lightset", 0x83CD}, // 0x4B7BC0, server command name {"lightset2", 0x83CE}, // 0x4B7CB0, ^ {"lightset3", 0x83CF}, // 0x4B84D0, ^ {"_meth_83d0", 0x83D0}, // 0x50A5A0 {"_meth_83d1", 0x83D1}, // 0x531100 {"_meth_83d2", 0x83D2}, // 0x6D8A10, vehicle {"_meth_83d3", 0x83D3}, // 0x4B4BA0, empty {"_meth_83d4", 0x83D4}, // 0x4DF640 {"setdoghandler", 0x83D5}, // 0x49C410 {"setdogcommand", 0x83D6}, // 0x49C4A0 {"setdogattackradius", 0x83D7}, // 0x49C760 {"isdogfollowinghandler", 0x83D8}, // 0x49C860 {"setdogmaxdrivespeed", 0x83D9}, // 0x49CAA0 {"isdogbeingdriven", 0x83DA}, // 0x49CA30 {"setdogautoattackwhendriven", 0x83DB}, // 0x49CB10 {"getdogattackbeginnode", 0x83DC}, // 0x49CB70 {"pushplayervector", 0x83E4}, // 0x505440 {"issprinting", 0x83E5}, // 0x4B32F0 {"playerlinkeduselinkedvelocity", 0x83E6}, // 0x4E1FD0 {"shootstopsound", 0x83E7}, // 0x49A5A0 {"setclothtype", 0x83E8}, // 0x4F9480 {"getclothmovesound", 0x83E9}, // 0x4FF2D0 {"getequipmovesound", 0x83EA}, // 0x4FF3F0 {"jumpbuttonpressed", 0x83EB}, // 0x4B43D0 {"rotateby", 0x83EC}, // 0x50BD60 {"_meth_83ef", 0x83EF}, // 0x4F93F0, calls Scr_ErrorInternal {"setsurfacetype", 0x83F1}, // 0x4F9BC0 {"aiphysicstrace", 0x83F2}, // 0x4F3F60 {"aiphysicstracepassed", 0x83F3}, // 0x4F5490 {"setdevtext", 0x83F4}, // 0x4C1E70, empty {"forcemovingplatformentity", 0x83F5}, // 0x507230 {"setmovingplatformtrigger", 0x83F6}, // 0x507360 {"visionsetstage", 0x83F7}, // 0x4B6CF0 {"linkwaypointtotargetwithoffset", 0x83F8}, // 0x4C22B0 {"getlinkedparent", 0x83F9}, // 0x4F6060 {"getmovingplatformparent", 0x83FA}, // 0x4F6BE0 {"retargetscriptmodellighting", 0x83FC}, // 0x5053E0 {"clearclienttriggeraudiozone", 0x83FE}, // 0x4F8F20 {"setclienttriggeraudiozone", 0x83FF}, // 0x4F7C60 {"makevehiclenotcollidewithplayers", 0x8400}, // 0x4E59E0 {"getbobrate", 0x8401}, // 0x4BB180 {"setbobrate", 0x8402}, // 0x4BB1E0 {"setscriptablepartstate", 0x8403}, // 0x4E2480 {"stopsliding", 0x8404}, // 0x4E2C90, empty {"cancelrocketcorpse", 0x8405}, // 0x4F9560, calls Scr_ErrorInternal {"setdronegoalpos", 0x8406}, // 0x6D8D50, ^ {"hudoutlineenable", 0x8407}, // 0x4EDC40, empty {"hudoutlinedisable", 0x8408}, // 0x4EDCD0, empty {"motionblurhqenable", 0x8409}, // 0x4EE150 {"motionblurhqdisable", 0x840A}, // 0x4EE360 {"screenshakeonentity", 0x840B}, // 0x5014D0 {"_meth_840c", 0x840C}, // 0x49BD90 {"_meth_840d", 0x840D}, // 0x49BDD0 {"worldpointtoscreenpos", 0x840E}, // 0x4EC370 {"_meth_840f", 0x840F}, // 0x4EA200 {"shouldplaymeleedeathanim", 0x8410}, // 0x49A860 {"visionsetwaterforplayer", 0x8412}, // 0x4B7870 {"setwatersurfacetransitionfx", 0x8413}, // 0x4BC7B0 {"linktoplayerviewfollowwatersurface", 0x8414}, // 0x4EA600 {"linktoplayerviewattachwatersurfacetransitioneffects", 0x8415}, // 0x4EA710 {"playersetwaterfog", 0x8416}, // 0x4EDC50 {"enableforceviewmodeldof", 