/* ** $Id: ldo.c $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #define ldo_c #define LUA_CORE #include "lprefix.h" #include #include #include #include "lua.h" #include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" #include "lzio.h" #define errorstatus(s) ((s) > LUA_YIELD) /* ** {====================================================== ** Error-recovery functions ** ======================================================= */ /* ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By ** default, Lua handles errors with exceptions when compiling as ** C++ code, with _longjmp/_setjmp when asked to use them, and with ** longjmp/setjmp otherwise. */ #if !defined(LUAI_THROW) /* { */ #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */ /* C++ exceptions */ #define LUAI_THROW(L,c) throw(c) #define LUAI_TRY(L,c,a) \ try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; } #define luai_jmpbuf int /* dummy variable */ #elif defined(LUA_USE_POSIX) /* }{ */ /* in POSIX, try _longjmp/_setjmp (more efficient) */ #define LUAI_THROW(L,c) _longjmp((c)->b, 1) #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } #define luai_jmpbuf jmp_buf #else /* }{ */ /* ISO C handling with long jumps */ #define LUAI_THROW(L,c) longjmp((c)->b, 1) #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } #define luai_jmpbuf jmp_buf #endif /* } */ #endif /* } */ /* chain list of long jump buffers */ struct lua_longjmp { struct lua_longjmp *previous; luai_jmpbuf b; volatile int status; /* error code */ }; void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) { switch (errcode) { case LUA_ERRMEM: { /* memory error? */ setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ break; } case LUA_ERRERR: { setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); break; } case LUA_OK: { /* special case only for closing upvalues */ setnilvalue(s2v(oldtop)); /* no error message */ break; } default: { lua_assert(errorstatus(errcode)); /* real error */ setobjs2s(L, oldtop, L->top.p - 1); /* error message on current top */ break; } } L->top.p = oldtop + 1; } l_noret luaD_throw (lua_State *L, int errcode) { if (L->errorJmp) { /* thread has an error handler? */ L->errorJmp->status = errcode; /* set status */ LUAI_THROW(L, L->errorJmp); /* jump to it */ } else { /* thread has no error handler */ global_State *g = G(L); errcode = luaE_resetthread(L, errcode); /* close all upvalues */ if (g->mainthread->errorJmp) { /* main thread has a handler? */ setobjs2s(L, g->mainthread->top.p++, L->top.p - 1); /* copy error obj. */ luaD_throw(g->mainthread, errcode); /* re-throw in main thread */ } else { /* no handler at all; abort */ if (g->panic) { /* panic function? */ lua_unlock(L); g->panic(L); /* call panic function (last chance to jump out) */ } abort(); } } } int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { l_uint32 oldnCcalls = L->nCcalls; struct lua_longjmp lj; lj.status = LUA_OK; lj.previous = L->errorJmp; /* chain new error handler */ L->errorJmp = &lj; LUAI_TRY(L, &lj, (*f)(L, ud); ); L->errorJmp = lj.previous; /* restore old error handler */ L->nCcalls = oldnCcalls; return lj.status; } /* }====================================================== */ /* ** {================================================================== ** Stack reallocation ** =================================================================== */ /* ** Change all pointers to the stack into offsets. */ static void relstack (lua_State *L) { CallInfo *ci; UpVal *up; L->top.offset = savestack(L, L->top.p); L->tbclist.offset = savestack(L, L->tbclist.p); for (up = L->openupval; up != NULL; up = up->u.open.next) up->v.offset = savestack(L, uplevel(up)); for (ci = L->ci; ci != NULL; ci = ci->previous) { ci->top.offset = savestack(L, ci->top.p); ci->func.offset = savestack(L, ci->func.p); } } /* ** Change back all offsets into pointers. */ static void correctstack (lua_State *L) { CallInfo *ci; UpVal *up; L->top.p = restorestack(L, L->top.offset); L->tbclist.p = restorestack(L, L->tbclist.offset); for (up = L->openupval; up != NULL; up = up->u.open.next) up->v.p = s2v(restorestack(L, up->v.offset)); for (ci = L->ci; ci != NULL; ci = ci->previous) { ci->top.p = restorestack(L, ci->top.offset); ci->func.p = restorestack(L, ci->func.offset); if (isLua(ci)) ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ } } /* some space for error handling */ #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200) /* ** Reallocate the stack to a new size, correcting all pointers into it. ** In ISO C, any pointer use after the pointer has been deallocated is ** undefined behavior. So, before the reallocation, all pointers are ** changed to offsets, and after the reallocation they are changed back ** to pointers. As during the reallocation the pointers are invalid, the ** reallocation cannot run emergency collections. ** ** In case of allocation error, raise an error or return false according ** to 'raiseerror'. */ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) { int oldsize = stacksize(L); int i; StkId newstack; int oldgcstop = G(L)->gcstopem; lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE); relstack(L); /* change pointers to offsets */ G(L)->gcstopem = 1; /* stop emergency collection */ newstack = luaM_reallocvector(L, L->stack.p, oldsize + EXTRA_STACK, newsize + EXTRA_STACK, StackValue); G(L)->gcstopem = oldgcstop; /* restore emergency collection */ if (l_unlikely(newstack == NULL)) { /* reallocation failed? */ correctstack(L); /* change offsets back to pointers */ if (raiseerror) luaM_error(L); else return 0; /* do not raise an error */ } L->stack.p = newstack; correctstack(L); /* change offsets back to pointers */ L->stack_last.p = L->stack.p + newsize; for (i = oldsize + EXTRA_STACK; i < newsize + EXTRA_STACK; i++) setnilvalue(s2v(newstack + i)); /* erase new segment */ return 1; } /* ** Try to grow the stack by at least 'n' elements. When 'raiseerror' ** is true, raises any error; otherwise, return 0 in case of errors. */ int luaD_growstack (lua_State *L, int n, int raiseerror) { int size = stacksize(L); if (l_unlikely(size > LUAI_MAXSTACK)) { /* if stack is larger than maximum, thread is already using the extra space reserved for errors, that is, thread is handling a stack error; cannot grow further than that. */ lua_assert(stacksize(L) == ERRORSTACKSIZE); if (raiseerror) luaD_throw(L, LUA_ERRERR); /* error inside message handler */ return 0; /* if not 'raiseerror', just signal it */ } else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */ int newsize = 2 * size; /* tentative new size */ int needed = cast_int(L->top.p - L->stack.p) + n; if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */ newsize = LUAI_MAXSTACK; if (newsize < needed) /* but must respect what was asked for */ newsize = needed; if (l_likely(newsize <= LUAI_MAXSTACK)) return luaD_reallocstack(L, newsize, raiseerror); } /* else stack overflow */ /* add extra size to be able to handle the error message */ luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror); if (raiseerror) luaG_runerror(L, "stack overflow"); return 0; } /* ** Compute how much of the stack is being used, by computing the ** maximum top of all call frames in the stack and the current top. */ static int stackinuse (lua_State *L) { CallInfo *ci; int res; StkId lim = L->top.p; for (ci = L->ci; ci != NULL; ci = ci->previous) { if (lim < ci->top.p) lim = ci->top.p; } lua_assert(lim <= L->stack_last.p + EXTRA_STACK); res = cast_int(lim - L->stack.p) + 1; /* part of stack in use */ if (res < LUA_MINSTACK) res = LUA_MINSTACK; /* ensure a minimum size */ return res; } /* ** If stack size is more than 3 times the current use, reduce that size ** to twice the current use. (So, the final stack size is at most 2/3 the ** previous size, and half of its entries are empty.) ** As a particular case, if stack was handling