#include #include "loader/component_loader.hpp" #include "filesystem.hpp" #include "console.hpp" #include "localized_strings.hpp" #include "game/game.hpp" #include #include namespace filesystem { namespace { bool initialized = false; std::vector& get_search_paths_internal() { static std::vector search_paths{}; return search_paths; } bool is_polrus_lang() { static auto* loc_language = game::Dvar_FindVar("loc_language"); const auto id = loc_language->current.integer; return id == 5 || id == 6 || id == 17; } void fs_startup_stub(const char* name) { console::info("[FS] Startup\n"); initialized = true; filesystem::register_path(L"."); filesystem::register_path(L"h2-mod"); filesystem::register_path(L"" CLIENT_DATA_FOLDER); localized_strings::clear(); utils::hook::invoke(0x14060BF50, name); } std::vector get_paths(const std::filesystem::path& path) { std::vector paths{}; const auto code = game::SEH_GetCurrentLanguageCode(); paths.push_back(path); paths.push_back(path / code); if (is_polrus_lang()) { paths.push_back(path / "polrus"); } return paths; } bool can_insert_path(const std::filesystem::path& path) { for (const auto& path_ : get_search_paths_internal()) { if (path_ == path) { return false; } } return true; } } std::string read_file(const std::string& path) { for (const auto& search_path : get_search_paths_internal()) { const auto path_ = search_path / path; if (utils::io::file_exists(path_.generic_string())) { return utils::io::read_file(path_.generic_string()); } } return {}; } bool read_file(const std::string& path, std::string* data, std::string* real_path) { for (const auto& search_path : get_search_paths_internal()) { const auto path_ = search_path / path; if (utils::io::read_file(path_.generic_string(), data)) { if (real_path != nullptr) { *real_path = path_.generic_string(); } return true; } } return false; } void register_path(const std::filesystem::path& path) { if (!initialized) { return; } const auto paths = get_paths(path); for (const auto& path_ : paths) { if (can_insert_path(path_)) { console::info("[FS] Registering path '%s'\n", path_.generic_string().data()); get_search_paths_internal().push_back(path_); } } } void unregister_path(const std::filesystem::path& path) { if (!initialized) { return; } const auto paths = get_paths(path); for (const auto& path_ : paths) { auto& search_paths = get_search_paths_internal(); for (auto i = search_paths.begin(); i != search_paths.end();) { if (*i == path_) { console::info("[FS] Unregistering path '%s'\n", path_.generic_string().data()); i = search_paths.erase(i); } else { ++i; } } } } std::vector get_search_paths() { std::vector paths{}; for (const auto& path : get_search_paths_internal()) { paths.push_back(path.generic_string()); } return paths; } class component final : public component_interface { public: void post_unpack() override { utils::hook::call(0x14060B052, fs_startup_stub); } }; } REGISTER_COMPONENT(filesystem::component)