0x8418}, // 0x4BC020 {"disableforceviewmodeldof", 0x8419}, // 0x4BC070 {"_meth_841a", 0x841A}, // 0x5070F0 {"isenemyaware", 0x841B}, // 0x505900 {"hasenemybeenseen", 0x841C}, // 0x505AE0 {"physicssetmaxlinvel", 0x841D}, // 0x50AB00 {"physicssetmaxangvel", 0x841E}, // 0x50ABB0 {"physicsgetlinvel", 0x841F}, // 0x50AC60 {"physicsgetlinspeed", 0x8420}, // 0x50AD20 {"physicsgetangvel", 0x8421}, // 0x50AE00 {"physicsgetangspeed", 0x8422}, // 0x50AEC0 {"disablemissileboosting", 0x842A}, // 0x4ED790, empty {"enablemissileboosting", 0x842B}, // 0x4ED840, ^ {"canspawntestclient", 0x842C}, // 0x4ED9D0, ^ {"spawntestclient", 0x842D}, // 0x4EDA90, ^ {"turretsetbarrelspinenabled", 0x842E}, // 0x4EB580 {"setclienttriggeraudiozonelerp", 0x8431}, // 0x4F8470 {"setclienttriggeraudiozonepartial", 0x8432}, // 0x4F8680 {"rotatetolinked", 0x8434}, // 0x50BC10 {"rotatebylinked", 0x8435}, // 0x50BDE0 {"setlinkedangles", 0x8436}, // 0x50BE80 {"_meth_8438", 0x8438}, // 0x502800 {"disableautoreload", 0x843E}, // 0x4B6730 {"enableautoreload", 0x843F}, // 0x4B6820 {"_meth_8440", 0x8440}, // 0x4B6970 {"_meth_8441", 0x8441}, // 0x4BBC10, empty {"getlinkedchildren", 0x8442}, // 0x4F68B0 {"cancelmantle", 0x8445}, // 0x4B2BB0 {"setscriptabledamageowner", 0x8448}, // 0x4E1E50 {"_meth_8449", 0x8449}, // 0x4E27E0 {"_meth_844b", 0x844B}, // 0x49CBE0 {"_meth_844c", 0x844C}, // 0x49CC80 {"_meth_844d", 0x844D}, // 0x4B8480 {"_meth_844e", 0x844E}, // 0x49D100 {"_meth_844f", 0x844F}, // 0x4F3760 {"_meth_8450", 0x8450}, // 0x4B4BB0 {"_meth_8451", 0x8451}, // 0x6D4D80 {"_meth_8452", 0x8452}, // 0x6D9550 {"_meth_8453", 0x8453}, // 0x4F5C10 {"_meth_8454", 0x8454}, // 0x4B96F0 {"_meth_8455", 0x8455}, // 0x508600 {"_meth_8456", 0x8456}, // 0x508640 {"_meth_8457", 0x8457}, // 0x4E30A0 {"_meth_8458", 0x8458}, // 0x4EDD90 {"_meth_8459", 0x8459}, // 0x4EDE50 {"_meth_845a", 0x845A}, // 0x4B3200 {"_meth_845b", 0x845B}, // 0x4E61F0 {"_meth_845c", 0x845C}, // 0x4E6920 {"_meth_845d", 0x845D}, // 0x6D96D0 {"_meth_845e", 0x845E}, // 0x6D96F0 {"_meth_845f", 0x845F}, // 0x6D9710 {"_meth_8460", 0x8460}, // 0x6D9730 {"_meth_8461", 0x8461}, // 0x5035D0 {"_meth_8462", 0x8462}, // 0x503910 {"_meth_8463", 0x8463}, // 0x6D9610 {"_meth_8464", 0x8464}, // 0x4B4E00 {"_meth_8465", 0x8465}, // 0x4B3990 {"_meth_8466", 0x8466}, // 0x504050 {"_meth_8469", 0x8469}, // 0x4F09F0 {"_meth_846a", 0x846A}, // 0x500080 {"_meth_846b", 0x846B}, // 0x500150 {"_meth_846c", 0x846C}, // 0x4B8AD0 {"_meth_846f", 0x846F}, // 0x4FF640 {"_meth_8470", 0x8470}, // 0x4F6F80 {"_meth_8474", 0x8474}, // 0x4BA6E0 {"_meth_8475", 0x8475}, // 0x4B3510 {"_meth_8476", 0x8476}, // 0x4E5F30 {"_meth_8477", 0x8477}, // 0x4B49F0 {"_meth_8479", 0x8479}, // 0x50B340 {"_meth_847a", 0x847A}, // 0x50B510 {"_meth_847b", 0x847B}, // 0x4E4CC0 {"_meth_847c", 0x847C}, // 