a stack overflow and now ** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than ** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack ** will be reduced to a "regular" size. */ void luaD_shrinkstack (lua_State *L) { int inuse = stackinuse(L); int max = (inuse > LUAI_MAXSTACK / 3) ? LUAI_MAXSTACK : inuse * 3; /* if thread is currently not handling a stack overflow and its size is larger than maximum "reasonable" size, shrink it */ if (inuse <= LUAI_MAXSTACK && stacksize(L) > max) { int nsize = (inuse > LUAI_MAXSTACK / 2) ? LUAI_MAXSTACK : inuse * 2; luaD_reallocstack(L, nsize, 0); /* ok if that fails */ } else /* don't change stack */ condmovestack(L,{},{}); /* (change only for debugging) */ luaE_shrinkCI(L); /* shrink CI list */ } void luaD_inctop (lua_State *L) { luaD_checkstack(L, 1); L->top.p++; } /* }================================================================== */ /* ** Call a hook for the given event. Make sure there is a hook to be ** called. (Both 'L->hook' and 'L->hookmask', which trigger this ** function, can be changed asynchronously by signals.) */ void luaD_hook (lua_State *L, int event, int line, int ftransfer, int ntransfer) { lua_Hook hook = L->hook; if (hook && L->allowhook) { /* make sure there is a hook */ int mask = CIST_HOOKED; CallInfo *ci = L->ci; ptrdiff_t top = savestack(L, L->top.p); /* preserve original 'top' */ ptrdiff_t ci_top = savestack(L, ci->top.p); /* idem for 'ci->top' */ lua_Debug ar; ar.event = event; ar.currentline = line; ar.i_ci = ci; if (ntransfer != 0) { mask |= CIST_TRAN; /* 'ci' has transfer information */ ci->u2.transferinfo.ftransfer = ftransfer; ci->u2.transferinfo.ntransfer = ntransfer; } if (isLua(ci) && L->top.p < ci->top.p) L->top.p = ci->top.p; /* protect entire activation register */ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ if (ci->top.p < L->top.p + LUA_MINSTACK) ci->top.p = L->top.p + LUA_MINSTACK; L->allowhook = 0; /* cannot call hooks inside a hook */ ci->callstatus |= mask; lua_unlock(L); (*hook)(L, &ar); lua_lock(L); lua_assert(!L->allowhook); L->allowhook = 1; ci->top.p = restorestack(L, ci_top); L->top.p = restorestack(L, top); ci->callstatus &= ~mask; } } /* ** Executes a call hook for Lua functions. This function is called ** whenever 'hookmask' is not zero, so it checks whether call hooks are ** active. */ void luaD_hookcall (lua_State *L, CallInfo *ci) { L->oldpc = 0; /* set 'oldpc' for new function */ if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */ int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL : LUA_HOOKCALL; Proto *p = ci_func(ci)->p; ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ luaD_hook(L, event, -1, 1, p->numparams); ci->u.l.savedpc--; /* correct 'pc' */ } } /* ** Executes a return hook for Lua and C functions and sets/corrects ** 'oldpc'. (Note that this correction is needed by the line hook, so it ** is done even when return hooks are off.) */ static void rethook (lua_State *L, CallInfo *ci, int nres) { if (L->hookmask & LUA_MASKRET) { /* is return hook on? */ StkId firstres = L->top.p - nres; /* index of first result */ int delta = 0; /* correction for vararg functions */ int ftransfer; if (isLua(ci)) { Proto *p = ci_func(ci)->p; if (p->is_vararg) delta = ci->u.l.nextraargs + p->numparams + 1; } ci->func.p += delta; /* if vararg, back to virtual 'func' */ ftransfer = cast(unsigned short, firstres - ci->func.p); luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */ ci->func.p -= delta; } if (isLua(ci = ci->previous)) L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */ } /* ** Check whether 'func' has a '__call' metafield. If so, put it in the ** stack, below original 'func', so that 'luaD_precall' can call it. Raise ** an error if there is no '__call' metafield. */ static StkId tryfuncTM (lua_State *L, StkId func) { const TValue *tm; StkId p; checkstackGCp(L, 1, func); /* space for metamethod */ tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); /* (after previous GC) */ if (l_unlikely(ttisnil(tm))) luaG_callerror(L, s2v(func)); /* nothing to call */ for (p = L->top.p; p > func; p--) /* open space for metamethod */ setobjs2s(L, p, p-1); L->top.p++; /* stack space pre-allocated by the caller */ setobj2s(L, func, tm); /* metamethod is the new function to be called */ return func; } /* ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'. ** Handle most typical cases (zero results for commands, one result for ** expressions, multiple results for tail calls/single parameters) ** separated. */ l_sinline void moveresults (lua_State *L, StkId res, int nres, int wanted) { StkId firstresult; int i; switch (wanted) { /* handle typical cases separately */ case 0: /* no values needed */ L->top.p = res; return; case 1: /* one value needed */ if (nres == 0) /* no results? */ setnilvalue(s2v(res)); /* adjust with nil */ else /* at least one result */ setobjs2s(L, res, L->top.p - nres); /* move it to proper place */ L->top.p = res + 1; return; case LUA_MULTRET: wanted = nres; /* we want all results */ break; default: /* two/more results and/or to-be-closed variables */ if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */ L->ci->callstatus |= CIST_CLSRET; /* in case of yields */ L->ci->u2.nres = nres; res = luaF_close(L, res, CLOSEKTOP, 1); L->ci->callstatus &= ~CIST_CLSRET; if (L->hookmask) { /* if needed, call hook after '__close's */ ptrdiff_t savedres = savestack(L, res); rethook(L, L->ci, nres); res = restorestack(L, savedres); /* hook can move stack */ } wanted = decodeNresults(wanted); if (wanted == LUA_MULTRET) wanted = nres; /* we want all results */ } break; } /* generic case */ firstresult = L->top.p - nres; /* index of first result */ if (nres > wanted) /* extra results? */ nres = wanted; /* don't need them */ for (i = 0; i < nres; i++) /* move all results to correct place */ setobjs2s(L, res + i, firstresult + i); for (; i < wanted; i++) /* complete wanted number of results */ setnilvalue(s2v(res + i)); L->top.p = res + wanted; /* top points after the last result */ } /* ** Finishes a function call: calls hook if necessary, moves current ** number of results to proper place, and returns to previous call ** info. If function has to close variables, hook must be called after ** that. */ void luaD_poscall (lua_State *L, CallInfo *ci, int nres) { int wanted = ci->nresults; if (l_unlikely(L->hookmask && !hastocloseCfunc(wanted))) rethook(L, ci, nres); /* move results to proper place */ moveresults(L, ci->func.p, nres, wanted); /* function cannot be in any of these cases when returning */ lua_assert(!(ci->callstatus & (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_TRAN | CIST_CLSRET))); L->ci = ci->previous; /* back to caller (after closing variables) */ } #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L)) l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret, int mask, StkId top) { CallInfo *ci = L->ci = next_ci(L); /* new frame */ ci->func.p = func; ci->nresults = nret; ci->callstatus = mask; ci->top.p = top; return ci; } /* ** precall for C functions */ l_sinline int precallC (lua_State *L, StkId func, int nresults, lua_CFunction f) { int n; /* number of returns */ CallInfo *ci; checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */ L->ci = ci = prepCallInfo(L, func, nresults, CIST_C, L->top.p + LUA_MINSTACK); lua_assert(ci->top.p <= L->stack_last.p); if (l_unlikely(L->hookmask & LUA_MASKCALL)) { int narg = cast_int(L->top.p - func) - 1; luaD_hook(L, LUA_HOOKCALL, -1, 1, narg); } lua_unlock(L); n = (*f)(L); /* do the actual call */ lua_lock(L); api_checknelems(L, n); luaD_poscall(L, ci, n); return n; } /* ** Prepare a function for a tail call, building its call info on top ** of the current call info. 