local maps = { "af_caves", "af_chase", "airport", "arcadia", "boneyard", "cliffhanger", "contingency", "dc_whitehouse", "dcburning", "dcemp", "ending", "estate", "favela", "favela_escape", "gulag", "invasion", "oilrig", "roadkill", "trainer", "museum", } for i = 1, #maps do local string = "LUA_MENU_SP_LOCATION_" .. maps[i]:upper() game:addlocalizedstring(string, string) end