0x4E5750 {"_meth_847d", 0x847D}, // 0x4E5AB0 {"_meth_847e", 0x847E}, // 0x4E5FD0 {"_meth_847f", 0x847F}, // 0x4E6A00 {"_meth_8480", 0x8480}, // 0x4B41F0 {"_meth_8481", 0x8481}, // 0x5076F0 {"_meth_8482", 0x8482}, // 0x6D97B0 {"_meth_8483", 0x8483}, // 0x6D97F0 {"_meth_8484", 0x8484}, // 0x6D9850 {"_meth_8485", 0x8485}, // 0x6D98A0 {"_meth_8486", 0x8486}, // 0x6D98C0 {"_meth_8487", 0x8487}, // 0x4E1D10 {"_meth_8488", 0x8488}, // 0x4E2270 {"_meth_8489", 0x8489}, // 0x4B7920 {"_meth_848a", 0x848A}, // 0x507810 {"_meth_848b", 0x848B}, // 0x507910 {"_meth_848c", 0x848C}, // 0x4B32D0 {"_meth_848d", 0x848D}, // 0x4B32E0 {"_meth_848e", 0x848E}, // 0x6D8AC0 {"_meth_848f", 0x848F}, // 0x6D8B40 {"_meth_8490", 0x8490}, // 0x4B54B0 {"_meth_8491", 0x8491}, // 0x4B57F0 {"_meth_8492", 0x8492}, // 0x4EE600 {"_meth_8493", 0x8493}, // 0x4E2ED0 {"_meth_8494", 0x8494}, // 0x4B3DC0 {"_meth_8495", 0x8495}, // 0x4B3CE0 {"_meth_8497", 0x8497}, // 0x6D6640 {"_meth_8498", 0x8498}, // 0x6D9760 {"_meth_849b", 0x849B}, // 0x50BCB0 {"_meth_849c", 0x849C}, // 0x4B3CD0 {"_meth_849d", 0x849D}, // 0x6D66C0 {"_meth_849e", 0x849E}, // 0x6D66B0 {"_meth_849f", 0x849F}, // 0x4B85D0 {"_meth_84a0", 0x84A0}, // 0x4B88C0 {"_meth_84a1", 0x84A1}, // 0x4B8B80 {"_meth_84a2", 0x84A2}, // 0x4BB520 {"_meth_84a3", 0x84A3}, // 0x4E2580 {"_meth_84a6", 0x84A6}, // 0x503CC0 {"_meth_84a7", 0x84A7}, // 0x503DC0 {"_meth_84a8", 0x84A8}, // 0x4BC4A0 {"_meth_84ab", 0x84AB}, // 0x4B2500 {"_meth_84ac", 0x84AC}, // 0x4B27E0 {"_meth_84ad", 0x84AD}, // 0x4B3CC0 {"_meth_84b8", 0x84B8}, // 0x4F46D0 {"_meth_84b9", 0x84B9}, // 0x4F4950 {"_meth_84ba", 0x84BA}, // 0x4F5050 {"_meth_84bb", 0x84BB}, // 0x4F5900 {"_meth_84bc", 0x84BC}, // 0x6D7960 {"_meth_84bd", 0x84BD}, // 0x4EA0A0 {"_meth_84be", 0x84BE}, // 0x4EA5B0 {"_meth_84bf", 0x84BF}, // 0x4B4AE0 {"_meth_84c0", 0x84C0}, // 0x6D8170 {"_meth_84c1", 0x84C1}, // 0x6D8270 {"_meth_84c3", 0x84C3}, // 0x4EF770 {"_meth_84c4", 0x84C4}, // 0x4E2650 {"_meth_84c5", 0x84C5}, // 0x4E33A0 {"_meth_84c6", 0x84C6}, // 0x4E3890 {"_meth_84c7", 0x84C7}, // 0x4E3AE0 {"_meth_84c8", 0x84C8}, // 0x4F0070 {"_meth_84c9", 0x84C9}, // 0x4F63F0 {"_meth_84ca", 0x84CA}, // 0x6D72B0 {"_meth_84cb", 0x84CB}, // 0x4F56B0 {"_meth_84ce", 0x84CE}, // 0x4B7650 {"_meth_84cf", 0x84CF}, // 0x4B76C0 {"_meth_84d2", 0x84D2}, // 0x4B7D90 {"_meth_84d3", 0x84D3}, // 0x4B8120 {"_meth_84d5", 0x84D5}, // 0x4F0A60 {"_meth_84d6", 0x84D6}, // 0x6D45F0 {"_meth_84d9", 0x84D9}, // 0x4B26B0 {"_meth_84da", 0x84DA}, // 0x4B25D0 {"_meth_84db", 0x84DB}, // 0x4B2620 {"_meth_84dc", 0x84DC}, // 0x6D63B0 {"_meth_84dd", 0x84DD}, // 0x6D6450 {"_meth_84df", 0x84DF}, // 0x6D4610 {"_meth_84e0", 0x84E0}, // 0x4F92D0 {"_meth_84e1", 0x84E1}, // 0x4F9670 {"_meth_84e2", 0x84E2}, // 0x4F72B0 {"_meth_84e3", 0x84E3}, // 0x4F73E0 {"_meth_84e4", 0x84E4}, // 