'narg1' is the number of arguments plus 1 ** (so that it includes the function itself). Return the number of ** results, if it was a C function, or -1 for a Lua function. */ int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1, int delta) { retry: switch (ttypetag(s2v(func))) { case LUA_VCCL: /* C closure */ return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f); case LUA_VLCF: /* light C function */ return precallC(L, func, LUA_MULTRET, fvalue(s2v(func))); case LUA_VLCL: { /* Lua function */ Proto *p = clLvalue(s2v(func))->p; int fsize = p->maxstacksize; /* frame size */ int nfixparams = p->numparams; int i; checkstackGCp(L, fsize - delta, func); ci->func.p -= delta; /* restore 'func' (if vararg) */ for (i = 0; i < narg1; i++) /* move down function and arguments */ setobjs2s(L, ci->func.p + i, func + i); func = ci->func.p; /* moved-down function */ for (; narg1 <= nfixparams; narg1++) setnilvalue(s2v(func + narg1)); /* complete missing arguments */ ci->top.p = func + 1 + fsize; /* top for new function */ lua_assert(ci->top.p <= L->stack_last.p); ci->u.l.savedpc = p->code; /* starting point */ ci->callstatus |= CIST_TAIL; L->top.p = func + narg1; /* set top */ return -1; } default: { /* not a function */ func = tryfuncTM(L, func); /* try to get '__call' metamethod */ /* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */ narg1++; goto retry; /* try again */ } } } /* ** Prepares the call to a function (C or Lua). For C functions, also do ** the call. The function to be called is at '*func'. The arguments ** are on the stack, right after the function. Returns the CallInfo ** to be executed, if it was a Lua function. Otherwise (a C function) ** returns NULL, with all the results on the stack, starting at the ** original function position. */ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) { retry: switch (ttypetag(s2v(func))) { case LUA_VCCL: /* C closure */ precallC(L, func, nresults, clCvalue(s2v(func))->f); return NULL; case LUA_VLCF: /* light C function */ precallC(L, func, nresults, fvalue(s2v(func))); return NULL; case LUA_VLCL: { /* Lua function */ CallInfo *ci; Proto *p = clLvalue(s2v(func))->p; int narg = cast_int(L->top.p - func) - 1; /* number of real arguments */ int nfixparams = p->numparams; int fsize = p->maxstacksize; /* frame size */ checkstackGCp(L, fsize, func); L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize); ci->u.l.savedpc = p->code; /* starting point */ for (; narg < nfixparams; narg++) setnilvalue(s2v(L->top.p++)); /* complete missing arguments */ lua_assert(ci->top.p <= L->stack_last.p); return ci; } default: { /* not a function */ func = tryfuncTM(L, func); /* try to get '__call' metamethod */ /* return luaD_precall(L, func, nresults); */ goto retry; /* try again with metamethod */ } } } /* ** Call a function (C or Lua) through C. 'inc' can be 1 (increment ** number of recursive invocations in the C stack) or nyci (the same ** plus increment number of non-yieldable calls). ** This function can be called with some use of EXTRA_STACK, so it should ** check the stack before doing anything else. 'luaD_precall' already ** does that. */ l_sinline void ccall (lua_State *L, StkId func, int nResults, l_uint32 inc) { CallInfo *ci; L->nCcalls += inc; if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) { checkstackp(L, 0, func); /* free any use of EXTRA_STACK */ luaE_checkcstack(L); } if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */ ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */ luaV_execute(L, ci); /* call it */ } L->nCcalls -= inc; } /* ** External interface for 'ccall' */ void luaD_call (lua_State *L, StkId func, int nResults) { ccall(L, func, nResults, 1); } /* ** Similar to 'luaD_call', but does not allow yields during the call. */ void luaD_callnoyield (lua_State *L, StkId func, int nResults) { ccall(L, func, nResults, nyci); } /* ** Finish the job of 'lua_pcallk' after it was interrupted by an yield. ** (The caller, 'finishCcall', does the final call to 'adjustresults'.) ** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'. ** If