Keep featured widget minimzed
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parent
04ebd7f15a
commit
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@ -4,6 +4,7 @@ end
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local animmsfull = 150
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local animmsfull = 150
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local animms = animmsfull / 2
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local animms = animmsfull / 2
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local minimized = false
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LUI.onmenuopen("main_campaign", function(menu)
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LUI.onmenuopen("main_campaign", function(menu)
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if (mods.getloaded() ~= nil or motd.getnumfeaturedtabs() <= 0) then
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if (mods.getloaded() ~= nil or motd.getnumfeaturedtabs() <= 0) then
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@ -160,7 +161,6 @@ LUI.onmenuopen("main_campaign", function(menu)
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local tabcount = motd.getnumfeaturedtabs()
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local tabcount = motd.getnumfeaturedtabs()
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headerbutton:setHandleMouse(true)
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headerbutton:setHandleMouse(true)
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local minimized = false
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headerbutton:registerEventHandler("leftmousedown", function()
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headerbutton:registerEventHandler("leftmousedown", function()
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Engine.PlaySound(CoD.SFX.MenuAccept)
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Engine.PlaySound(CoD.SFX.MenuAccept)
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headerbutton:processEvent({
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headerbutton:processEvent({
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@ -185,6 +185,13 @@ LUI.onmenuopen("main_campaign", function(menu)
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end
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end
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end)
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end)
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if (minimized) then
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featuredstencil:animateToState("hide")
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featuredcontainer:animateToState("hide")
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headerbutton:animateToState("right")
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arrowcontainer:animateToState("hide")
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end
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header:addElement(headerbg)
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header:addElement(headerbg)
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header:addElement(headerbutton)
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header:addElement(headerbutton)
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