0x4F74A0 {"_meth_84e5", 0x84E5}, // 0x4F75A0 {"_meth_84e6", 0x84E6}, // 0x4F7770 {"_meth_84e7", 0x84E7}, // 0x4F78F0 {"_meth_84e8", 0x84E8}, // 0x4F7A00 {"_meth_84e9", 0x84E9}, // 0x4F7B30 {"_meth_84eb", 0x84EB}, // 0x4BA420 {"_meth_84ec", 0x84EC}, // 0x50AFA0 {"_meth_84ee", 0x84EE}, // 0x499910 {"_meth_84ef", 0x84EF}, // 0x6D8640 {"_meth_84f2", 0x84F2}, // 0x4E7290 {"_meth_84f3", 0x84F3}, // 0x4C1060 {"_meth_84f4", 0x84F4}, // 0x6D4650 {"_meth_84f6", 0x84F6}, // 0x4B91D0 {"_meth_84f7", 0x84F7}, // 0x4E67F0 {"_meth_84f8", 0x84F8}, // 0x508450 {"_meth_84f9", 0x84F9}, // 0x4F64C0 {"_meth_84fa", 0x84FA}, // 0x4B4570 {"_meth_84fb", 0x84FB}, // 0x4B7B60 {"_meth_84fc", 0x84FC}, // 0x4B7C50 {"_meth_84fd", 0x84FD}, // 0x4DF760 {"_meth_84fe", 0x84FE}, // 0x4EE3A0 {"hidepartvm", 0x84FF}, // 0x4E2D70, server command name {"openluimenu", 0x8500}, // 0x4EB830, ^ {"_meth_8501", 0x8501}, // 0x4EFDF0 {"_meth_8502", 0x8502}, // 0x4EDED0 {"_meth_8503", 0x8503}, // 0x6D57F0 {"_meth_8504", 0x8504}, // 0x6D5900 {"_meth_8505", 0x8505}, // 0x4E8490 {"_meth_8506", 0x8506}, // 0x4E8670 {"_meth_8507", 0x8507}, // 0x4E76B0 {"_meth_8508", 0x8508}, // 0x4E7910 {"_meth_8509", 0x8509}, // 0x4E7A40 {"_meth_850a", 0x850A}, // 0x4E7B20 {"_meth_850b", 0x850B}, // 0x4E7C10 {"_meth_850c", 0x850C}, // 0x4E7F00 {"_meth_850d", 0x850D}, // 0x4E8140 {"_meth_850e", 0x850E}, // 0x4F77E0 {"_meth_850f", 0x850F}, // 0x4E4A00 {"_meth_8510", 0x8510}, // 0x4E4BC0 {"_meth_8514", 0x8514}, // 0x4F70C0 {"_meth_8515", 0x8515}, // 0x4F5980 {"_meth_8517", 0x8517}, // 0x4E8C70 {"_meth_851d", 0x851D}, // 0x503580 {"_meth_851e", 0x851E}, // 0x4B8E00 {"_meth_851f", 0x851F}, // 0x4C0A20 {"_meth_8521", 0x8521}, // 0x4F6F10 {"_meth_8522", 0x8522}, // 0x4F7030 {"_meth_8523", 0x8523}, // 0x4ECCA0 {"_meth_8524", 0x8524}, // 0x4B2690 {"_meth_8525", 0x8525}, // 0x4E4D60 {"_meth_8526", 0x8526}, // 0x6D4680 {"_meth_8527", 0x8527}, // 0x6D46A0 {"_meth_8528", 0x8528}, // 0x4B3040 {"_meth_8529", 0x8529}, // 0x4B3050 {"_meth_852a", 0x852A}, // 0x4EC1D0 {"_meth_852c", 0x852C}, // 0x4C23F0 {"_meth_852e", 0x852E}, // 0x4B3260 {"_meth_852f", 0x852F}, // 0x4F7C40 {"_meth_8530", 0x8530}, // 0x4F7230 {"_meth_8531", 0x8531}, // 0x50B020 {"_meth_8532", 0x8532}, // 0x4DF400 {"_meth_8535", 0x8535}, // 0x4B7800, vision {"_meth_8537", 0x8537}, // 0x4F5E90 {"_meth_8538", 0x8538}, // 0x4F61A0 {"_meth_853b", 0x853B}, // 0x4C0A90 {"_meth_853d", 0x853D}, // 0x4E9090 {"_meth_853e", 0x853E}, // 0x4EAFF0 {"_meth_8541", 0x8541}, // 0x4E8210 {"_meth_8550", 0x8550}, // 0x4E8680 {"_meth_8551", 0x8551}, // 0x4B3CB0 {"_meth_8554", 0x8554}, // 0x4F1E10 {"_meth_8555", 0x8555}, // 0x4E8890 {"_meth_855c", 0x855C}, // 0x4B50C0 {"_meth_8561", 0x8561}, // 0x4F8E40 {"_meth_8564", 0x8564}, // 0x50B2C0 {"_meth_8565", 0x8565}, // 0x4EB8D0 {"_meth_856d", 0x856D}, // 