a '__close' method yields here, eventually control will be back ** to 'finishCcall' (when that '__close' method finally returns) and ** 'finishpcallk' will run again and close any still pending '__close' ** methods. Similarly, if a '__close' method errs, 'precover' calls ** 'unroll' which calls ''finishCcall' and we are back here again, to ** close any pending '__close' methods. ** Note that, up to the call to 'luaF_close', the corresponding ** 'CallInfo' is not modified, so that this repeated run works like the ** first one (except that it has at least one less '__close' to do). In ** particular, field CIST_RECST preserves the error status across these ** multiple runs, changing only if there is a new error. */ static int finishpcallk (lua_State *L, CallInfo *ci) { int status = getcistrecst(ci); /* get original status */ if (l_likely(status == LUA_OK)) /* no error? */ status = LUA_YIELD; /* was interrupted by an yield */ else { /* error */ StkId func = restorestack(L, ci->u2.funcidx); L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */ func = luaF_close(L, func, status, 1); /* can yield or raise an error */ luaD_seterrorobj(L, status, func); luaD_shrinkstack(L); /* restore stack size in case of overflow */ setcistrecst(ci, LUA_OK); /* clear original status */ } ci->callstatus &= ~CIST_YPCALL; L->errfunc = ci->u.c.old_errfunc; /* if it is here, there were errors or yields; unlike 'lua_pcallk', do not change status */ return status; } /* ** Completes the execution of a C function interrupted by an yield. ** The interruption must have happened while the function was either ** closing its tbc variables in 'moveresults' or executing ** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes ** 'luaD_poscall'. In the second case, the call to 'finishpcallk' ** finishes the interrupted execution of 'lua_pcallk'. After that, it ** calls the continuation of the interrupted function and finally it ** completes the job of the 'luaD_call' that called the function. In ** the call to 'adjustresults', we do not know the number of results ** of the function called by 'lua_callk'/'lua_pcallk', so we are ** conservative and use LUA_MULTRET (always adjust). */ static void finishCcall (lua_State *L, CallInfo *ci) { int n; /* actual number of results from C function */ if (ci->callstatus & CIST_CLSRET) { /* was returning? */ lua_assert(hastocloseCfunc(ci->nresults)); n = ci->u2.nres; /* just redo 'luaD_poscall' */ /* don't need to reset CIST_CLSRET, as it will be set again anyway */ } else { int status = LUA_YIELD; /* default if there were no errors */ /* must have a continuation and must be able to call it */ lua_assert(ci->u.c.k != NULL && yieldable(L)); if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */ status = finishpcallk(L, ci); /* finish it */ adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */ lua_unlock(L); n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */ lua_lock(L); api_checknelems(L, n); } luaD_poscall(L, ci, n); /* finish 'luaD_call' */ } /* ** Executes "full continuation" (everything in the stack) of a ** previously interrupted coroutine until the stack is empty (or another ** interruption long-jumps out of the loop). */ static void unroll (lua_State *L, void *ud) { CallInfo *ci; UNUSED(ud); while ((ci = L->ci) != &L->base_ci) { /* something in the stack */ if (!isLua(ci)) /* C function? */ finishCcall(L, ci); /* complete its execution */ else { /* Lua function */ luaV_finishOp(L); /* finish interrupted instruction */ luaV_execute(L, ci); /* execute down to higher C 'boundary' */ } } } /* ** Try to find a suspended protected call (a "recover point") for the ** given thread. */ static CallInfo *findpcall (lua_State *L) { CallInfo *ci; for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ if (ci->callstatus & CIST_YPCALL) return ci; } return NULL; /* no pending pcall */ } /* ** Signal an error in the call to 'lua_resume', not