Keep featured widget minimzed

This commit is contained in:
fed 2023-03-02 21:13:09 +01:00
parent 04ebd7f15a
commit f469126e8d

View File

@ -4,6 +4,7 @@ end
local animmsfull = 150 local animmsfull = 150
local animms = animmsfull / 2 local animms = animmsfull / 2
local minimized = false
LUI.onmenuopen("main_campaign", function(menu) LUI.onmenuopen("main_campaign", function(menu)
if (mods.getloaded() ~= nil or motd.getnumfeaturedtabs() <= 0) then if (mods.getloaded() ~= nil or motd.getnumfeaturedtabs() <= 0) then
@ -160,7 +161,6 @@ LUI.onmenuopen("main_campaign", function(menu)
local tabcount = motd.getnumfeaturedtabs() local tabcount = motd.getnumfeaturedtabs()
headerbutton:setHandleMouse(true) headerbutton:setHandleMouse(true)
local minimized = false
headerbutton:registerEventHandler("leftmousedown", function() headerbutton:registerEventHandler("leftmousedown", function()
Engine.PlaySound(CoD.SFX.MenuAccept) Engine.PlaySound(CoD.SFX.MenuAccept)
headerbutton:processEvent({ headerbutton:processEvent({
@ -185,6 +185,13 @@ LUI.onmenuopen("main_campaign", function(menu)
end end
end) end)
if (minimized) then
featuredstencil:animateToState("hide")
featuredcontainer:animateToState("hide")
headerbutton:animateToState("right")
arrowcontainer:animateToState("hide")
end
header:addElement(headerbg) header:addElement(headerbg)
header:addElement(headerbutton) header:addElement(headerbutton)