0x4B4C20 {"_meth_856e", 0x856E}, // 0x4B4C30 {"_meth_856f", 0x856F}, // 0x4B4C40 {"_meth_8571", 0x8571}, // 0x4FA2B0 {"_meth_8572", 0x8572}, // 0x4E50F0 {"_meth_8573", 0x8573}, // 0x4F8180 {"_meth_8574", 0x8574}, // 0x4F8570 {"_meth_8575", 0x8575}, // 0x4EB4F0 {"_meth_8576", 0x8576}, // 0x4EB610 {"_meth_8577", 0x8577}, // 0x50BB10 {"_meth_8578", 0x8578}, // 0x524AD0 {"_meth_8579", 0x8579}, // 0x498A00 {"_meth_857a", 0x857A}, // 0x4FF940 {"_meth_857b", 0x857B}, // 0x49A0B0 {"_meth_857c", 0x857C}, // 0x4E3FD0 {"_meth_857d", 0x857D}, // 0x4EA9F0 {"_meth_857e", 0x857E}, // 0x4EAB80 {"_meth_857f", 0x857F}, // 0x4E9100 {"_meth_8580", 0x8580}, // 0x4E93B0 {"_meth_8581", 0x8581}, // 0x4E9750 {"_meth_8582", 0x8582}, // 0x4DF820 {"_meth_8583", 0x8583}, // 0x4DF840 {"_meth_8584", 0x8584}, // 0x4DF8C0 {"_meth_8585", 0x8585}, // 0x49A0F0 {"_meth_8586", 0x8586}, // 0x49C290 {"_meth_8587", 0x8587}, // 0x4B2BF0 {"_meth_8588", 0x8588}, // 0x4B8F80 {"_meth_8589", 0x8589}, // 0x4B9270 {"_meth_858c", 0x858C}, // 0x4EAB30 {"_meth_858d", 0x858D}, // 0x4EB6F0 {"_meth_8590", 0x8590}, // 0x4F67A0 {"_meth_8595", 0x8595}, // 0x4B3F60 {"_meth_8596", 0x8596}, // 0x4BBD50 {"_meth_8597", 0x8597}, // 0x6D7B40 {"_meth_8598", 0x8598}, // 0x4DF9E0 {"_meth_8599", 0x8599}, // 0x4FF6C0 {"_meth_859a", 0x859A}, // 0x4B46E0 {"_meth_859b", 0x859B}, // 0x4BC500 {"_meth_859c", 0x859C}, // 0x4B4E40 {"_meth_859d", 0x859D}, // 0x49C600 {"_meth_859e", 0x859E}, // 0x6D66F0 {"_meth_859f", 0x859F}, // 0x503610 {"_meth_85a0", 0x85A0}, // 0x503710 {"_meth_85a1", 0x85A1}, // 0x6D5B10 {"_meth_85a2", 0x85A2}, // 0x6D6760 {"_meth_85a3", 0x85A3}, // 0x4B5040 {"_meth_85a4", 0x85A4}, // 0x4B4F70 {"_meth_85a5", 0x85A5}, // 0x6D6B80 {"_meth_85a6", 0x85A6}, // 0x5082B0 {"_meth_85a7", 0x85A7}, // 0x5083E0 {"_meth_85a8", 0x85A8}, // 0x4E2CA0 {"_meth_85a9", 0x85A9}, // 0x503780 {"_meth_85aa", 0x85AA}, // 0x4E7930 {"_meth_85ab", 0x85AB}, // 0x4DF920 {"_meth_85ac", 0x85AC}, // 0x4E4A50 {"_meth_85b0", 0x85B0}, // 0x4E4100 {"_meth_85b1", 0x85B1}, // 0x4F20A0 {"_meth_85b2", 0x85B2}, // 0x4EAEE0 {"_meth_85b3", 0x85B3}, // 0x4F6200 {"_meth_85b4", 0x85B4}, // 0x4F6CF0 {"_meth_85b5", 0x85B5}, // 0x4FF5C0 {"_meth_85b6", 0x85B6}, // 0x4B8070 {"_meth_85b7", 0x85B7}, // 0x4B8230 {"_meth_85b8", 0x85B8}, // 0x4B73F0 {"_meth_85b9", 0x85B9}, // 0x4B7510 {"_meth_85ba", 0x85BA}, // 0x4B75E0 {"_meth_85bb", 0x85BB}, // 0x4B5740 {"_meth_85bc", 0x85BC}, // 0x4EB3E0 {"_meth_85bd", 0x85BD}, // 0x6D6870 {"_meth_85be", 0x85BE}, // 0x5038B0 {"_meth_85bf", 0x85BF}, // 0x6D67E0 {"_meth_85c0", 0x85C0}, // 0x6D6C00 {"_meth_85c1", 0x85C1}, // 0x6D6920 {"_meth_85c2", 0x85C2}, // 0x4DF7A0 {"_meth_85c3", 0x85C3}, // 0x6D6DF0 {"_meth_85c4", 0x85C4}, // 0x4F8ED0 {"_meth_85c5", 0x85C5}, // 0x6D69A0 {"_meth_85c6", 0x85C6}, // 0x6D6A10 {"_meth_85c7", 