in the execution ** of the coroutine itself. (Such errors should not be handled by any ** coroutine error handler and should not kill the coroutine.) */ static int resume_error (lua_State *L, const char *msg, int narg) { L->top.p -= narg; /* remove args from the stack */ setsvalue2s(L, L->top.p, luaS_new(L, msg)); /* push error message */ api_incr_top(L); lua_unlock(L); return LUA_ERRRUN; } /* ** Do the work for 'lua_resume' in protected mode. Most of the work ** depends on the status of the coroutine: initial state, suspended ** inside a hook, or regularly suspended (optionally with a continuation ** function), plus erroneous cases: non-suspended coroutine or dead ** coroutine. */ static void resume (lua_State *L, void *ud) { int n = *(cast(int*, ud)); /* number of arguments */ StkId firstArg = L->top.p - n; /* first argument */ CallInfo *ci = L->ci; if (L->status == LUA_OK) /* starting a coroutine? */ ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */ else { /* resuming from previous yield */ lua_assert(L->status == LUA_YIELD); L->status = LUA_OK; /* mark that it is running (again) */ if (isLua(ci)) { /* yielded inside a hook? */ /* undo increment made by 'luaG_traceexec': instruction was not executed yet */ lua_assert(ci->callstatus & CIST_HOOKYIELD); ci->u.l.savedpc--; L->top.p = firstArg; /* discard arguments */ luaV_execute(L, ci); /* just continue running Lua code */ } else { /* 'common' yield */ if (ci->u.c.k != NULL) { /* does it have a continuation function? */ lua_unlock(L); n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */ lua_lock(L); api_checknelems(L, n); } luaD_poscall(L, ci, n); /* finish 'luaD_call' */ } unroll(L, NULL); /* run continuation */ } } /* ** Unrolls a coroutine in protected mode while there are recoverable ** errors, that is, errors inside a protected call. (Any error ** interrupts 'unroll', and this loop protects it again so it can ** continue.) Stops with a normal end (status == LUA_OK), an yield ** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't ** find a recover point). */ static int precover (lua_State *L, int status) { CallInfo *ci; while (errorstatus(status) && (ci = findpcall(L)) != NULL) { L->ci = ci; /* go down to recovery functions */ setcistrecst(ci, status); /* status to finish 'pcall' */ status = luaD_rawrunprotected(L, unroll, NULL); } return status; } LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs, int *nresults) { int status; lua_lock(L); if (L->status == LUA_OK) { /* may be starting a coroutine */ if (L->ci != &L->base_ci) /* not in base level? */ return resume_error(L, "cannot resume non-suspended coroutine", nargs); else if (L->top.p - (L->ci->func.p + 1) == nargs) /* no function? */ return resume_error(L, "cannot resume dead coroutine", nargs); } else if (L->status != LUA_YIELD) /* ended with errors? */ return resume_error(L, "cannot resume dead coroutine", nargs); L->nCcalls = (from) ? getCcalls(from) : 0; if (getCcalls(L) >= LUAI_MAXCCALLS) return resume_error(L, "C stack overflow", nargs); L->nCcalls++; luai_userstateresume(L, nargs); api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs); status = luaD_rawrunprotected(L, resume, &nargs); /* continue running after recoverable errors */ status = precover(L, status); if (l_likely(!errorstatus(status))) lua_assert(status == L->status); /* normal end or yield */ else { /* unrecoverable error */ L->status = cast_byte(status); /* mark thread as 'dead' */ luaD_seterrorobj(L, status, L->top.p); /* push error message */ L->ci->top.p = L->top.p; } *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield : cast_int(L->top.p - (L->ci->func.p + 1)); lua_unlock(L); return status; } LUA_API int lua_isyieldable (lua_State *L) { return yieldable(L); } LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx, lua_KFunction k) { CallInfo *ci; luai_userstateyield(L, nresults); lua_lock(L); ci = L->ci; api_checknelems(L, nresults); if (l_unlikely(!yieldable(L))) { if (L != G(L)->mainthread) luaG_runerror(L, "attempt to yield across a C-call boundary"); else luaG_runerror(L, "attempt to yield from outside a coroutine"); } L->status = LUA_YIELD; ci->u2.nyield = nresults; /* save number of results */ if (isLua(ci)) { /* inside a hook? */ lua_assert(!isLuacode(ci)); api_check(L, nresults == 0, "hooks cannot yield values"); api_check(L, k == NULL, "hooks cannot continue after yielding"); } else { if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ ci->u.c.ctx = ctx; /* save context */ luaD_throw(L, LUA_YIELD); } lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ lua_unlock(L); return 0; /* return to 'luaD_hook' */ } /* ** Auxiliary structure to call 'luaF_close' in protected mode. */ struct CloseP { StkId level; int status; }; /* ** Auxiliary function to call 'luaF_close' in protected mode. */ static void closepaux (lua_State *L, void *ud) { struct CloseP *pcl = cast(struct CloseP *, ud); luaF_close(L, pcl->level, pcl->status, 0); } /* ** Calls 'luaF_close' in protected mode. Return the original status ** or, in case of errors, the new status. */ int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) { CallInfo *old_ci = L->ci; lu_byte old_allowhooks = L->allowhook; for (;;) { /* keep closing upvalues until no more errors */ struct CloseP pcl; pcl.level = restorestack(L, level); pcl.status = status; status = luaD_rawrunprotected(L, &closepaux, &pcl); if (l_likely(status == LUA_OK)) /* no more errors? */ return pcl.status; else { /* an error occurred; restore saved state and repeat */ L->ci = old_ci; L->allowhook = old_allowhooks; } } } /* ** Call the C function 'func' in protected mode, restoring basic ** thread information ('allowhook', etc.) and in particular ** its stack level in case of errors. */ int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t old_top, ptrdiff_t ef) { int status; CallInfo *old_ci = L->ci; lu_byte old_allowhooks = L->allowhook; ptrdiff_t old_errfunc = L->errfunc; L->errfunc = ef; status = luaD_rawrunprotected(L, func, u); if (l_unlikely(status != LUA_OK)) { /* an error occurred? */ L->ci = old_ci; L->allowhook = old_allowhooks; status = luaD_closeprotected(L, old_top, status); luaD_seterrorobj(L, status, restorestack(L, old_top)); luaD_shrinkstack(L); /* restore stack size in case of overflow */ } L->errfunc = old_errfunc; return status; } /* ** Execute a protected parser. */ struct SParser { /* data to 'f_parser' */ ZIO *z; Mbuffer buff; /* dynamic structure used by the scanner */ Dyndata dyd; /* dynamic structures used by the parser */ const char *mode; const char *name; }; static void checkmode (lua_State *L, const char *mode, const char *x) { if (mode && strchr(mode, x[0]) == NULL) { luaO_pushfstring(L, "attempt to load a %s chunk (mode is '%s')", x, mode); luaD_throw(L, LUA_ERRSYNTAX); } } static void f_parser (lua_State *L, void *ud) { LClosure *cl; struct SParser *p = cast(struct SParser *, ud); int c = zgetc(p->z); /* read first character */ if (c == LUA_SIGNATURE[0]) { checkmode(L, p->mode, "binary"); cl = luaU_undump(L, p->z, p->name); } else { checkmode(L, p->mode, "text"); cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c); } lua_assert(cl->nupvalues == cl->p->sizeupvalues); luaF_initupvals(L, cl); } int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, const char *mode) { struct SParser p; int status; incnny(L); /* cannot yield during parsing */ p.z = z; p.name = name; p.mode = mode; p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; p.dyd.label.arr = NULL; p.dyd.label.size = 0; luaZ_initbuffer(L, &p.buff); status = luaD_pcall(L, f_parser, &p, savestack(L, L->top.p), L->errfunc); luaZ_freebuffer(L, &p.buff); luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size); luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size); luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size); decnny(L); return status; }