0x85C7}, // 0x6D6A90 {"_meth_85c8", 0x85C8}, // 0x6D6B00 {"_meth_85c9", 0x85C9}, // 0x4DF7E0 {"_meth_85ca", 0x85CA}, // 0x4DF890 {"_meth_85cb", 0x85CB}, // 0x4DF980 {"_meth_85cc", 0x85CC}, // 0x4B6250 {"_meth_85cd", 0x85CD}, // 0x4E9350 {"_meth_85ce", 0x85CE}, // 0x4B4C50 {"_meth_85cf", 0x85CF}, // 0x4B4EA0 {"_meth_85d0", 0x85D0}, // 0x4B37F0 {"_meth_85d1", 0x85D1}, // 0x4F8B30 {"_meth_85d2", 0x85D2}, // 0x4E97B0 }; std::unordered_map token_map = { {"maps/_utility", 42407}, {"common_scripts/utility", 42237}, {"maps/_load", 42323}, {"maps/_compass", 42272}, {"maps/_spawner", 42372}, {"maps/_vehicle", 42411}, {"maps/_attack_heli", 42508}, {"maps/_slowmo_breach", 42367}, {"init", 521}, {"main", 616}, {"player", 794}, {"default_start", 10126}, {"setupminimap", 33575}, {"set_player_viewhand_model", 32417}, // built-in entity fields {"code_classname", 172}, {"classname", 170}, {"model", 669}, {"count", 216}, {"health", 486}, {"dmg", 293}, {"maxhealth", 626}, {"anglelerprate", 64}, {"activator", 19}, {"slidevelocity", 974}, {"disableplayeradsloscheck", 291}, {"accuracy", 10}, {"lookforward", 604}, {"lookright", 605}, {"lookup", 607}, {"fovcosine", 411}, {"fovcosinebusy", 412}, {"fovcosinez", 413}, {"upaimlimit", 1252}, {"downaimlimit", 307}, {"rightaimlimit", 894}, {"leftaimlimit", 590}, {"maxsightdistsqrd", 628}, {"sightlatency", 967}, {"defaultsightlatency", 968}, {"ignoreclosefoliage", 508}, {"interval", 525}, {"teammovewaittime", 1199}, {"damagetaken", 257}, {"damagedir", 252}, {"damageyaw", 259}, {"damagelocation", 253}, {"damageweapon", 258}, {"damagemod", 254}, {"proneok", 841}, {"walkdistfacingmotion", 1299}, {"walkdist", 1298}, {"desiredangle", 278}, {"pacifist", 744}, {"pacifistwait", 745}, {"footstepdetectdist", 398}, {"footstepdetectdistwalk", 400}, {"footstepdetectdistsprint", 399}, {"reactiontargetpos", 859}, {"newenemyreactiondistsq", 686}, {"ignoreexplosionevents", 509}, {"ignoresuppression", 513}, {"suppressionwait", 1060}, {"suppressionduration", 1056}, {"suppressionstarttime", 1058}, {"suppressionmeter", 1057}, {"ignoreplayersuppression", 514}, {"name", 680}, {"weapon", 1302}, {"dontavoidplayer", 304}, {"grenadeawareness", 465}, {"grenade", 458}, {"grenadeweapon", 470}, {"grenadeammo", 464}, {"grenadetargetpos", 467}, {"grenadetargetvalid", 468}, {"grenadetossvel", 469}, {"favoriteenemy", 377}, {"highlyawareradius", 495}, {"minpaindamage", 642}, {"allowpain", 52}, {"allowdeath", 49}, {"delayeddeath", 274}, {"diequietly", 287}, {"forceragdollimmediate", 405}, {"providecoveringfire", 842}, {"doingambush", 302}, {"combatmode", 199}, {"alertlevel", 38}, {"alertlevelint", 39}, {"useable", 1257}, {"ignoretriggers", 515}, {"pushable", 846}, {"script_pushable", 926}, {"dropweapon", 309}, {"drawoncompass", 308}, {"groundtype", 474}, {"anim_pose", 68}, {"goalradius", 452}, {"goalheight", 450}, {"goalpos", 451}, {"nodeoffsetpos", 705}, {"ignoreforfixednodesafecheck", 510}, {"fixednode", 381}, {"fixednodesaferadius", 382}, {"pathgoalpos", 762}, {"pathrandompercent", 764}, {"usechokepoints", 1258}, {"stopanimdistsq", 1044}, {"lastenemysightpos", 584}, {"pathenemylookahead", 761}, {"pathenemyfightdist", 760}, {"meleeattackdist", 633}, {"movemode", 675}, {"script_move_distance_override", 31298}, {"usecombatscriptatcover", 1259}, {"safetochangescript", 906}, {"keepclaimednode", 561}, {"keepclaimednodeifvalid", 562}, {"keepnodeduringscriptedanim", 563}, {"dodangerreact", 295}, {"dangerreactduration", 260}, {"nododgemove", 706}, {"noteammove", 707}, {"leanamount", 587}, {"pitchamount", 788}, {"turnrate", 1230}, {"turnanimactive", 1229}, {"badplaceawareness", 107}, {"damageshield", 256}, {"nogrenadereturnthrow", 709}, {"noattackeraccuracymod", 698}, {"frontshieldanglecos", 426}, {"lookaheaddir", 601}, {"lookaheaddist", 602}, {"lookaheadhitsstairs", 603}, {"velocity", 1283}, {"prevanimdelta", 821}, {"exposedduration", 356}, {"requestarrivalnotify", 875}, {"scriptedarrivalent", 938}, {"goingtoruntopos", 455}, {"engagemindist", 334}, {"engageminfalloffdist", 335}, {"engagemaxdist", 332}, {"engagemaxfalloffdist", 333}, {"usingcovermoveup", 42987}, {"finalaccuracy", 378}, {"facemotion", 373}, {"gunblockedbywall", 475}, {"relativedir", 866}, {"lockorientation", 597}, {"maxfaceenemydist", 625}, {"stairsstate", 1012}, {"script", 912}, {"prevscript", 823}, {"headicon", 483}, {"headiconteam", 484}, {"coversearchinterval", 219}, {"threatupdateinterval", 37018}, {"canclimbladders", 150}, {"swimmer", 1063}, {"space", 986}, {"doghandler", 301}, {"sharpturnlookaheaddist", 961}, {"postsharpturnlookaheaddist", 813}, {"sharpturntooclosetodestdist", 963}, {"usepathsmoothingvalues", 1262}, {"pathlookaheaddist", 763}, {"maxturnspeed", 629}, {"sharpturn", 960}, {"disablesightandthreatupdate", 54743}, {"team", 1194}, {"threatbias", 1204}, {"threatbiasgroup", 1205}, {"node", 700}, {"prevnode", 822}, {"enemy", 322}, {"syncedmeleetarget", 1065}, {"lastattacker", 583}, {"lastpusher", 42997}, {"ignoreme", 511}, {"ignoreall", 507}, {"maxvisibledist", 630}, {"surprisedbymedistsq", 1062}, {"attackeraccuracy", 86}, {"ignorerandombulletdamage", 512}, {"dodamagetoall", 294}, {"turretinvulnerability", 1240}, {"useorcaavoidance", 1261}, {"reciprocality", 863}, {"avoidanceboundshalfsize", 94}, {"onlygoodnearestnodes", 735}, {"playername", 803}, {"deathinvulnerabletime", 266}, {"criticalbulletdamagedist", 222}, {"attackercount", 87}, {"damagemultiplier", 255}, {"laststand", 586}, {"motiontrackerenabled", 672}, {"veh_speed", 1276}, {"veh_pathspeed", 1273}, {"veh_transmission", 1279}, {"veh_pathdir", 1272}, {"veh_pathtype", 1274}, {"veh_topspeed", 1278}, {"veh_brake", 1266}, {"veh_throttle", 1277}, {"x", 1331}, {"y", 1339}, {"z", 1342}, {"fontscale", 393}, {"font", 392}, {"alignx", 44}, {"aligny", 45}, {"horzalign", 499}, {"vertalign", 1284}, {"color", 196}, {"alpha", 55}, {"label", 578}, {"sort", 983}, {"foreground", 408}, {"lowresbackground", 612}, {"hidewhendead", 491}, {"hidewheninmenu", 493}, {"glowcolor", 445}, {"glowalpha", 444}, {"positioninworld", 812}, {"relativeoffset", 867}, {"enablehudlighting", 315}, {"enableinputprogressicon", 42996}, {"rotation", 902}, {"targetname", 1193}, {"target", 1191}, {"animscript", 71}, {"script_linkname", 920}, {"script_noteworthy", 922}, {"origin", 740}, {"angles", 65}, {"minusedistsq", 643}, {"parentname", 749}, {"spawnflags", 989}, {"type", 1244}, {"owner", 743}, {"radius", 851}, {"customangles", 9555}, {"speed", 997}, {"lookahead", 600}, // mapent keys {"code_classname", 172}, {"classname", 170}, {"origin", 740}, {"model", 669}, {"spawnflags", 989}, {"target", 1191}, {"targetname", 1193}, {"count", 216}, {"rotation", 902}, {"animscript", 71}, {"script_linkname", 920}, {"script_noteworthy", 922}, {"angles", 65}, {"parentname", 749}, {"type", 1244}, {"owner", 743}, {"radius", 851}, {"height", 488}, {"customangles", 9555}, {"speed", 997}, {"lookahead", 600}, // misc {"_color", 1398}, {"skycolor", 34255}, {"suncolor", 1049}, {"sundirection", 1050}, {"modelscale", 23881}, {"export", 13703}, {"animation", 70}, {"spammed_model", 49508}, {"vehicletype", 1282}, // script {"script_flag", 31190}, {"script_flag_true", 31196}, {"script_stealth_function", 31462}, {"script_stealth", 31460}, {"script_deathflag", 31114}, {"script_forcespawn", 31214}, {"script_stealthgroup", 31463}, {"script_delay", 916}, {"script_color_allies", 31096}, {"script_patroller", 31391}, {"script_idlereach", 31253}, {"script_linkto", 31273}, {"script_animation", 31039}, {"script_startinghealth", 31454}, {"script_pet", 9}, {"script_goalheight", 31236}, {"script_parameters", 31388}, {"script_combatmode", 31102}, {"script_ammo_clip", 31034}, {"script_moveoverride", 31299}, {"script_forcegoal", 31212}, {"script_ammo_max", 31036}, {"script_vehicleride", 31516}, {"script_idleanim", 31252}, {"script_chatgroup", 31092}, {"script_vehicle_anim", 40318}, {"script_vehicledetour", 31510}, {"script_vehiclegroupdelete", 31514}, {"script_flag_wait", 31197}, {"script_emptyspawner", 31161}, {"script_aigroup", 31025}, {"script_group", 31245}, {"script_index", 31259}, {"script_delay_post", 31122}, {"script_killspawner", 31264}, {"script_goalvolume", 31238}, {"script_drone", 31152}, {"script_health", 31247}, {"script_friendname", 31217}, {"script_airspeed", 31027}, {"script_missiles", 31293}, {"script_spotlight", 31447}, {"script_team", 31474}, {"script_ai_invulnerable", 31024}, {"script_mp_style_helicopter", 31353}, }; }